Player Matchup

Anubis
Anubis
Duragg Ymir
Anubis
Level 106
God Stats
4W - 7L
1,519 SR
Queue Stats
163W - 154L
1,524 Elo+
Solo
Jing Wei
Jing Wei
Raithal
Jing Wei
Level 147
God Stats
1W - 4L
1,576 SR
Queue Stats
156W - 158L
1,526 Elo+
Solo
Nu Wa
Nu Wa
sinnedafterlife
Nu Wa
Level 129
God Stats
18W - 15L
1,686 SR
Queue Stats
96W - 105L
1,487 Elo+
Solo
Cu Chulainn
Cu Chulainn
xHOKEYx
Cu Chulainn
Level 145
God Stats
3W - 5L
1,727 SR
Queue Stats
258W - 265L
1,498 Elo+
Solo
Geb
Geb
xbEsTofThEbRoS
Geb
Level 146
God Stats
6W - 10L
1,442 SR
Queue Stats
311W - 324L
1,494 Elo+
Solo
Team Averages
Level 135
1,590 SR
1,506 Elo+

VS

Team Averages
Level 110
1,495 SR
1,462 Elo+
Kuzenbo
Kuzenbo
AreUCritingMe
Kuzenbo
Level 113
God Stats
1W - 1L
1,208 SR
Queue Stats
103W - 103L
1,482 Elo+
Solo
Chaac
Chaac
Nachodiox
Chaac
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
SharkeyS
Zhong Kui
Level 137
God Stats
2W - 2L
1,605 SR
Queue Stats
193W - 179L
1,459 Elo+
Party 1
Izanami
Izanami
WarlikeDaman001
Izanami
Level 118
God Stats
6W - 7L
1,527 SR
Queue Stats
66W - 68L
1,507 Elo+
Solo
Bastet
Bastet
harm
Bastet
Level 155
God Stats
13W - 7L
1,638 SR
Queue Stats
198W - 206L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 5 / 8
7,231
904
8,367
8,965
4,283
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Jing Wei
Raithal
Jing Wei
13
2 / 2 / 2
7,554
944
3,901
7,427
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
3 / 2 / 2
7,577
947
6,999
4,304
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
xHOKEYx
Cu Chulainn
11
1 / 2 / 5
6,616
827
5,626
5,393
3,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
2 / 3 / 4
7,333
917
5,229
10,598
6,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
2 / 3 / 10
7,261
908
5,902
9,305
9,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
Nachodiox
Chaac
13
4 / 1 / 7
7,536
942
4,377
9,319
6,070
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
SharkeyS
Zhong Kui
15
5 / 1 / 6
8,336
1,042
7,193
9,536
5,591
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 0 / 2
8,063
1,008
2,751
3,335
978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
harm
Bastet
12
1 / 5 / 12
7,351
919
9,378
8,809
1,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
10
Kills
14
14
Deaths
10
21
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
2
3
10
2.33
L
Anubis
2
5
8
1.2
W
Chaac
Nachodiox
Chaac
4
1
7
7.5
L
Jing Wei
Raithal
Jing Wei
2
2
2
1.5
W
Zhong Kui
SharkeyS
Zhong Kui
5
1
6
8
W
2
0
2
3
W
Bastet
harm
Bastet
1
5
12
1.4
L
3
2
2
2
L
Cu Chulainn
xHOKEYx
Cu Chulainn
1
2
5
1.75
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,122
Damage
29,601
36,687
Taken
40,304
18,715
Mitigated
24,075
6,979
Healing
10,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
5,902
2,278
0
1,149
9,305
9,613
62
5,219
4,057
12,916
270
L
Anubis
8,367
177
0
870
8,965
4,283
0
3,472
5,493
16,269
0
W
Chaac
Nachodiox
Chaac
4,377
589
0
2,188
9,319
6,070
0
4,219
5,035
0
17,483
L
Jing Wei
Raithal
Jing Wei
3,901
1,967
0
1,547
7,427
2,447
28
2,025
5,402
0
26,588
W
Zhong Kui
SharkeyS
Zhong Kui
7,193
1,007
0
5,230
9,536
5,591
50
4,912
4,535
32,019
875
W
2,751
1,167
0
938
3,335
978
1,468
1,338
1,964
0
34,028
W
Bastet
harm
Bastet
9,378
2,274
0
874
8,809
1,823
0
4,771
3,898
0
14,607
L
6,999
2,874
0
360
4,304
1,517
11
2,053
2,251
22,674
471
L
Cu Chulainn
xHOKEYx
Cu Chulainn
5,626
1,302
0
1,082
5,393
3,499
0
2,090
3,303
0
14,019
L
5,229
638
1,255
1,865
10,598
6,969
0
3,187
7,411
12,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,311
Gold Earned
38,547
162
Minions Killed
200
0
Camps Cleared
0
706,512
Distance Traveled
800,214
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,261
908
13
2
0
151,638
0
L
Anubis
7,231
904
27
3
0
138,785
0
W
Chaac
7,536
942
27
3
0
170,400
0
L
Jing Wei
7,554
944
53
7
0
168,861
0
W
Zhong Kui
8,336
1,042
63
8
0
161,081
0
W
Izanami
8,063
1,008
80
10
0
155,663
0
W
Bastet
7,351
919
17
2
0
161,432
0
L
Nu Wa
7,577
947
51
6
0
158,818
2
L
Cu Chulainn
6,616
827
19
2
0
97,794
0
L
Geb
7,333
917
12
2
0
142,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role