Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
TFM6
Khepri
Level 129
God Stats
14W - 10L
1,547 SR
Queue Stats
322W - 279L
1,489 Elo+
Party 2
Bakasura
Bakasura
TheDominator89
Bakasura
Level 149
God Stats
1W - 1L
1,539 SR
Queue Stats
54W - 40L
1,589 Elo+
Party 3
Martichoras
Martichoras
ThePenetrator89
Martichoras
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,609 Elo+
Party 3
Anubis
Anubis
kantiluv
Anubis
Level 135
God Stats
45W - 41L
1,933 SR
Queue Stats
150W - 138L
1,509 Elo+
Party 2
Team Averages
Level 124
1,604 SR
1,539 Elo+

VS

Team Averages
Level 140
1,593 SR
1,505 Elo+
Kuzenbo
Kuzenbo
ArcticWoIfAngel
Kuzenbo
Level 108
God Stats
0W - 3L
1,760 SR
Queue Stats
72W - 102L
1,455 Elo+
Party 1
Ne Zha
Ne Zha
TheMasturbek
Ne Zha
Level 89
God Stats
5W - 4L
1,420 SR
Queue Stats
456W - 431L
1,498 Elo+
Solo
Nu Wa
Nu Wa
Y_EquilibriuM_Y
Nu Wa
Level 201
God Stats
6W - 4L
1,696 SR
Queue Stats
249W - 284L
1,524 Elo+
Party 1
Jing Wei
Jing Wei
lu-__12
Jing Wei
Level 194
God Stats
12W - 15L
1,487 SR
Queue Stats
346W - 369L
1,511 Elo+
Party 1
Heimdallr
Heimdallr
xMRxGAOx
Heimdallr
Level 109
God Stats
3W - 3L
1,599 SR
Queue Stats
137W - 139L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 0 / 3
7,993
666
10,256
12,734
8,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
TFM6
Khepri
8
0 / 1 / 0
5,283
440
1,149
5,301
3,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
14
4 / 0 / 2
7,290
608
3,519
8,378
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Martichoras
ThePenetrator89
Martichoras
12
2 / 1 / 1
6,443
537
6,474
8,810
3,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
kantiluv
Anubis
14
1 / 1 / 1
7,837
653
1,613
5,109
2,046
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
6,033
503
3,117
8,193
7,195
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
12
0 / 2 / 1
5,827
486
2,598
8,344
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 0
6,334
528
4,156
2,617
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
lu-__12
Jing Wei
10
0 / 4 / 0
6,312
526
5,812
10,156
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
xMRxGAOx
Heimdallr
11
1 / 2 / 1
6,449
537
7,708
6,480
2,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
11
Kills
3
3
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
3
5.5
L
1
2
0
0.5
W
Khepri
TFM6
Khepri
0
1
0
0
W
Bakasura
4
0
2
5
L
Ne Zha
0
2
1
0.25
W
Martichoras
ThePenetrator89
Martichoras
2
1
1
2.5
L
1
1
0
1
W
Anubis
kantiluv
Anubis
1
1
1
1.5
L
Jing Wei
lu-__12
Jing Wei
0
4
0
0
L
Heimdallr
xMRxGAOx
Heimdallr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,011
Damage
23,391
40,332
Taken
35,790
20,646
Mitigated
16,084
17,704
Healing
7,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,256
1,789
0
3,499
12,734
8,891
0
1,215
11,519
766
57,528
L
3,117
1,129
0
1,452
8,193
7,195
4
1,066
6,922
12,325
626
W
Khepri
TFM6
Khepri
1,149
80
0
1,988
5,301
3,224
0
1,372
3,929
10,321
0
W
Bakasura
3,519
2,663
0
6,984
8,378
3,229
574
1,143
7,235
0
39,790
L
Ne Zha
2,598
641
0
1,298
8,344
3,218
0
90
8,194
0
51,047
W
Martichoras
ThePenetrator89
Martichoras
6,474
2,246
0
2,134
8,810
3,256
0
1,333
7,477
0
50,439
L
4,156
1,176
0
817
2,617
519
0
1,302
1,315
40,396
0
W
Anubis
kantiluv
Anubis
1,613
245
0
3,099
5,109
2,046
235
2,189
2,920
77,198
2,587
L
Jing Wei
lu-__12
Jing Wei
5,812
4,252
0
2,122
10,156
3,049
0
182
9,834
0
44,852
L
Heimdallr
xMRxGAOx
Heimdallr
7,708
3,853
0
2,218
6,480
2,103
572
457
5,858
0
57,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,846
Gold Earned
30,955
468
Minions Killed
355
0
Camps Cleared
0
1,245,096
Distance Traveled
1,273,735
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,993
666
102
9
0
247,265
0
L
Kuzenbo
6,033
503
15
1
0
244,865
2
W
Khepri
5,283
440
9
1
0
202,578
3
W
Bakasura
7,290
608
107
9
0
304,041
0
L
Ne Zha
5,827
486
77
6
0
289,684
0
W
Martichoras
6,443
537
102
9
0
262,600
0
L
Nu Wa
6,334
528
64
5
0
241,398
4
W
Anubis
7,837
653
148
12
0
228,612
0
L
Jing Wei
6,312
526
89
7
0
262,460
0
L
Heimdallr
6,449
537
110
9
0
235,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role