Player Matchup

Medusa
Medusa
Fiore1
Medusa
Level 124
God Stats
104W - 83L
1,564 SR
Queue Stats
372W - 334L
1,543 Elo+
Party 2
Cerberus
Cerberus
KNIF3T0AST3R
Cerberus
Level 118
God Stats
11W - 9L
1,591 SR
Queue Stats
198W - 168L
1,520 Elo+
Party 1
Lancelot
Lancelot
StickyRic
Lancelot
Level 107
God Stats
4W - 2L
1,769 SR
Queue Stats
271W - 232L
1,533 Elo+
Party 1
Janus
Janus
mrgravity96
Janus
Level 143
God Stats
23W - 27L
1,535 SR
Queue Stats
388W - 349L
1,516 Elo+
Solo
Cthulhu
Cthulhu
smaddy
Cthulhu
Level 119
God Stats
36W - 28L
1,604 SR
Queue Stats
176W - 158L
1,579 Elo+
Party 2
Team Averages
Level 122
1,613 SR
1,538 Elo+

VS

Team Averages
Level 139
1,510 SR
1,504 Elo+
Artemis
Artemis
Jericho3425
Artemis
Level 87
God Stats
2W - 2L
1,557 SR
Queue Stats
38W - 30L
1,548 Elo+
Solo
Horus
Horus
PineappleIsLazy
Horus
Level 152
God Stats
4W - 3L
1,559 SR
Queue Stats
319W - 334L
1,454 Elo+
Solo
Hades
Hades
RumblingCentaur
Hades
Level 142
God Stats
9W - 6L
1,688 SR
Queue Stats
332W - 322L
1,534 Elo+
Party 3
Cthulhu
Cthulhu
ScrubPotatoKing
Cthulhu
Level 157
God Stats
2W - 2L
1,342 SR
Queue Stats
491W - 469L
1,491 Elo+
Party 3
Maui
Maui
iMac820
Maui
Level 157
God Stats
1W - 1L
1,402 SR
Queue Stats
289W - 283L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fiore1
Medusa
13
5 / 0 / 2
7,301
664
8,474
5,025
1,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
KNIF3T0AST3R
Cerberus
12
2 / 3 / 2
6,848
623
10,968
13,835
5,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lancelot
StickyRic
Lancelot
12
6 / 0 / 2
6,956
632
5,301
5,628
2,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 3
6,246
568
1,713
4,612
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
smaddy
Cthulhu
11
0 / 1 / 5
6,616
601
5,940
8,408
5,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jericho3425
Artemis
9
1 / 5 / 0
5,423
493
3,012
7,421
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 1 / 2
6,051
550
5,158
10,116
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
2 / 1 / 0
6,598
600
3,688
4,820
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
1 / 4 / 2
6,164
560
8,514
13,862
5,516
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maui
iMac820
Maui
9
0 / 2 / 2
5,142
467
2,056
10,578
6,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
13
Kills
7
7
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Fiore1
Medusa
5
0
2
6
L
Artemis
Jericho3425
Artemis
1
5
0
0.2
W
Cerberus
KNIF3T0AST3R
Cerberus
2
3
2
1
L
3
1
2
4
L
2
1
0
2
L
1
4
2
0.5
W
Lancelot
StickyRic
Lancelot
6
0
2
7
L
Maui
iMac820
Maui
0
2
2
0.5
W
0
3
3
0.5
W
Cthulhu
smaddy
Cthulhu
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,396
Damage
22,428
37,508
Taken
46,797
15,769
Mitigated
20,306
13,212
Healing
15,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Fiore1
Medusa
8,474
2,501
0
2,183
5,025
1,656
641
208
4,817
0
57,961
L
Artemis
Jericho3425
Artemis
3,012
865
0
979
7,421
2,035
0
673
6,748
0
33,269
W
Cerberus
KNIF3T0AST3R
Cerberus
10,968
635
0
7,070
13,835
5,150
0
7,995
5,840
45,698
1,471
L
5,158
2,352
0
4,708
10,116
3,796
0
2,470
7,450
0
39,827
L
3,688
173
322
2,280
4,820
2,195
0
1,868
2,878
37,536
0
L
8,514
1,118
0
4,489
13,862
5,516
0
7,918
5,175
41,840
745
W
Lancelot
StickyRic
Lancelot
5,301
1,285
0
750
5,628
2,334
0
1,155
4,359
0
41,760
L
Maui
iMac820
Maui
2,056
462
0
2,596
10,578
6,764
0
3,508
6,982
12,741
0
W
1,713
217
0
554
4,612
1,288
0
2,109
2,291
36,878
0
W
Cthulhu
smaddy
Cthulhu
5,940
379
386
2,269
8,408
5,341
0
2,448
5,880
24,451
3,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,967
Gold Earned
29,378
405
Minions Killed
347
0
Camps Cleared
0
1,219,996
Distance Traveled
1,166,380
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,301
664
94
9
0
239,450
0
L
Artemis
5,423
493
62
6
0
202,970
0
W
Cerberus
6,848
623
109
10
0
227,181
2
L
Horus
6,051
550
78
7
0
255,271
0
L
Hades
6,598
600
107
10
0
245,427
2
L
Cthulhu
6,164
560
81
7
0
234,479
2
W
Lancelot
6,956
632
62
6
0
273,593
2
L
Maui
5,142
467
19
2
0
228,233
0
W
Janus
6,246
568
88
8
0
247,999
3
W
Cthulhu
6,616
601
52
5
0
231,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role