Player Matchup

Ne Zha
Ne Zha
CGSPAM409
Ne Zha
Level 129
God Stats
1W - 1L
1,790 SR
Queue Stats
72W - 70L
1,506 Elo+
Party 2
Rama
Rama
Killer9270
Rama
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,526 Elo+
Solo
Anubis
Anubis
Limeskin829
Anubis
Level 132
God Stats
5W - 10L
1,794 SR
Queue Stats
226W - 236L
1,514 Elo+
Party 2
Erlang Shen
Erlang Shen
Monkey5356758
Erlang Shen
Level 145
God Stats
1W - 4L
1,409 SR
Queue Stats
166W - 162L
1,524 Elo+
Party 2
Ymir
Ymir
Tekarumoto--
Ymir
Level 141
God Stats
7W - 5L
1,670 SR
Queue Stats
338W - 322L
1,527 Elo+
Solo
Team Averages
Level 118
1,633 SR
1,519 Elo+

VS

Team Averages
Level 152
1,514 SR
1,521 Elo+
Vulcan
Vulcan
 
Vulcan
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Dmncc
Fafnir
Level 158
God Stats
5W - 8L
1,461 SR
Queue Stats
76W - 64L
1,546 Elo+
Party 1
Artemis
Artemis
Mintybird
Artemis
Level 141
God Stats
3W - 1L
1,562 SR
Queue Stats
80W - 70L
1,541 Elo+
Party 1
Bellona
Bellona
buyjuice
Bellona
Level 113
God Stats
8W - 5L
1,549 SR
Queue Stats
162W - 164L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CGSPAM409
Ne Zha
9
1 / 2 / 1
4,979
553
2,740
7,192
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
2 / 3 / 1
5,335
593
4,858
6,293
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
7
0 / 3 / 0
4,545
505
641
3,665
1,418
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
Monkey5356758
Erlang Shen
7
1 / 3 / 0
5,014
557
2,919
6,753
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 2 / 1
5,012
557
2,145
6,398
3,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
2 / 0 / 2
6,365
707
2,710
2,730
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Arachne
 
Arachne
10
3 / 0 / 4
5,736
637
2,547
5,197
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Dmncc
Fafnir
10
2 / 1 / 3
6,119
680
3,238
6,838
6,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Mintybird
Artemis
10
3 / 3 / 3
5,711
635
5,913
6,038
1,532
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
buyjuice
Bellona
11
3 / 1 / 0
6,436
715
4,213
6,730
5,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
13
13
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
2
3
W
Arachne
 
Arachne
3
0
4
5
L
Ne Zha
CGSPAM409
Ne Zha
1
2
1
0.75
W
Fafnir
Dmncc
Fafnir
2
1
3
3.5
L
2
3
1
0.83
L
Anubis
0
3
0
0
W
Artemis
Mintybird
Artemis
3
3
3
1.5
L
Erlang Shen
Monkey5356758
Erlang Shen
1
3
0
0.33
L
1
2
1
0.75
W
Bellona
buyjuice
Bellona
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,303
Damage
18,621
30,301
Taken
27,533
10,993
Mitigated
16,340
8,023
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
2,710
105
0
688
2,730
784
0
586
2,144
41,299
1,277
W
Arachne
 
Arachne
2,547
2,003
0
1,432
5,197
1,864
0
286
4,911
0
38,233
L
Ne Zha
CGSPAM409
Ne Zha
2,740
885
0
892
7,192
2,305
0
1,004
6,019
0
31,211
W
Fafnir
Dmncc
Fafnir
3,238
877
0
2,547
6,838
6,515
54
726
6,112
15,849
0
L
4,858
3,704
0
2,332
6,293
1,807
0
1,585
4,708
0
31,747
L
Anubis
641
0
0
1,018
3,665
1,418
0
1,359
2,090
25,384
0
W
Artemis
Mintybird
Artemis
5,913
3,646
0
1,900
6,038
1,532
76
918
5,120
0
30,164
L
Erlang Shen
Monkey5356758
Erlang Shen
2,919
1,900
0
2,693
6,753
2,231
0
0
6,422
0
23,419
L
2,145
674
0
1,088
6,398
3,232
0
1,478
4,920
15,117
1,564
W
Bellona
buyjuice
Bellona
4,213
1,905
0
2,707
6,730
5,645
0
104
6,626
0
35,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,885
Gold Earned
30,367
236
Minions Killed
325
0
Camps Cleared
0
783,390
Distance Traveled
924,145
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,365
707
87
10
0
189,919
2
W
Arachne
5,736
637
67
7
0
215,054
0
L
Ne Zha
4,979
553
55
6
0
193,575
1
W
Fafnir
6,119
680
39
4
0
174,057
0
L
Rama
5,335
593
55
6
0
156,437
0
L
Anubis
4,545
505
58
6
0
114,858
0
W
Artemis
5,711
635
58
6
0
162,663
0
L
Erlang Shen
5,014
557
43
5
0
110,381
0
L
Ymir
5,012
557
25
3
0
208,139
6
W
Bellona
6,436
715
74
8
0
182,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role