Player Matchup

Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
BrainZ_Problemz
Ah Puch
Level 199
God Stats
3W - 3L
1,507 SR
Queue Stats
247W - 248L
1,544 Elo+
Party 2
Thor
Thor
CallmeKingsIayer
Thor
Level 202
God Stats
11W - 13L
1,468 SR
Queue Stats
181W - 193L
1,554 Elo+
Party 2
Cerberus
Cerberus
LotusOrden
Cerberus
Level 209
God Stats
5W - 3L
1,714 SR
Queue Stats
205W - 215L
1,503 Elo+
Party 2
King Arthur
King Arthur
RevengeBahamut
King Arthur
Level 159
God Stats
1W - 0L
1,564 SR
Queue Stats
25W - 25L
1,455 Elo+
Party 2
Team Averages
Level 179
1,551 SR
1,511 Elo+

VS

Team Averages
Level 154
1,486 SR
1,532 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Dilapidation
Olorun
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 52L
1,535 Elo+
Party 1
Janus
Janus
ShinOni
Janus
Level 155
God Stats
0W - 1L
1,293 SR
Queue Stats
8W - 9L
1,563 Elo+
Party 1
Raijin
Raijin
tired0fyalll
Raijin
Level 157
God Stats
9W - 7L
1,638 SR
Queue Stats
470W - 398L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
8 / 1 / 4
6,292
629
7,820
6,159
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
8 / 0 / 2
7,689
769
6,480
4,606
1,457
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

12
2 / 2 / 5
6,162
616
3,050
7,553
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cerberus
LotusOrden
Cerberus
10
3 / 1 / 10
6,547
655
5,955
10,000
6,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
RevengeBahamut
King Arthur
11
3 / 0 / 0
6,140
614
3,460
7,778
4,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
0 / 5 / 1
4,706
471
3,928
9,762
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
 
Aphrodite
6
0 / 5 / 1
4,272
427
2,718
7,397
2,194
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
8
0 / 6 / 1
4,704
470
6,347
9,284
2,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Janus
ShinOni
Janus
10
1 / 3 / 0
5,534
553
3,935
5,996
1,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Raijin
10
3 / 5 / 0
5,819
582
2,162
5,241
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
24
Kills
4
4
Deaths
24
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
1
4
10
L
Ao Kuang
 
Ao Kuang
0
5
1
0.1
L
Aphrodite
 
Aphrodite
0
5
1
0.1
W
8
0
2
9
W
2
2
5
2.25
L
Olorun
0
6
1
0.08
W
Cerberus
LotusOrden
Cerberus
3
1
10
8
W
King Arthur
RevengeBahamut
King Arthur
3
0
0
3
L
Janus
ShinOni
Janus
1
3
0
0.33
L
Raijin
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,765
Damage
19,090
36,096
Taken
37,680
16,142
Mitigated
11,283
14,360
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,820
4,203
0
2,761
6,159
1,967
519
4,341
1,818
0
35,509
L
Ao Kuang
 
Ao Kuang
3,928
1,313
0
2,489
9,762
3,279
0
2,714
7,048
31,078
0
L
Aphrodite
 
Aphrodite
2,718
651
961
1,766
7,397
2,194
0
2,410
4,987
11,274
0
W
6,480
462
0
2,607
4,606
1,457
0
2,663
1,903
52,724
959
W
3,050
1,066
0
3,096
7,553
2,468
29
3,239
4,274
0
35,993
L
Olorun
6,347
3,588
145
1,560
9,284
2,388
0
3,420
5,864
29,516
0
W
Cerberus
LotusOrden
Cerberus
5,955
483
0
4,361
10,000
6,230
176
5,274
4,726
19,305
1,500
W
King Arthur
RevengeBahamut
King Arthur
3,460
157
0
1,535
7,778
4,020
0
3,021
4,285
211
36,420
L
Janus
ShinOni
Janus
3,935
225
0
1,976
5,996
1,843
0
995
5,001
26,722
0
L
Raijin
2,162
255
0
476
5,241
1,579
0
2,891
2,350
30,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,830
Gold Earned
25,035
310
Minions Killed
252
0
Camps Cleared
0
1,019,433
Distance Traveled
940,362
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,292
629
53
5
0
188,654
3
L
Ao Kuang
4,706
471
56
6
0
213,327
0
L
Aphrodite
4,272
427
14
1
0
145,073
3
W
Ah Puch
7,689
769
97
10
0
197,550
0
W
Thor
6,162
616
75
8
0
235,414
0
L
Olorun
4,704
470
54
5
0
182,187
0
W
Cerberus
6,547
655
32
3
0
212,289
2
W
King Arthur
6,140
614
53
5
0
185,526
0
L
Janus
5,534
553
53
5
0
215,060
0
L
Raijin
5,819
582
75
8
0
184,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role