Player Matchup

Nemesis
Nemesis
Jelzlok
Nemesis
Level 105
God Stats
3W - 2L
1,626 SR
Queue Stats
595W - 619L
1,456 Elo+
Solo
Athena
Athena
Ke-Be-2000
Athena
Level 144
God Stats
2W - 1L
1,559 SR
Queue Stats
281W - 287L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MisSHaNgOvEr66
Ah Muzen Cab
Level 107
God Stats
3W - 1L
1,514 SR
Queue Stats
125W - 126L
1,461 Elo+
Solo
Surtr
Surtr
Temper dead
Surtr
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 115L
1,354 Elo+
Solo
Atlas
Atlas
V-Sxuce-
Atlas
Level 141
God Stats
2W - 2L
1,436 SR
Queue Stats
329W - 323L
1,423 Elo+
Solo
Team Averages
Level 125
1,527 SR
1,437 Elo+

VS

Team Averages
Level 65
1,594 SR
1,433 Elo+
Hun Batz
Hun Batz
HoooDooo
Hun Batz
Level 28
God Stats
3W - 4L
1,887 SR
Queue Stats
115W - 142L
1,366 Elo+
Party 1
Mercury
Mercury
JarJarBanks8
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 131L
1,435 Elo+
Party 1
Bastet
Bastet
LookURDead8724
Bastet
Level 98
God Stats
0W - 3L
1,191 SR
Queue Stats
45W - 47L
1,426 Elo+
Party 2
Martichoras
Martichoras
ThatOneGuyHas
Martichoras
Level 107
God Stats
7W - 3L
1,734 SR
Queue Stats
85W - 93L
1,449 Elo+
Party 2
Bacchus
Bacchus
TheSquatch970
Bacchus
Level 62
God Stats
1W - 4L
1,657 SR
Queue Stats
331W - 297L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jelzlok
Nemesis
19
4 / 3 / 18
11,078
791
7,903
17,544
19,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
Ke-Be-2000
Athena
17
3 / 2 / 20
11,532
824
9,442
17,389
16,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
MisSHaNgOvEr66
Ah Muzen Cab
18
3 / 3 / 10
10,779
770
11,833
11,845
5,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 3 / 12
11,424
816
15,453
17,596
20,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Atlas
V-Sxuce-
Atlas
20
11 / 4 / 13
12,563
897
23,661
19,260
25,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HoooDooo
Hun Batz
15
1 / 6 / 6
9,245
660
8,524
12,988
8,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
JarJarBanks8
Mercury
15
3 / 7 / 4
8,992
642
5,061
12,136
5,869
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

17
6 / 4 / 6
10,439
746
17,262
13,976
6,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
ThatOneGuyHas
Martichoras
16
1 / 6 / 10
9,436
674
20,021
15,188
7,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
17
3 / 5 / 6
10,310
736
10,145
20,845
29,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
46
28
Kills
14
15
Deaths
28
73
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
HoooDooo
Hun Batz
1
6
6
0.67
L
Mercury
JarJarBanks8
Mercury
3
7
4
0.71
W
Nemesis
Jelzlok
Nemesis
4
3
18
4.33
W
Athena
Ke-Be-2000
Athena
3
2
20
6.5
L
6
4
6
2.25
W
Ah Muzen Cab
MisSHaNgOvEr66
Ah Muzen Cab
3
3
10
2.67
W
7
3
12
4.33
L
Martichoras
ThatOneGuyHas
Martichoras
1
6
10
1
L
Bacchus
3
5
6
1.2
W
Atlas
V-Sxuce-
Atlas
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,292
Damage
61,013
83,634
Taken
75,133
86,595
Mitigated
57,382
27,797
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
HoooDooo
Hun Batz
8,524
915
329
704
12,988
8,316
0
4,578
7,573
0
20,042
L
Mercury
JarJarBanks8
Mercury
5,061
996
240
401
12,136
5,869
0
4,327
7,435
0
10,371
W
Nemesis
Jelzlok
Nemesis
7,903
1,443
1,568
4,174
17,544
19,318
1,704
2,330
15,214
0
16,185
W
Athena
Ke-Be-2000
Athena
9,442
888
4,852
5,377
17,389
16,122
67
1,810
15,579
14,730
1,506
L
17,262
2,941
482
2,855
13,976
6,489
0
5,949
7,420
0
30,033
W
Ah Muzen Cab
MisSHaNgOvEr66
Ah Muzen Cab
11,833
2,398
2,193
629
11,845
5,599
4,629
1,662
10,183
0
36,270
W
15,453
3,257
1,824
5,231
17,596
20,357
545
1,558
16,038
2,762
30,172
L
Martichoras
ThatOneGuyHas
Martichoras
20,021
4,706
601
1,308
15,188
7,620
0
6,380
7,946
0
46,653
L
Bacchus
10,145
964
914
4,809
20,845
29,088
0
8,088
11,393
20,397
0
W
Atlas
V-Sxuce-
Atlas
23,661
5,121
839
1,110
19,260
25,199
410
2,785
16,475
36,385
2,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,376
Gold Earned
48,422
177
Minions Killed
191
0
Camps Cleared
0
1,245,416
Distance Traveled
1,229,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,245
660
41
3
0
253,532
0
L
Mercury
8,992
642
20
1
0
261,526
0
W
Nemesis
11,078
791
18
1
0
299,458
0
W
Athena
11,532
824
18
1
0
249,015
0
L
Bastet
10,439
746
28
2
0
254,712
0
W
Ah Muzen Cab
10,779
770
69
5
0
241,301
0
W
Surtr
11,424
816
36
3
0
207,041
0
L
Martichoras
9,436
674
78
6
0
203,607
0
L
Bacchus
10,310
736
24
2
0
255,840
0
W
Atlas
12,563
897
36
3
0
248,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role