Player Matchup

Horus
Horus
Platinum I
 
Horus
Platinum I
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Diamond IV
AceConcept
Ullr
Diamond IV
Level 107
God Stats
5W - 4L
1,617 SR
Queue Stats
45W - 21L
2,296 MMR
Solo
Poseidon
Poseidon
Diamond V
GankOrF6
Poseidon
Diamond V
Level 86
God Stats
40W - 35L
1,606 SR
Queue Stats
266W - 260L
2,060 MMR
Party 1
Hun Batz
Hun Batz
Masters
Jayswervy
Hun Batz
Masters
Level 189
God Stats
26W - 14L
1,777 SR
Queue Stats
215W - 181L
2,294 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
STM 159
Baron Samedi
Platinum I
Level 169
God Stats
41W - 40L
1,608 SR
Queue Stats
217W - 212L
1,908 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,622 SR
2,012 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,626 SR
1,985 MMR
Athena
Athena
Diamond V
 
Athena
Diamond V
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond V
Idonotf6
Ra
Diamond V
Level 121
God Stats
54W - 34L
1,672 SR
Queue Stats
183W - 161L
2,118 MMR
Solo
Mercury
Mercury
Platinum I
JohanEliteXx
Mercury
Platinum I
Level 175
God Stats
6W - 12L
1,490 SR
Queue Stats
127W - 119L
1,907 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
SandNibba
Tsukuyomi
Diamond IV
Level 95
God Stats
8W - 6L
1,631 SR
Queue Stats
106W - 71L
2,126 MMR
Solo
Cupid
Cupid
Diamond III
SrKiter
Cupid
Diamond III
Level 81
God Stats
11W - 3L
1,838 SR
Queue Stats
175W - 150L
2,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 0 / 11
8,610
615
5,260
9,189
7,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

16
1 / 0 / 3
9,283
663
5,889
9,425
2,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
GankOrF6
Poseidon
16
5 / 0 / 3
9,313
665
5,802
4,667
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hun Batz
Jayswervy
Hun Batz
16
10 / 2 / 2
9,561
683
8,705
8,982
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
STM 159
Baron Samedi
15
2 / 1 / 3
9,122
652
6,574
7,261
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AtlasRavanaAresNu WaCthulhu

VS

Bans
MedusaErlang ShenNe ZhaBacchusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 2 / 2
5,989
428
4,055
8,001
5,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 5 / 1
7,865
562
6,124
9,503
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
JohanEliteXx
Mercury
11
1 / 4 / 0
6,372
455
1,179
7,499
2,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
SandNibba
Tsukuyomi
14
0 / 3 / 0
8,291
592
7,497
9,428
3,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cupid
SrKiter
Cupid
11
0 / 6 / 0
6,506
465
2,971
9,784
2,184
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
20
Kills
3
3
Deaths
20
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
11
7.5
L
Athena
 
Athena
0
2
2
0.5
W
1
0
3
2.5
W
Poseidon
GankOrF6
Poseidon
5
0
3
6.5
L
2
5
1
0.5
W
Hun Batz
Jayswervy
Hun Batz
10
2
2
5.5
L
Mercury
JohanEliteXx
Mercury
1
4
0
0.25
W
Baron Samedi
STM 159
Baron Samedi
2
1
3
3.5
L
Tsukuyomi
SandNibba
Tsukuyomi
0
3
0
0
L
Cupid
SrKiter
Cupid
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,230
Damage
21,826
39,524
Taken
44,215
17,459
Mitigated
16,635
17,273
Healing
9,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,260
1,986
1,164
4,564
9,189
7,071
15
3,166
6,023
0
18,996
L
Athena
 
Athena
4,055
1,462
0
1,271
8,001
5,917
0
2,438
5,373
16,863
0
W
5,889
1,784
0
3,357
9,425
2,744
0
0
9,425
0
76,237
W
Poseidon
GankOrF6
Poseidon
5,802
1,763
0
1,577
4,667
1,603
552
985
3,682
78,934
2,257
L
6,124
602
616
2,676
9,503
2,514
0
4,304
4,881
71,702
0
W
Hun Batz
Jayswervy
Hun Batz
8,705
1,975
0
4,199
8,982
3,053
0
1,965
7,017
0
73,970
L
Mercury
JohanEliteXx
Mercury
1,179
385
0
520
7,499
2,760
0
175
7,312
0
39,984
W
Baron Samedi
STM 159
Baron Samedi
6,574
736
58
2,354
7,261
2,988
0
4,389
2,872
65,554
2,056
L
Tsukuyomi
SandNibba
Tsukuyomi
7,497
1,562
0
1,738
9,428
3,260
21
0
9,428
0
76,853
L
Cupid
SrKiter
Cupid
2,971
1,918
0
2,649
9,784
2,184
0
4,611
5,173
0
39,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,889
Gold Earned
35,023
570
Minions Killed
470
0
Camps Cleared
0
1,544,918
Distance Traveled
1,314,757
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,610
615
12
1
0
310,728
4
L
Athena
5,989
428
22
2
0
220,038
4
W
Ullr
9,283
663
153
11
0
300,704
0
W
Poseidon
9,313
665
153
11
0
334,912
0
L
Ra
7,865
562
150
11
0
289,635
3
W
Hun Batz
9,561
683
111
8
0
313,031
0
L
Mercury
6,372
455
68
5
0
216,768
0
W
Baron Samedi
9,122
652
141
10
0
285,543
3
L
Tsukuyomi
8,291
592
140
10
0
301,954
0
L
Cupid
6,506
465
90
6
0
286,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role