Player Matchup

Ah Puch
Ah Puch
Cynodoubt
Ah Puch
Level 146
God Stats
5W - 0L
1,732 SR
Queue Stats
258W - 278L
1,522 Elo+
Solo
Rama
Rama
Darlink23
Rama
Level 155
God Stats
3W - 0L
1,949 SR
Queue Stats
181W - 145L
1,636 Elo+
Solo
Athena
Athena
Diese
Athena
Level 148
God Stats
2W - 1L
1,356 SR
Queue Stats
37W - 19L
1,696 Elo+
Party 1
Artemis
Artemis
UberStrike
Artemis
Level 112
God Stats
1W - 0L
1,265 SR
Queue Stats
41W - 28L
1,646 Elo+
Solo
Cabrakan
Cabrakan
scarlingz
Cabrakan
Level 167
God Stats
3W - 3L
1,311 SR
Queue Stats
652W - 592L
1,596 Elo+
Party 1
Team Averages
Level 146
1,523 SR
1,619 Elo+

VS

Team Averages
Level 142
1,501 SR
1,522 Elo+
Awilix
Awilix
 
Awilix
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Grayblich
Thoth
Level 127
God Stats
9W - 9L
1,471 SR
Queue Stats
356W - 358L
1,508 Elo+
Solo
Cerberus
Cerberus
IwillwardIeft
Cerberus
Level 64
God Stats
3W - 2L
1,521 SR
Queue Stats
195W - 178L
1,534 Elo+
Party 2
Hachiman
Hachiman
Jebos
Hachiman
Level 156
God Stats
6W - 10L
1,478 SR
Queue Stats
443W - 426L
1,571 Elo+
Party 2
Hercules
Hercules
SmashDatAshh
Hercules
Level 187
God Stats
2W - 2L
1,537 SR
Queue Stats
184W - 186L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cynodoubt
Ah Puch
17
7 / 2 / 15
10,366
942
17,579
8,425
3,605
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
17
10 / 2 / 11
10,409
946
13,655
10,204
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
Diese
Athena
17
6 / 3 / 19
10,703
973
5,832
15,482
19,514
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Artemis
UberStrike
Artemis
17
4 / 2 / 15
9,763
888
17,600
8,902
4,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
scarlingz
Cabrakan
14
2 / 5 / 11
9,537
867
5,882
14,622
22,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
3 / 6 / 7
9,010
819
6,764
10,594
3,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Grayblich
Thoth
14
3 / 5 / 6
8,322
757
8,885
8,414
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
IwillwardIeft
Cerberus
15
1 / 6 / 10
8,685
790
8,607
16,559
16,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
Jebos
Hachiman
15
5 / 6 / 7
9,063
824
12,353
10,076
3,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
SmashDatAshh
Hercules
14
1 / 6 / 10
7,939
722
6,083
18,130
18,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
53
29
Kills
13
14
Deaths
29
71
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
6
7
1.08
W
Ah Puch
Cynodoubt
Ah Puch
7
2
15
7.25
W
Rama
10
2
11
7.75
W
Athena
Diese
Athena
6
3
19
5.17
L
Thoth
Grayblich
Thoth
3
5
6
1.2
L
Cerberus
IwillwardIeft
Cerberus
1
6
10
1
L
Hachiman
Jebos
Hachiman
5
6
7
1.42
L
Hercules
SmashDatAshh
Hercules
1
6
10
1
W
Artemis
UberStrike
Artemis
4
2
15
5.75
W
Cabrakan
scarlingz
Cabrakan
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,548
Damage
42,692
57,635
Taken
63,773
54,059
Mitigated
45,085
18,572
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,764
1,503
0
318
10,594
3,949
0
3,573
6,776
0
15,915
W
Ah Puch
Cynodoubt
Ah Puch
17,579
639
864
2,659
8,425
3,605
96
1,941
6,484
28,797
405
W
Rama
13,655
10,742
1,429
2,936
10,204
4,129
3,026
3,867
6,337
0
32,445
W
Athena
Diese
Athena
5,832
1,478
1,920
2,854
15,482
19,514
280
4,989
10,493
14,565
0
L
Thoth
Grayblich
Thoth
8,885
365
0
206
8,414
2,854
0
5,523
2,711
19,979
438
L
Cerberus
IwillwardIeft
Cerberus
8,607
183
0
1,795
16,559
16,556
0
6,715
9,447
18,400
0
L
Hachiman
Jebos
Hachiman
12,353
6,402
0
589
10,076
3,631
0
4,939
4,931
0
22,587
L
Hercules
SmashDatAshh
Hercules
6,083
1,329
0
5,993
18,130
18,095
0
5,829
11,808
0
15,946
W
Artemis
UberStrike
Artemis
17,600
6,013
1,533
865
8,902
4,204
1,417
2,990
5,912
0
32,760
W
Cabrakan
scarlingz
Cabrakan
5,882
555
880
2,632
14,622
22,607
100
3,473
11,149
7,445
1,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,778
Gold Earned
43,019
138
Minions Killed
130
0
Camps Cleared
0
1,001,016
Distance Traveled
925,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,010
819
27
2
0
191,084
0
W
Ah Puch
10,366
942
32
3
0
204,876
0
W
Rama
10,409
946
41
4
0
201,333
0
W
Athena
10,703
973
14
1
0
225,290
0
L
Thoth
8,322
757
22
2
0
188,138
0
L
Cerberus
8,685
790
35
3
0
180,126
0
L
Hachiman
9,063
824
33
3
0
164,731
0
L
Hercules
7,939
722
13
1
0
201,087
0
W
Artemis
9,763
888
37
3
0
204,415
0
W
Cabrakan
9,537
867
14
1
0
165,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role