Player Matchup

Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
GintokiUzumaki
Cliodhna
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
396W - 168L
1,663 Elo+
Solo
Shiva
Shiva
Grovlingry07
Shiva
Level 155
God Stats
1W - 0L
1,766 SR
Queue Stats
9W - 3L
1,638 Elo+
Party 2
Aphrodite
Aphrodite
bandito1228
Aphrodite
Level 146
God Stats
1W - 1L
1,265 SR
Queue Stats
43W - 62L
1,439 Elo+
Solo
Maui
Maui
thundrturtle21
Maui
Level 174
God Stats
1W - 0L
1,713 SR
Queue Stats
31W - 13L
1,671 Elo+
Party 2
Team Averages
Level 147
1,549 SR
1,582 Elo+

VS

Team Averages
Level 180
1,530 SR
1,502 Elo+
Freya
Freya
 
Freya
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
GREEDpXg
Sun Wukong
Level 129
God Stats
11W - 6L
1,675 SR
Queue Stats
277W - 281L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
LittleSchlav420
Nu Wa
Level 229
God Stats
25W - 15L
1,695 SR
Queue Stats
1,014W - 1,036L
1,441 Elo+
Solo
Ullr
Ullr
PriorMagician96
Ullr
Level 350
God Stats
3W - 8L
1,181 SR
Queue Stats
1,974W - 2,004L
1,527 Elo+
Solo
Yemoja
Yemoja
Ravenx Kox
Yemoja
Level 126
God Stats
4W - 7L
1,599 SR
Queue Stats
542W - 547L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
8 / 1 / 8
9,813
981
12,942
11,987
6,791
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cliodhna
15
3 / 2 / 16
8,975
898
15,152
10,731
5,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 15
8,834
883
15,180
13,219
14,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Aphrodite
bandito1228
Aphrodite
16
6 / 0 / 12
9,422
942
10,280
11,964
7,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 1 / 21
9,226
923
5,836
10,547
9,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
2 / 6 / 2
7,406
741
7,276
13,980
4,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
GREEDpXg
Sun Wukong
12
0 / 5 / 0
6,556
656
6,816
16,600
16,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 5 / 3
7,014
701
15,123
8,603
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 3
7,306
731
3,595
7,761
3,193
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Ravenx Kox
Yemoja
14
2 / 3 / 2
8,255
826
4,708
15,794
12,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
15
21
Kills
5
5
Deaths
21
72
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
1
8
12
L
Freya
 
Freya
2
6
2
0.5
L
Sun Wukong
GREEDpXg
Sun Wukong
0
5
0
0
W
Cliodhna
3
2
16
5.5
W
4
1
15
11.5
L
0
5
3
0.3
L
1
2
3
1.25
L
Yemoja
Ravenx Kox
Yemoja
2
3
2
1
W
Aphrodite
bandito1228
Aphrodite
6
0
12
12
W
0
1
21
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,390
Damage
37,518
58,448
Taken
62,738
42,926
Mitigated
39,969
35,392
Healing
26,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,942
3,941
631
1,010
11,987
6,791
2,423
6,371
5,534
0
38,014
L
Freya
 
Freya
7,276
2,346
528
2,010
13,980
4,853
0
4,235
9,490
10,187
245
L
Sun Wukong
GREEDpXg
Sun Wukong
6,816
1,115
969
2,342
16,600
16,692
0
4,650
11,433
0
14,411
W
Cliodhna
15,152
1,021
0
2,457
10,731
5,126
156
5,216
5,329
0
32,945
W
15,180
1,085
2,697
3,284
13,219
14,412
521
5,555
7,442
242
28,334
L
15,123
4,906
249
1,380
8,603
2,793
0
1,862
6,708
26,204
0
L
3,595
424
589
1,401
7,761
3,193
0
1,227
6,383
0
17,082
L
Yemoja
Ravenx Kox
Yemoja
4,708
432
12,274
5,035
15,794
12,438
0
3,918
11,471
15,008
0
W
Aphrodite
bandito1228
Aphrodite
10,280
1,068
9,510
8,479
11,964
7,040
651
6,156
5,656
33,364
2,951
W
5,836
879
4,471
2,853
10,547
9,557
314
3,647
6,783
9,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,270
Gold Earned
36,537
186
Minions Killed
86
0
Camps Cleared
0
1,142,377
Distance Traveled
917,976
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,813
981
61
6
0
208,268
0
L
Freya
7,406
741
8
1
0
177,705
0
L
Sun Wukong
6,556
656
17
2
0
175,902
0
W
Cliodhna
8,975
898
38
4
0
236,129
0
W
Shiva
8,834
883
17
2
0
255,617
0
L
Nu Wa
7,014
701
21
2
0
184,242
0
L
Ullr
7,306
731
26
3
0
213,678
0
L
Yemoja
8,255
826
14
1
0
166,449
0
W
Aphrodite
9,422
942
60
6
0
234,108
0
W
Maui
9,226
923
10
1
0
208,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role