Player Matchup

Bakasura
Bakasura
AweStuck
Bakasura
Level 195
God Stats
10W - 12L
1,512 SR
Queue Stats
268W - 248L
1,548 Elo+
Solo
Hades
Hades
Mattbottt
Hades
Level 145
God Stats
1W - 1L
1,817 SR
Queue Stats
60W - 48L
1,609 Elo+
Party 2
Maui
Maui
Pikabaca
Maui
Level 125
God Stats
5W - 7L
1,575 SR
Queue Stats
131W - 130L
1,497 Elo+
Party 2
Jing Wei
Jing Wei
Spadezyyy
Jing Wei
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 131L
1,523 Elo+
Party 2
Cerberus
Cerberus
Weezyyy
Cerberus
Level 140
God Stats
2W - 1L
1,835 SR
Queue Stats
110W - 113L
1,504 Elo+
Party 2
Team Averages
Level 153
1,648 SR
1,536 Elo+

VS

Team Averages
Level 156
1,606 SR
1,537 Elo+
Hachiman
Hachiman
 
Hachiman
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Dmncc
Yemoja
Level 158
God Stats
3W - 0L
1,524 SR
Queue Stats
75W - 63L
1,535 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HomieJ54
Tsukuyomi
Level 148
God Stats
30W - 14L
1,719 SR
Queue Stats
400W - 334L
1,561 Elo+
Solo
Fenrir
Fenrir
Mintybird
Fenrir
Level 141
God Stats
1W - 1L
1,674 SR
Queue Stats
79W - 69L
1,530 Elo+
Party 1
Jormungandr
Jormungandr
NicoVillan20
Jormungandr
Level 159
God Stats
45W - 43L
1,615 SR
Queue Stats
526W - 503L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AweStuck
Bakasura
13
5 / 3 / 1
6,991
583
9,858
12,673
5,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hades
Mattbottt
Hades
10
0 / 5 / 3
6,034
503
3,144
9,862
3,572
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Maui
10
2 / 5 / 3
6,850
571
3,929
12,112
8,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jing Wei
Spadezyyy
Jing Wei
11
1 / 2 / 1
6,662
555
6,897
7,720
2,211
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Weezyyy
Cerberus
14
4 / 0 / 1
8,398
700
7,826
10,877
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
4 / 1 / 0
7,263
605
7,055
7,303
2,071
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Dmncc
Yemoja
10
0 / 2 / 10
6,367
531
5,665
10,052
5,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
HomieJ54
Tsukuyomi
14
8 / 2 / 1
7,628
636
11,890
8,973
3,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Mintybird
Fenrir
12
2 / 3 / 5
6,143
512
7,248
10,512
4,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
NicoVillan20
Jormungandr
12
0 / 4 / 0
6,883
574
7,499
11,790
7,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
12
Kills
14
15
Deaths
12
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
1
0
4
L
Bakasura
AweStuck
Bakasura
5
3
1
1.83
W
Yemoja
Dmncc
Yemoja
0
2
10
2.5
W
Tsukuyomi
HomieJ54
Tsukuyomi
8
2
1
4.25
L
Hades
Mattbottt
Hades
0
5
3
0.3
W
Fenrir
Mintybird
Fenrir
2
3
5
1.5
W
Jormungandr
NicoVillan20
Jormungandr
0
4
0
0
L
Maui
2
5
3
0.7
L
Jing Wei
Spadezyyy
Jing Wei
1
2
1
0.75
L
Cerberus
Weezyyy
Cerberus
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,654
Damage
39,357
53,244
Taken
48,630
24,062
Mitigated
21,778
19,858
Healing
17,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,055
4,023
0
2,294
7,303
2,071
0
1,046
6,257
0
55,634
L
Bakasura
AweStuck
Bakasura
9,858
5,990
0
5,082
12,673
5,595
0
1,176
11,497
0
44,227
W
Yemoja
Dmncc
Yemoja
5,665
1,694
3,446
3,228
10,052
5,107
0
1,917
7,126
23,346
1,265
W
Tsukuyomi
HomieJ54
Tsukuyomi
11,890
2,867
0
2,156
8,973
3,315
0
2,373
6,080
0
66,238
L
Hades
Mattbottt
Hades
3,144
416
335
2,745
9,862
3,572
0
446
9,416
34,524
1,533
W
Fenrir
Mintybird
Fenrir
7,248
2,571
0
2,169
10,512
4,061
25
1,897
7,675
0
51,026
W
Jormungandr
NicoVillan20
Jormungandr
7,499
2,792
0
3,870
11,790
7,224
0
6,662
4,296
54,949
2,177
L
Maui
3,929
1,751
1,486
2,107
12,112
8,405
0
3,169
8,943
17,902
785
L
Jing Wei
Spadezyyy
Jing Wei
6,897
5,089
0
1,934
7,720
2,211
0
774
6,946
0
49,792
L
Cerberus
Weezyyy
Cerberus
7,826
1,359
0
6,169
10,877
4,279
0
7,148
3,729
56,773
1,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,935
Gold Earned
34,284
459
Minions Killed
422
0
Camps Cleared
0
1,184,544
Distance Traveled
1,202,840
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,263
605
79
7
0
234,752
0
L
Bakasura
6,991
583
102
9
0
271,253
4
W
Yemoja
6,367
531
40
3
0
225,367
0
W
Tsukuyomi
7,628
636
103
9
0
275,406
1
L
Hades
6,034
503
74
6
0
196,901
0
W
Fenrir
6,143
512
79
7
0
270,251
0
W
Jormungandr
6,883
574
121
10
0
197,064
2
L
Maui
6,850
571
25
2
0
228,234
0
L
Jing Wei
6,662
555
100
8
0
248,667
2
L
Cerberus
8,398
700
158
13
0
239,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role