Player Matchup

Ra
Ra
BUSHIDORAM
Ra
Level 98
God Stats
12W - 13L
1,558 SR
Queue Stats
336W - 341L
1,520 Elo+
Party 4
Artemis
Artemis
Samtheemaaan
Artemis
Level 59
God Stats
13W - 7L
1,545 SR
Queue Stats
61W - 65L
1,364 Elo+
Party 2
Pele
Pele
Squanchy9941
Pele
Level 96
God Stats
2W - 2L
1,627 SR
Queue Stats
117W - 116L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
esgetcarried
Cthulhu
Level 148
God Stats
11W - 8L
1,590 SR
Queue Stats
650W - 615L
1,440 Elo+
Solo
King Arthur
King Arthur
introducejesus
King Arthur
Level 120
God Stats
25W - 28L
1,543 SR
Queue Stats
346W - 365L
1,514 Elo+
Party 4
Team Averages
Level 104
1,572 SR
1,466 Elo+

VS

Team Averages
Level 114
1,480 SR
1,547 Elo+
Zeus
Zeus
Flames513
Zeus
Level 89
God Stats
5W - 5L
1,533 SR
Queue Stats
60W - 64L
1,509 Elo+
Party 3
King Arthur
King Arthur
JuiceFapper
King Arthur
Level 63
God Stats
7W - 13L
1,366 SR
Queue Stats
26W - 39L
1,456 Elo+
Party 3
Freya
Freya
guureis
Freya
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 44L
1,578 Elo+
Party 1
Jing Wei
Jing Wei
h9artless
Jing Wei
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,539 Elo+
Party 1
Surtr
Surtr
nicobelmonte
Surtr
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
2,839
568
0
924
182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Samtheemaaan
Artemis
6
0 / 0 / 1
3,353
671
839
2,086
435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 1 / 0
3,069
614
390
3,753
807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
esgetcarried
Cthulhu
6
1 / 0 / 0
3,595
719
873
2,274
862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
introducejesus
King Arthur
7
1 / 0 / 0
3,969
794
2,035
2,828
891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
7
0 / 0 / 1
3,674
735
852
1,003
173
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
JuiceFapper
King Arthur
6
0 / 1 / 0
3,069
614
1,147
4,290
1,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Freya
guureis
Freya
7
1 / 0 / 1
3,703
741
761
2,692
881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
h9artless
Jing Wei
6
0 / 0 / 0
3,473
695
922
1,961
435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 1 / 0
3,194
639
1,577
3,468
1,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Zeus
0
0
1
0.5
W
King Arthur
JuiceFapper
King Arthur
0
1
0
0
L
Artemis
Samtheemaaan
Artemis
0
0
1
0.5
L
0
1
0
0
L
Cthulhu
esgetcarried
Cthulhu
1
0
0
1
W
Freya
guureis
Freya
1
0
1
1.5
W
Jing Wei
h9artless
Jing Wei
0
0
0
0
L
King Arthur
introducejesus
King Arthur
1
0
0
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,137
Damage
5,259
11,865
Taken
13,414
3,177
Mitigated
3,992
5,200
Healing
4,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
48
262
924
182
0
414
510
4,894
0
W
Zeus
852
85
0
585
1,003
173
0
0
1,003
19,211
1,130
W
King Arthur
JuiceFapper
King Arthur
1,147
57
0
910
4,290
1,274
0
0
4,290
702
12,967
L
Artemis
Samtheemaaan
Artemis
839
210
0
547
2,086
435
0
136
1,893
0
12,839
L
390
70
0
1,508
3,753
807
0
806
2,886
0
9,532
L
Cthulhu
esgetcarried
Cthulhu
873
31
683
1,152
2,274
862
0
285
1,933
11,233
850
W
Freya
guureis
Freya
761
240
0
779
2,692
881
0
86
2,606
19,609
0
W
Jing Wei
h9artless
Jing Wei
922
795
0
822
1,961
435
0
229
1,732
0
18,431
L
King Arthur
introducejesus
King Arthur
2,035
249
0
1,000
2,828
891
0
150
2,678
0
21,649
W
1,577
596
0
1,115
3,468
1,229
0
544
2,924
290
9,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,825
Gold Earned
17,113
122
Minions Killed
142
0
Camps Cleared
0
496,260
Distance Traveled
550,910
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
2,839
568
16
3
0
55,475
0
W
Zeus
3,674
735
35
7
0
96,873
0
W
King Arthur
3,069
614
23
5
0
114,786
0
L
Artemis
3,353
671
29
6
0
94,327
0
L
Pele
3,069
614
18
4
0
109,691
0
L
Cthulhu
3,595
719
21
4
0
111,979
0
W
Freya
3,703
741
31
6
0
120,056
0
W
Jing Wei
3,473
695
36
7
0
103,075
0
L
King Arthur
3,969
794
38
8
0
124,788
0
W
Surtr
3,194
639
17
3
0
116,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role