Player Matchup

Izanami
Izanami
MercenaryStyle
Izanami
Level 146
God Stats
6W - 6L
1,825 SR
Queue Stats
222W - 214L
1,500 Elo+
Solo
Hun Batz
Hun Batz
RatchetPabs77
Hun Batz
Level 126
God Stats
3W - 4L
1,626 SR
Queue Stats
268W - 247L
1,615 Elo+
Solo
Atlas
Atlas
chuaka
Atlas
Level 149
God Stats
20W - 22L
1,515 SR
Queue Stats
544W - 464L
1,579 Elo+
Solo
Athena
Athena
mythen
Athena
Level 162
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 16L
1,522 Elo+
Solo
Ra
Ra
slurpy5
Ra
Level 112
God Stats
22W - 14L
1,618 SR
Queue Stats
79W - 57L
1,593 Elo+
Solo
Team Averages
Level 139
1,617 SR
1,562 Elo+

VS

Team Averages
Level 148
1,543 SR
1,581 Elo+
Bakasura
Bakasura
Demento124
Bakasura
Level 149
God Stats
3W - 0L
1,565 SR
Queue Stats
46W - 17L
1,624 Elo+
Party 1
Hou Yi
Hou Yi
KebinUS
Hou Yi
Level 145
God Stats
3W - 2L
1,427 SR
Queue Stats
95W - 106L
1,485 Elo+
Party 2
Thanatos
Thanatos
MetalMcBreeze
Thanatos
Level 159
God Stats
4W - 0L
1,562 SR
Queue Stats
51W - 20L
1,609 Elo+
Party 1
Janus
Janus
TGus
Janus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 23L
1,583 Elo+
Solo
Ares
Ares
Tsupremacy
Ares
Level 128
God Stats
2W - 0L
1,663 SR
Queue Stats
16W - 8L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,629
587
5,859
10,191
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
RatchetPabs77
Hun Batz
12
3 / 5 / 2
6,845
527
7,012
11,544
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
chuaka
Atlas
13
0 / 2 / 0
7,293
561
6,059
8,561
5,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
mythen
Athena
8
2 / 4 / 4
6,387
491
2,345
11,524
6,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
3 / 2 / 1
8,236
634
6,919
7,000
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Demento124
Bakasura
14
3 / 0 / 0
8,970
690
6,795
12,930
7,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hou Yi
KebinUS
Hou Yi
14
3 / 1 / 6
8,740
672
6,131
8,261
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
MetalMcBreeze
Thanatos
14
1 / 2 / 4
7,158
551
4,712
11,622
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
TGus
Janus
14
4 / 3 / 4
8,146
627
6,743
5,523
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
6 / 2 / 9
8,791
676
10,355
12,715
11,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
8
Kills
17
17
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Demento124
Bakasura
3
0
0
3
W
Hou Yi
KebinUS
Hou Yi
3
1
6
6
L
0
4
3
0.38
W
Thanatos
MetalMcBreeze
Thanatos
1
2
4
1.5
L
Hun Batz
RatchetPabs77
Hun Batz
3
5
2
0.8
W
Janus
TGus
Janus
4
3
4
2
W
6
2
9
5.25
L
Atlas
chuaka
Atlas
0
2
0
0
L
Athena
mythen
Athena
2
4
4
1
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,194
Damage
34,736
48,820
Taken
51,051
20,158
Mitigated
26,977
14,163
Healing
26,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Demento124
Bakasura
6,795
3,686
0
8,870
12,930
7,683
0
5,533
6,515
0
47,135
W
Hou Yi
KebinUS
Hou Yi
6,131
2,691
0
3,401
8,261
2,486
0
1,492
6,727
0
64,561
L
5,859
3,571
0
2,419
10,191
2,892
1,352
2,593
7,564
0
63,339
W
Thanatos
MetalMcBreeze
Thanatos
4,712
971
0
11,301
11,622
3,869
0
1,125
10,311
0
53,252
L
Hun Batz
RatchetPabs77
Hun Batz
7,012
1,574
0
3,367
11,544
3,368
0
4,184
7,071
0
44,859
W
Janus
TGus
Janus
6,743
654
0
1,481
5,523
1,338
192
2,650
2,646
53,042
880
W
10,355
1,553
0
1,932
12,715
11,601
0
2,911
9,547
29,600
3,153
L
Atlas
chuaka
Atlas
6,059
2,074
0
2,792
8,561
5,211
0
543
6,954
47,901
1,765
L
Athena
mythen
Athena
2,345
830
0
1,949
11,524
6,187
0
4,861
6,031
7,406
0
L
6,919
48
743
2,893
7,000
2,500
216
4,101
2,615
69,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,390
Gold Earned
41,805
462
Minions Killed
487
0
Camps Cleared
0
1,384,230
Distance Traveled
1,411,384
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,970
690
132
10
0
274,002
0
W
Hou Yi
8,740
672
116
9
0
276,457
1
L
Izanami
7,629
587
118
9
0
238,181
1
W
Thanatos
7,158
551
93
7
0
320,802
0
L
Hun Batz
6,845
527
78
6
0
282,129
0
W
Janus
8,146
627
106
8
0
256,371
3
W
Ares
8,791
676
40
3
0
283,752
1
L
Atlas
7,293
561
109
8
0
276,907
0
L
Athena
6,387
491
12
1
0
294,952
6
L
Ra
8,236
634
145
11
0
292,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role