Player Matchup

Shiva
Shiva
DarkFluffyDragon
Shiva
Level 159
God Stats
13W - 15L
1,515 SR
Queue Stats
268W - 306L
1,471 Elo+
Party 1
Bastet
Bastet
Enjoi LAZY
Bastet
Level 156
God Stats
3W - 3L
1,527 SR
Queue Stats
221W - 226L
1,521 Elo+
Party 1
Medusa
Medusa
Notorious__virk
Medusa
Level 128
God Stats
1W - 0L
1,844 SR
Queue Stats
39W - 39L
1,469 Elo+
Solo
Ymir
Ymir
gabee1433
Ymir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 129L
1,503 Elo+
Party 1
Hel
Hel
jurianUwU
Hel
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 114L
1,475 Elo+
Solo
Team Averages
Level 141
1,577 SR
1,488 Elo+

VS

Team Averages
Level 134
1,499 SR
1,454 Elo+
Zeus
Zeus
 
Zeus
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
HazelVenom
Atlas
Level 157
God Stats
15W - 23L
1,443 SR
Queue Stats
156W - 148L
1,541 Elo+
Solo
Apollo
Apollo
SIRFATLOUIE
Apollo
Level 87
God Stats
1W - 2L
1,748 SR
Queue Stats
151W - 153L
1,521 Elo+
Solo
Nut
Nut
Subie4Liyfe
Nut
Level 121
God Stats
0W - 2L
1,304 SR
Queue Stats
26W - 26L
1,361 Elo+
Solo
Nike
Nike
el_joa_22
Nike
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,135
689
2,616
4,871
2,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
Enjoi LAZY
Bastet
8
4 / 0 / 0
4,526
754
1,871
3,422
824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 0 / 0
3,793
632
1,649
2,255
541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
7
0 / 0 / 0
4,055
676
1,169
2,936
1,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 0 / 1
4,092
682
912
2,307
531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
0 / 1 / 0
4,093
682
1,387
2,422
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
5
0 / 1 / 0
3,421
570
1,402
4,387
1,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
5
0 / 1 / 0
3,359
560
313
2,789
664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 0
3,660
610
1,528
2,475
571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nike
7
0 / 1 / 0
4,282
714
1,897
5,494
2,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
0
0
W
0
0
1
0.5
W
Bastet
Enjoi LAZY
Bastet
4
0
0
4
L
Atlas
0
1
0
0
W
0
0
0
0
L
Apollo
0
1
0
0
L
0
1
0
0
L
Nike
0
1
0
0
W
Ymir
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,217
Damage
6,527
15,791
Taken
17,567
6,498
Mitigated
5,977
7,895
Healing
4,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,387
49
0
580
2,422
539
0
722
1,700
24,527
0
W
2,616
557
28
1,872
4,871
2,853
0
0
4,871
0
24,046
W
Bastet
Enjoi LAZY
Bastet
1,871
489
0
2,081
3,422
824
0
231
3,191
0
18,254
L
Atlas
1,402
585
0
1,014
4,387
1,708
0
630
3,757
9,289
0
W
1,649
569
0
744
2,255
541
0
678
1,577
0
25,079
L
Apollo
313
98
0
908
2,789
664
0
185
2,604
0
13,784
L
1,528
900
0
868
2,475
571
0
539
1,936
0
18,980
L
Nike
1,897
118
0
1,310
5,494
2,495
0
0
5,150
0
28,328
W
Ymir
1,169
344
52
1,389
2,936
1,749
0
724
2,212
13,026
0
W
912
0
110
1,619
2,307
531
0
1,156
1,151
21,175
927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,601
Gold Earned
18,815
201
Minions Killed
199
0
Camps Cleared
0
659,924
Distance Traveled
545,786
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,093
682
61
10
0
114,637
0
W
Shiva
4,135
689
47
8
0
129,457
0
W
Bastet
4,526
754
42
7
0
157,762
0
L
Atlas
3,421
570
16
3
0
106,968
1
W
Medusa
3,793
632
43
7
0
121,999
0
L
Apollo
3,359
560
27
5
0
91,174
0
L
Nut
3,660
610
36
6
0
117,258
4
L
Nike
4,282
714
59
10
0
115,749
0
W
Ymir
4,055
676
23
4
0
131,618
3
W
Hel
4,092
682
46
8
0
119,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role