Player Matchup

Ravana
Ravana
 
Ravana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
CerealBanjo2571
Geb
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,476 Elo+
Party 2
Arachne
Arachne
GlizzyKing1766
Arachne
Level 126
God Stats
5W - 4L
1,649 SR
Queue Stats
18W - 22L
1,517 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Quirós
Ah Muzen Cab
Level 88
God Stats
1W - 4L
1,318 SR
Queue Stats
273W - 267L
1,440 Elo+
Solo
Janus
Janus
SirClapious
Janus
Level 123
God Stats
1W - 3L
1,467 SR
Queue Stats
11W - 18L
1,453 Elo+
Party 2
Team Averages
Level 116
1,487 SR
1,477 Elo+

VS

Team Averages
Level 130
1,626 SR
1,536 Elo+
Serqet
Serqet
Bestio324
Serqet
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 24L
1,583 Elo+
Party 1
Athena
Athena
Codigo_Titi11
Athena
Level 147
God Stats
7W - 2L
1,700 SR
Queue Stats
15W - 13L
1,515 Elo+
Party 3
Mulan
Mulan
Elplebello8381
Mulan
Level 116
God Stats
17W - 8L
1,671 SR
Queue Stats
200W - 175L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
NatsukiCross
Baron Samedi
Level 126
God Stats
7W - 8L
1,524 SR
Queue Stats
271W - 257L
1,557 Elo+
Party 1
Medusa
Medusa
Soy_caquita
Medusa
Level 128
God Stats
5W - 1L
1,734 SR
Queue Stats
20W - 20L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
0 / 1 / 1
4,662
466
7,012
7,650
6,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

8
1 / 6 / 2
5,082
508
2,301
8,750
5,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
3 / 2 / 1
5,617
562
4,476
7,306
2,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ah Muzen Cab
Quirós
Ah Muzen Cab
8
0 / 4 / 2
4,826
483
3,854
6,372
1,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
2 / 5 / 1
5,203
520
3,288
5,617
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bestio324
Serqet
10
5 / 2 / 5
6,173
617
4,867
8,033
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 1 / 5
6,010
601
4,159
7,507
4,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 0
6,088
609
5,246
11,887
7,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
NatsukiCross
Baron Samedi
11
3 / 1 / 2
6,285
629
3,215
4,408
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
11
6 / 1 / 3
6,443
644
7,959
5,709
1,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
18
18
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
1
1
0.5
W
Serqet
Bestio324
Serqet
5
2
5
3.75
L
1
6
2
0.33
W
4
1
5
6.5
W
0
1
0
0
L
3
2
1
1.75
W
Baron Samedi
NatsukiCross
Baron Samedi
3
1
2
4
L
Ah Muzen Cab
Quirós
Ah Muzen Cab
0
4
2
0.25
L
2
5
1
0.5
W
Medusa
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,931
Damage
25,446
35,695
Taken
37,544
16,652
Mitigated
18,344
7,110
Healing
13,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,012
1,560
0
1,586
7,650
6,009
0
60
7,550
0
25,898
W
Serqet
Bestio324
Serqet
4,867
659
0
3,269
8,033
2,582
0
1,040
6,957
0
25,370
L
2,301
439
45
1,142
8,750
5,347
0
2,274
6,121
14,173
0
W
4,159
1,282
0
2,642
7,507
4,320
226
1,555
5,952
13,736
1,165
W
5,246
1,038
0
4,912
11,887
7,547
0
0
11,230
0
41,273
L
4,476
2,349
0
3,219
7,306
2,272
0
674
6,321
0
35,377
W
Baron Samedi
NatsukiCross
Baron Samedi
3,215
102
212
1,167
4,408
2,034
561
2,475
1,933
31,897
2,405
L
Ah Muzen Cab
Quirós
Ah Muzen Cab
3,854
793
0
480
6,372
1,796
0
1,012
5,261
0
31,578
L
3,288
219
0
638
5,617
1,228
0
2,204
3,122
24,384
0
W
Medusa
7,959
3,734
0
1,303
5,709
1,861
216
519
5,190
0
42,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,390
Gold Earned
30,999
221
Minions Killed
305
0
Camps Cleared
0
961,866
Distance Traveled
1,016,945
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,662
466
35
4
0
185,968
0
W
Serqet
6,173
617
44
4
0
242,053
3
L
Geb
5,082
508
20
2
0
195,481
0
W
Athena
6,010
601
27
3
0
218,046
0
W
Mulan
6,088
609
83
8
0
176,814
0
L
Arachne
5,617
562
58
6
0
237,716
0
W
Baron Samedi
6,285
629
74
7
0
187,544
0
L
Ah Muzen Cab
4,826
483
60
6
0
176,393
0
L
Janus
5,203
520
48
5
0
166,308
0
W
Medusa
6,443
644
77
8
0
192,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role