Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Math1520
Shiva
Level 119
God Stats
7W - 4L
1,646 SR
Queue Stats
76W - 72L
1,588 Elo+
Solo
Hun Batz
Hun Batz
Wallace789
Hun Batz
Level 106
God Stats
7W - 8L
1,318 SR
Queue Stats
73W - 67L
1,552 Elo+
Solo
Medusa
Medusa
diegolte
Medusa
Level 96
God Stats
24W - 18L
1,546 SR
Queue Stats
531W - 526L
1,483 Elo+
Solo
Athena
Athena
matyspeed12
Athena
Level 145
God Stats
1W - 1L
1,267 SR
Queue Stats
297W - 277L
1,542 Elo+
Solo
Team Averages
Level 125
1,456 SR
1,533 Elo+

VS

Team Averages
Level 134
1,581 SR
1,530 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Didi_HunT3r_
Atlas
Level 155
God Stats
3W - 5L
1,746 SR
Queue Stats
132W - 117L
1,571 Elo+
Solo
Hel
Hel
Driizu
Hel
Level 113
God Stats
201W - 166L
1,561 SR
Queue Stats
325W - 306L
1,515 Elo+
Solo
Ishtar
Ishtar
Jorke
Ishtar
Level 128
God Stats
15W - 18L
1,520 SR
Queue Stats
313W - 323L
1,512 Elo+
Solo
Ravana
Ravana
ShuKrute
Ravana
Level 165
God Stats
9W - 7L
1,578 SR
Queue Stats
259W - 230L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
0 / 0 / 0
3,820
764
0
969
226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Shiva
Math1520
Shiva
7
1 / 0 / 0
4,179
836
1,181
3,111
1,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Wallace789
Hun Batz
6
0 / 0 / 0
3,176
635
146
1,842
418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
diegolte
Medusa
7
0 / 0 / 0
3,859
772
621
1,797
425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
5
0 / 0 / 0
3,292
658
383
2,673
1,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
6
0 / 0 / 0
3,359
672
661
1,729
857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 1 / 0
2,785
557
456
2,624
1,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hel
Driizu
Hel
1
0 / 0 / 0
2,525
505
0
335
106
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
Jorke
Ishtar
6
0 / 0 / 0
3,108
622
97
1,650
396
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ravana
ShuKrute
Ravana
4
0 / 0 / 0
2,893
579
258
1,432
341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
0
0
L
Zhong Kui
 
Zhong Kui
0
0
0
0
L
0
1
0
0
L
Hel
Driizu
Hel
0
0
0
0
L
Ishtar
Jorke
Ishtar
0
0
0
0
W
Shiva
Math1520
Shiva
1
0
0
1
L
Ravana
ShuKrute
Ravana
0
0
0
0
W
Hun Batz
Wallace789
Hun Batz
0
0
0
0
W
Medusa
diegolte
Medusa
0
0
0
0
W
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,331
Damage
1,472
10,392
Taken
7,770
3,585
Mitigated
2,853
3,970
Healing
3,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
0
0
0
125
969
226
290
0
969
23,602
186
L
Zhong Kui
 
Zhong Kui
661
447
0
1,364
1,729
857
0
95
1,634
13,507
4,410
L
456
178
0
934
2,624
1,153
0
0
2,509
5,679
0
L
Hel
Driizu
Hel
0
0
0
60
335
106
0
0
335
327
0
L
Ishtar
Jorke
Ishtar
97
51
0
709
1,650
396
0
0
1,650
0
12,357
W
Shiva
Math1520
Shiva
1,181
645
0
1,004
3,111
1,139
0
456
2,655
0
20,983
L
Ravana
ShuKrute
Ravana
258
40
0
719
1,432
341
0
288
1,144
0
7,749
W
Hun Batz
Wallace789
Hun Batz
146
0
0
1,314
1,842
418
0
0
1,842
0
14,143
W
Medusa
diegolte
Medusa
621
55
0
423
1,797
425
192
0
1,797
0
25,665
W
Athena
383
120
0
1,104
2,673
1,377
0
574
2,099
9,946
966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,326
Gold Earned
14,670
203
Minions Killed
98
0
Camps Cleared
0
486,741
Distance Traveled
311,861
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
3,820
764
42
8
0
77,159
0
L
Zhong Kui
3,359
672
43
9
0
81,009
0
L
Atlas
2,785
557
10
2
0
55,199
0
L
Hel
2,525
505
0
0
0
21,539
0
L
Ishtar
3,108
622
26
5
0
96,181
1
W
Shiva
4,179
836
49
10
0
95,502
0
L
Ravana
2,893
579
19
4
0
57,933
0
W
Hun Batz
3,176
635
36
7
0
106,588
1
W
Medusa
3,859
772
56
11
0
101,018
1
W
Athena
3,292
658
20
4
0
106,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role