Player Matchup

Nike
Nike
DoltishOlive16
Nike
Level 157
God Stats
4W - 2L
1,701 SR
Queue Stats
146W - 148L
1,547 Elo+
Solo
Surtr
Surtr
FearDahReaper
Surtr
Level 155
God Stats
4W - 3L
1,607 SR
Queue Stats
259W - 274L
1,562 Elo+
Solo
Janus
Janus
ImHoMa
Janus
Level 127
God Stats
1W - 3L
1,381 SR
Queue Stats
32W - 27L
1,554 Elo+
Solo
Horus
Horus
Morningstar_0310
Horus
Level 128
God Stats
0W - 1L
1,498 SR
Queue Stats
75W - 66L
1,528 Elo+
Solo
Baba Yaga
Baba Yaga
vKZilla
Baba Yaga
Level 162
God Stats
5W - 4L
1,603 SR
Queue Stats
526W - 542L
1,551 Elo+
Solo
Team Averages
Level 146
1,558 SR
1,548 Elo+

VS

Team Averages
Level 107
1,528 SR
1,508 Elo+
Cthulhu
Cthulhu
BarbaricBanana
Cthulhu
Level 148
God Stats
10W - 3L
1,648 SR
Queue Stats
449W - 445L
1,502 Elo+
Solo
Guan Yu
Guan Yu
BrannTheBuilder
Guan Yu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Cerberus
Cerberus
CavemanCorey
Cerberus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,300 Elo+
Party 1
Hou Yi
Hou Yi
TPaperAddiction
Hou Yi
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Zeus
Zeus
TyTheTileLayer
Zeus
Level 125
God Stats
1W - 0L
1,493 SR
Queue Stats
7W - 3L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,018
702
7,603
16,086
10,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 6 / 1
8,032
803
7,046
11,933
11,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
ImHoMa
Janus
10
2 / 2 / 2
6,977
698
4,868
3,730
1,241
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 2
6,982
698
3,059
12,397
10,518
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
vKZilla
Baba Yaga
13
0 / 3 / 2
7,156
716
11,888
8,052
3,214
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 9
9,109
911
11,549
11,035
10,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 1 / 14
9,140
914
5,507
16,106
12,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
CavemanCorey
Cerberus
15
3 / 1 / 11
9,147
915
6,247
15,015
15,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
7 / 1 / 6
9,411
941
11,855
9,267
4,437
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
3 / 1 / 13
8,759
876
12,535
8,655
3,320
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
6
Kills
19
19
Deaths
6
8
Assists
53
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
W
2
1
14
9
W
Cerberus
CavemanCorey
Cerberus
3
1
11
8.5
L
1
6
1
0.25
L
3
6
1
0.58
L
Janus
ImHoMa
Janus
2
2
2
1.5
L
0
2
2
0.5
W
7
1
6
10
W
3
1
13
9.5
L
Baba Yaga
vKZilla
Baba Yaga
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,464
Damage
47,693
52,198
Taken
60,078
37,287
Mitigated
46,648
12,392
Healing
36,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,549
789
396
1,211
11,035
10,800
691
2,806
8,229
22,569
1,389
W
5,507
757
14,052
10,581
16,106
12,551
152
4,009
12,097
0
9,334
W
Cerberus
CavemanCorey
Cerberus
6,247
290
1,366
3,417
15,015
15,540
435
5,001
10,014
16,367
0
L
7,603
276
0
2,127
16,086
10,623
0
7,122
8,964
0
19,143
L
7,046
1,566
297
956
11,933
11,691
0
6,104
5,829
274
15,639
L
Janus
ImHoMa
Janus
4,868
252
199
366
3,730
1,241
0
2,717
1,013
8,575
0
L
3,059
1,219
1,684
4,949
12,397
10,518
0
6,458
5,939
0
9,296
W
11,855
6,732
396
2,220
9,267
4,437
1,647
2,823
6,444
0
25,490
W
12,535
1,538
1,452
1,071
8,655
3,320
1,496
1,838
6,817
24,155
904
L
Baba Yaga
vKZilla
Baba Yaga
11,888
640
0
1,814
8,052
3,214
0
6,206
1,846
24,686
771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,165
Gold Earned
45,566
90
Minions Killed
159
0
Camps Cleared
0
800,089
Distance Traveled
988,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,109
911
39
4
0
196,033
0
W
Guan Yu
9,140
914
9
1
0
215,837
0
W
Cerberus
9,147
915
43
4
0
200,549
0
L
Nike
7,018
702
25
3
0
138,762
0
L
Surtr
8,032
803
12
1
0
154,814
0
L
Janus
6,977
698
9
1
0
143,976
0
L
Horus
6,982
698
10
1
0
171,099
0
W
Hou Yi
9,411
941
28
3
0
189,157
0
W
Zeus
8,759
876
40
4
0
187,072
0
L
Baba Yaga
7,156
716
34
3
0
191,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role