Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FMGBBZ JOE
Ra
Level 159
God Stats
1W - 3L
1,377 SR
Queue Stats
217W - 216L
1,517 Elo+
Party 1
Surtr
Surtr
I DCXC I
Surtr
Level 131
God Stats
9W - 6L
1,650 SR
Queue Stats
296W - 275L
1,512 Elo+
Party 1
Amaterasu
Amaterasu
ThunderGuyRL
Amaterasu
Level 136
God Stats
40W - 43L
1,612 SR
Queue Stats
73W - 81L
1,506 Elo+
Solo
Lancelot
Lancelot
xTENSAZANG3TSUx
Lancelot
Level 148
God Stats
10W - 12L
1,486 SR
Queue Stats
281W - 295L
1,512 Elo+
Party 1
Team Averages
Level 140
1,525 SR
1,509 Elo+

VS

Team Averages
Level 142
1,515 SR
1,525 Elo+
Thor
Thor
IMeEducatedI
Thor
Level 125
God Stats
8W - 13L
1,424 SR
Queue Stats
182W - 152L
1,507 Elo+
Solo
Persephone
Persephone
Siirba
Persephone
Level 128
God Stats
5W - 6L
1,500 SR
Queue Stats
164W - 133L
1,558 Elo+
Solo
Anhur
Anhur
Stillow
Anhur
Level 159
God Stats
1W - 0L
1,489 SR
Queue Stats
8W - 11L
1,493 Elo+
Solo
Agni
Agni
StuccoDyer
Agni
Level 158
God Stats
27W - 18L
1,523 SR
Queue Stats
300W - 271L
1,510 Elo+
Solo
Bacchus
Bacchus
W3tnut999
Bacchus
Level 141
God Stats
11W - 4L
1,637 SR
Queue Stats
309W - 273L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 2 / 1
5,619
562
4,016
5,409
1,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 1 / 0
6,345
635
2,299
6,518
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
I DCXC I
Surtr
9
1 / 2 / 1
5,156
516
3,569
8,874
3,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
ThunderGuyRL
Amaterasu
10
0 / 3 / 0
5,771
577
2,004
8,997
4,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Lancelot
7
0 / 4 / 2
4,753
475
2,820
7,982
4,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 3
6,110
611
5,603
7,315
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Persephone
Siirba
Persephone
10
1 / 0 / 3
5,881
588
4,192
2,975
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Stillow
Anhur
12
2 / 1 / 2
6,430
643
4,468
4,472
1,185
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 0 / 3
7,308
731
6,488
4,739
1,822
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
W3tnut999
Bacchus
9
0 / 0 / 9
6,097
610
3,893
7,624
6,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
12
12
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
1
0.25
L
1
1
0
1
L
Surtr
I DCXC I
Surtr
1
2
1
0.75
W
5
1
3
6.5
W
Persephone
Siirba
Persephone
1
0
3
2.5
W
Anhur
Stillow
Anhur
2
1
2
3
W
4
0
3
5.5
L
Amaterasu
ThunderGuyRL
Amaterasu
0
3
0
0
W
Bacchus
W3tnut999
Bacchus
0
0
9
4.5
L
Lancelot
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,708
Damage
24,644
37,780
Taken
27,125
16,925
Mitigated
12,627
10,647
Healing
12,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,016
779
0
1,591
5,409
1,418
0
794
4,615
0
39,825
L
2,299
170
516
2,248
6,518
2,463
0
2,155
4,363
53,671
742
L
Surtr
I DCXC I
Surtr
3,569
1,492
0
1,629
8,874
3,706
0
3,836
5,038
309
30,312
W
5,603
1,159
0
3,189
7,315
2,310
0
902
6,374
0
32,027
W
Persephone
Siirba
Persephone
4,192
125
0
963
2,975
702
0
596
2,379
37,077
0
W
Anhur
Stillow
Anhur
4,468
1,705
0
1,892
4,472
1,185
128
0
4,472
0
47,680
W
6,488
218
0
3,299
4,739
1,822
380
0
4,533
55,980
0
L
Amaterasu
ThunderGuyRL
Amaterasu
2,004
753
0
3,244
8,997
4,545
0
3,887
5,110
0
37,916
W
Bacchus
W3tnut999
Bacchus
3,893
803
0
2,944
7,624
6,608
0
1,161
6,463
15,566
2,079
L
Lancelot
2,820
405
0
1,419
7,982
4,793
0
3,790
4,192
0
12,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,644
Gold Earned
31,826
333
Minions Killed
324
0
Camps Cleared
0
1,084,400
Distance Traveled
1,045,485
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,619
562
74
7
0
193,961
2
L
Ra
6,345
635
98
10
0
219,018
1
L
Surtr
5,156
516
63
6
0
246,905
4
W
Thor
6,110
611
63
6
0
219,028
2
W
Persephone
5,881
588
58
6
0
211,507
0
W
Anhur
6,430
643
91
9
0
194,132
1
W
Agni
7,308
731
89
9
0
208,446
0
L
Amaterasu
5,771
577
71
7
0
198,951
2
W
Bacchus
6,097
610
23
2
0
212,372
5
L
Lancelot
4,753
475
27
3
0
225,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role