Player Matchup

Hercules
Hercules
JACKvFR0ST
Hercules
Level 147
God Stats
1W - 8L
1,264 SR
Queue Stats
131W - 151L
1,452 Elo+
Party 2
Hou Yi
Hou Yi
Potgod-I
Hou Yi
Level 196
God Stats
2W - 15L
1,405 SR
Queue Stats
143W - 152L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
iLakitu
Baron Samedi
Level 109
God Stats
0W - 1L
1,845 SR
Queue Stats
22W - 22L
1,507 Elo+
Party 2
Team Averages
Level 151
1,504 SR
1,490 Elo+

VS

Team Averages
Level 128
1,583 SR
1,488 Elo+
Xing Tian
Xing Tian
AvastYT
Xing Tian
Level 155
God Stats
9W - 7L
1,616 SR
Queue Stats
661W - 637L
1,541 Elo+
Party 1
Cupid
Cupid
Justin67
Cupid
Level 118
God Stats
11W - 10L
1,542 SR
Queue Stats
88W - 93L
1,480 Elo+
Solo
Vulcan
Vulcan
ionory14
Vulcan
Level 110
God Stats
10W - 10L
1,591 SR
Queue Stats
166W - 198L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JACKvFR0ST
Hercules
19
5 / 0 / 2
11,837
846
12,681
21,335
20,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Potgod-I
Hou Yi
16
1 / 3 / 5
10,864
776
8,183
12,724
3,623
Baron Samedi
iLakitu
Baron Samedi
16
1 / 3 / 5
10,608
758
11,085
11,642
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AvastYT
Xing Tian
18
2 / 2 / 3
10,613
758
10,725
16,715
13,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
Justin67
Cupid
16
1 / 5 / 2
10,742
767
11,736
15,719
5,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
ionory14
Vulcan
19
3 / 0 / 1
11,706
836
17,210
3,669
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
7
Kills
6
6
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AvastYT
Xing Tian
2
2
3
1.75
L
Hercules
JACKvFR0ST
Hercules
5
0
2
6
W
Cupid
Justin67
Cupid
1
5
2
0.4
L
Hou Yi
Potgod-I
Hou Yi
1
3
5
1.17
L
Baron Samedi
iLakitu
Baron Samedi
1
3
5
1.17
W
Vulcan
ionory14
Vulcan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,949
Damage
39,671
45,701
Taken
36,103
28,819
Mitigated
21,302
12,093
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AvastYT
Xing Tian
10,725
689
0
5,617
16,715
13,982
0
6,556
9,476
21,021
513
L
Hercules
JACKvFR0ST
Hercules
12,681
2,139
0
7,174
21,335
20,718
0
12,325
7,699
1,758
33,852
W
Cupid
Justin67
Cupid
11,736
7,333
0
7,441
15,719
5,959
0
4,281
11,032
0
51,222
L
Hou Yi
Potgod-I
Hou Yi
8,183
2,587
0
2,015
12,724
3,623
0
5,556
6,852
0
52,396
L
Baron Samedi
iLakitu
Baron Samedi
11,085
81
368
2,536
11,642
4,478
0
7,843
3,171
48,250
391
W
Vulcan
ionory14
Vulcan
17,210
744
0
187
3,669
1,361
1,352
1,423
2,146
51,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,309
Gold Earned
33,061
216
Minions Killed
198
0
Camps Cleared
0
726,068
Distance Traveled
859,102
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,613
758
23
2
0
301,562
0
L
Hercules
11,837
846
52
4
0
291,734
0
W
Cupid
10,742
767
83
6
0
252,351
1
L
Hou Yi
10,864
776
79
6
0
203,564
0
L
Baron Samedi
10,608
758
85
6
0
230,770
0
W
Vulcan
11,706
836
92
7
0
305,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role