Player Matchup

Nemesis
Nemesis
ARMICH3_02
Nemesis
Level 126
God Stats
1W - 2L
1,473 SR
Queue Stats
225W - 239L
1,482 Elo+
Party 4
Merlin
Merlin
HxG_TRuKi
Merlin
Level 132
God Stats
2W - 6L
1,335 SR
Queue Stats
98W - 116L
1,465 Elo+
Party 4
Cabrakan
Cabrakan
adranoo
Cabrakan
Level 146
God Stats
0W - 1L
1,698 SR
Queue Stats
1W - 4L
1,283 Elo+
Party 2
Heimdallr
Heimdallr
ascual
Heimdallr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,283 Elo+
Party 2
Chang'e
Chang'e
ho3ein72
Chang'e
Level 140
God Stats
0W - 1L
1,307 SR
Queue Stats
64W - 84L
1,489 Elo+
Solo
Team Averages
Level 132
1,462 SR
1,400 Elo+

VS

Team Averages
Level 116
1,446 SR
1,510 Elo+
Cerberus
Cerberus
DadeBosche112
Cerberus
Level 102
God Stats
1W - 1L
1,282 SR
Queue Stats
6W - 4L
1,450 Elo+
Party 3
Thanatos
Thanatos
FrigoBar39
Thanatos
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,548 Elo+
Party 3
Vulcan
Vulcan
GattiJKE
Vulcan
Level 24
God Stats
5W - 9L
1,557 SR
Queue Stats
43W - 52L
1,541 Elo+
Party 1
Medusa
Medusa
ShvabraPro
Medusa
Level 158
God Stats
49W - 50L
1,508 SR
Queue Stats
80W - 91L
1,503 Elo+
Party 1
Bakasura
Bakasura
xXxDiinoxXx
Bakasura
Level 154
God Stats
4W - 6L
1,385 SR
Queue Stats
412W - 392L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ARMICH3_02
Nemesis
17
4 / 3 / 4
10,160
508
10,342
17,734
5,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Merlin
HxG_TRuKi
Merlin
15
1 / 7 / 1
8,839
442
6,211
12,930
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cabrakan
adranoo
Cabrakan
15
3 / 7 / 3
9,157
458
8,935
17,650
20,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
ascual
Heimdallr
15
2 / 6 / 3
9,102
455
6,467
12,041
3,755
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
ho3ein72
Chang'e
15
1 / 8 / 1
9,240
462
4,525
14,280
8,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DadeBosche112
Cerberus
16
1 / 3 / 8
10,310
516
4,206
14,016
11,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
FrigoBar39
Thanatos
19
4 / 1 / 6
11,366
568
8,339
15,459
6,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
GattiJKE
Vulcan
19
10 / 2 / 1
12,644
632
11,564
10,363
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ShvabraPro
Medusa
17
5 / 4 / 8
10,949
547
13,425
17,282
6,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
xXxDiinoxXx
Bakasura
19
11 / 1 / 2
12,810
641
18,870
16,437
9,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
11
Kills
31
31
Deaths
11
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ARMICH3_02
Nemesis
4
3
4
2
W
Cerberus
DadeBosche112
Cerberus
1
3
8
1.67
W
Thanatos
FrigoBar39
Thanatos
4
1
6
7
W
Vulcan
GattiJKE
Vulcan
10
2
1
5.25
L
Merlin
HxG_TRuKi
Merlin
1
7
1
0.21
W
Medusa
ShvabraPro
Medusa
5
4
8
2.25
L
Cabrakan
adranoo
Cabrakan
3
7
3
0.64
L
Heimdallr
ascual
Heimdallr
2
6
3
0.58
L
Chang'e
ho3ein72
Chang'e
1
8
1
0.19
W
Bakasura
xXxDiinoxXx
Bakasura
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,480
Damage
56,404
74,635
Taken
73,557
41,465
Mitigated
37,911
15,335
Healing
40,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ARMICH3_02
Nemesis
10,342
3,160
0
4,286
17,734
5,976
0
3,894
12,357
0
86,457
W
Cerberus
DadeBosche112
Cerberus
4,206
369
0
3,458
14,016
11,701
585
3,760
9,895
29,316
183
W
Thanatos
FrigoBar39
Thanatos
8,339
2,824
0
14,768
15,459
6,441
1,112
2,690
12,626
0
98,807
W
Vulcan
GattiJKE
Vulcan
11,564
88
0
2,707
10,363
4,261
1,548
2,272
7,906
100,920
818
L
Merlin
HxG_TRuKi
Merlin
6,211
119
0
547
12,930
3,185
0
4,199
8,057
57,452
0
W
Medusa
ShvabraPro
Medusa
13,425
5,804
0
7,755
17,282
6,201
0
4,956
11,874
0
90,658
L
Cabrakan
adranoo
Cabrakan
8,935
1,344
0
2,666
17,650
20,158
0
4,760
12,001
32,588
0
L
Heimdallr
ascual
Heimdallr
6,467
3,227
0
1,942
12,041
3,755
0
1,406
10,442
0
58,459
L
Chang'e
ho3ein72
Chang'e
4,525
264
1,959
3,935
14,280
8,391
105
762
10,619
51,472
1,219
W
Bakasura
xXxDiinoxXx
Bakasura
18,870
9,620
0
11,499
16,437
9,307
516
5,449
10,759
0
77,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,498
Gold Earned
58,079
503
Minions Killed
657
0
Camps Cleared
0
1,778,144
Distance Traveled
2,110,364
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,160
508
134
7
0
435,839
2
W
Cerberus
10,310
516
46
2
0
386,668
0
W
Thanatos
11,366
568
156
8
0
446,207
2
W
Vulcan
12,644
632
183
9
0
427,763
0
L
Merlin
8,839
442
132
7
0
334,279
0
W
Medusa
10,949
547
108
5
0
389,206
0
L
Cabrakan
9,157
458
31
2
0
349,963
6
L
Heimdallr
9,102
455
109
5
0
360,868
5
L
Chang'e
9,240
462
97
5
0
297,195
0
W
Bakasura
12,810
641
164
8
0
460,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role