Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Mate241
Anhur
Level 107
God Stats
15W - 3L
1,788 SR
Queue Stats
243W - 228L
1,542 Elo+
Solo
Maui
Maui
Walkinchubby
Maui
Level 177
God Stats
7W - 2L
1,794 SR
Queue Stats
532W - 249L
1,669 Elo+
Party 1
Ra
Ra
Zaveana
Ra
Level 170
God Stats
8W - 3L
1,797 SR
Queue Stats
384W - 228L
1,677 Elo+
Party 1
Shiva
Shiva
ZombieWrangler22
Shiva
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 8L
1,631 Elo+
Solo
Team Averages
Level 130
1,676 SR
1,604 Elo+

VS

Team Averages
Level 90
1,498 SR
1,488 Elo+
Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
linguinator1
Cu Chulainn
Level 154
God Stats
2W - 4L
1,435 SR
Queue Stats
71W - 79L
1,500 Elo+
Solo
Nu Wa
Nu Wa
mmizuki6
Nu Wa
Level 55
God Stats
38W - 39L
1,513 SR
Queue Stats
113W - 114L
1,493 Elo+
Party 2
Ares
Ares
skreanie
Ares
Level 35
God Stats
22W - 15L
1,474 SR
Queue Stats
71W - 88L
1,444 Elo+
Solo
Anubis
Anubis
sony2109
Anubis
Level 61
God Stats
113W - 93L
1,570 SR
Queue Stats
143W - 146L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 0 / 6
6,119
1,224
2,911
704
385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Anhur
Mate241
Anhur
11
3 / 2 / 7
6,895
1,379
5,141
4,205
1,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
4 / 1 / 9
7,113
1,423
2,832
5,962
4,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 0 / 9
7,486
1,497
6,429
4,559
2,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 1 / 10
6,079
1,216
5,212
4,645
3,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

402

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 1 / 0
5,045
1,009
164
1,083
234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cu Chulainn
linguinator1
Cu Chulainn
11
3 / 1 / 1
6,570
1,314
7,099
10,508
8,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
mmizuki6
Nu Wa
11
1 / 6 / 3
6,372
1,274
4,106
7,484
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
8
0 / 0 / 0
3,443
689
0
0
0
Anubis
sony2109
Anubis
11
0 / 5 / 2
5,719
1,144
3,657
6,146
2,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
13
Kills
4
4
Deaths
13
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
6
4
L
Scylla
 
Scylla
0
1
0
0
W
Anhur
Mate241
Anhur
3
2
7
3.25
W
4
1
9
8.5
W
4
0
9
8.5
W
1
1
10
6
L
Cu Chulainn
linguinator1
Cu Chulainn
3
1
1
3.5
L
Nu Wa
mmizuki6
Nu Wa
1
6
3
0.42
L
Ares
0
0
0
0
L
Anubis
sony2109
Anubis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,525
Damage
15,026
20,075
Taken
25,221
12,462
Mitigated
12,644
6,138
Healing
978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,911
54
2,427
431
704
385
0
413
291
8,635
0
L
Scylla
 
Scylla
164
0
0
330
1,083
234
0
342
741
2,473
0
W
Anhur
Mate241
Anhur
5,141
2,431
0
137
4,205
1,523
0
1,521
2,570
0
21,712
W
2,832
815
0
1,039
5,962
4,009
0
2,100
2,995
6,514
1,940
W
6,429
356
764
992
4,559
2,843
0
2,130
2,387
22,246
429
W
5,212
1,815
54
294
4,645
3,702
0
1,763
2,698
0
11,218
L
Cu Chulainn
linguinator1
Cu Chulainn
7,099
1,280
0
486
10,508
8,235
0
4,107
6,167
0
14,807
L
Nu Wa
mmizuki6
Nu Wa
4,106
1,154
0
0
7,484
1,693
0
3,128
4,275
17,643
0
L
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
sony2109
Anubis
3,657
81
0
162
6,146
2,482
0
3,785
2,197
14,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,692
Gold Earned
27,149
120
Minions Killed
63
7
Camps Cleared
2
503,238
Distance Traveled
278,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,119
1,224
15
3
0
98,153
0
L
Scylla
5,045
1,009
1
0
0
19,285
0
W
Anhur
6,895
1,379
39
8
5
79,406
0
W
Maui
7,113
1,423
9
2
0
109,181
0
W
Ra
7,486
1,497
34
7
0
113,473
0
W
Shiva
6,079
1,216
23
5
2
103,025
0
L
Cu Chulainn
6,570
1,314
14
3
0
93,772
0
L
Nu Wa
6,372
1,274
20
4
0
78,204
0
L
Ares
3,443
689
0
0
0
0
0
L
Anubis
5,719
1,144
28
6
2
87,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role