Player Matchup

Raijin
Raijin
 
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
LighterBottle
Ne Zha
Level 135
God Stats
0W - 2L
1,614 SR
Queue Stats
44W - 44L
1,556 Elo+
Party 1
Guan Yu
Guan Yu
SSStudLord
Guan Yu
Level 80
God Stats
0W - 1L
1,220 SR
Queue Stats
25W - 17L
1,618 Elo+
Party 1
Jing Wei
Jing Wei
SlyWeasel2K
Jing Wei
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,345 Elo+
Solo
Bacchus
Bacchus
druida2005
Bacchus
Level 128
God Stats
0W - 2L
1,407 SR
Queue Stats
85W - 68L
1,544 Elo+
Solo
Team Averages
Level 124
1,448 SR
1,512 Elo+

VS

Team Averages
Level 127
1,470 SR
1,513 Elo+
Heimdallr
Heimdallr
Donjuan82
Heimdallr
Level 159
God Stats
4W - 5L
1,403 SR
Queue Stats
425W - 449L
1,530 Elo+
Solo
Neith
Neith
MadKingIcarus59
Neith
Level 118
God Stats
7W - 5L
1,597 SR
Queue Stats
746W - 659L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
SithySloth
Tsukuyomi
Level 149
God Stats
3W - 0L
1,889 SR
Queue Stats
160W - 161L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
jjose01
Sun Wukong
Level 82
God Stats
3W - 1L
1,289 SR
Queue Stats
108W - 85L
1,586 Elo+
Solo
Ra
Ra
xxkraken08xx
Ra
Level 129
God Stats
1W - 0L
1,172 SR
Queue Stats
32W - 36L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
4 / 8 / 7
9,896
707
13,385
15,402
5,830
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 7 / 9
9,478
677
13,924
15,094
6,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
SSStudLord
Guan Yu
15
4 / 5 / 10
9,583
685
8,123
21,654
28,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Jing Wei
SlyWeasel2K
Jing Wei
18
4 / 6 / 10
9,979
713
12,100
15,175
6,574
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
druida2005
Bacchus
16
3 / 4 / 14
9,701
693
16,792
23,135
42,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Donjuan82
Heimdallr
18
7 / 3 / 14
11,474
820
18,228
13,878
6,121
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 2 / 16
11,398
814
13,900
11,926
5,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
SithySloth
Tsukuyomi
14
2 / 9 / 17
9,966
712
13,397
18,389
15,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Sun Wukong
jjose01
Sun Wukong
20
9 / 2 / 17
12,140
867
21,882
25,089
22,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 2 / 16
12,094
864
16,344
9,779
4,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
110
18
Kills
30
30
Deaths
18
50
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
8
7
0.94
W
Heimdallr
Donjuan82
Heimdallr
7
3
14
4.67
L
3
7
9
1.07
W
4
2
16
6
L
Guan Yu
SSStudLord
Guan Yu
4
5
10
1.8
W
Tsukuyomi
SithySloth
Tsukuyomi
2
9
17
1.17
L
Jing Wei
SlyWeasel2K
Jing Wei
4
6
10
1.5
L
Bacchus
druida2005
Bacchus
3
4
14
2.5
W
Sun Wukong
jjose01
Sun Wukong
9
2
17
8.75
W
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,324
Damage
83,751
90,460
Taken
79,061
89,843
Mitigated
53,691
37,117
Healing
32,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
13,385
1,387
1,638
991
15,402
5,830
0
4,941
10,166
41,691
0
W
Heimdallr
Donjuan82
Heimdallr
18,228
8,545
1,251
2,693
13,878
6,121
3,669
6,175
7,703
0
37,257
L
13,924
1,709
990
1,669
15,094
6,411
0
2,976
11,844
0
30,082
W
13,900
1,780
1,006
2,719
11,926
5,074
2,265
4,981
6,945
0
32,167
L
Guan Yu
SSStudLord
Guan Yu
8,123
1,253
11,099
9,838
21,654
28,469
96
5,395
16,022
0
10,447
W
Tsukuyomi
SithySloth
Tsukuyomi
13,397
1,815
0
936
18,389
15,684
215
8,109
10,159
1,585
17,998
L
Jing Wei
SlyWeasel2K
Jing Wei
12,100
7,669
486
1,978
15,175
6,574
612
2,938
11,951
0
27,245
L
Bacchus
druida2005
Bacchus
16,792
1,772
1,837
6,591
23,135
42,559
0
4,345
18,222
25,815
0
W
Sun Wukong
jjose01
Sun Wukong
21,882
2,298
1,533
7,685
25,089
22,332
710
5,918
19,063
6,939
33,509
W
16,344
1,152
9,789
4,759
9,779
4,480
1,310
4,641
5,014
35,805
1,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,637
Gold Earned
57,072
131
Minions Killed
170
0
Camps Cleared
0
1,366,454
Distance Traveled
1,366,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,896
707
49
4
0
207,694
0
W
Heimdallr
11,474
820
33
2
0
253,242
0
L
Ne Zha
9,478
677
21
2
0
249,768
0
W
Neith
11,398
814
35
3
0
289,512
0
L
Guan Yu
9,583
685
4
0
0
307,703
0
W
Tsukuyomi
9,966
712
15
1
0
239,941
0
L
Jing Wei
9,979
713
40
3
0
214,541
0
L
Bacchus
9,701
693
17
1
0
386,748
0
W
Sun Wukong
12,140
867
40
3
0
301,145
0
W
Ra
12,094
864
47
3
0
282,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role