Player Matchup

Nike
Nike
Boston8008
Nike
Level 125
God Stats
1W - 1L
1,738 SR
Queue Stats
40W - 48L
1,480 Elo+
Party 3
Chiron
Chiron
LethalLynx
Chiron
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,463 Elo+
Party 3
Tiamat
Tiamat
Thanks4Speed
Tiamat
Level 134
God Stats
2W - 1L
1,849 SR
Queue Stats
51W - 67L
1,453 Elo+
Party 3
Yemoja
Yemoja
TheLethalLemon
Yemoja
Level 147
God Stats
1W - 2L
1,514 SR
Queue Stats
784W - 755L
1,502 Elo+
Solo
Camazotz
Camazotz
VortexTurtle757
Camazotz
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,449 Elo+
Party 3
Team Averages
Level 126
1,620 SR
1,470 Elo+

VS

Team Averages
Level 156
1,619 SR
1,452 Elo+
Osiris
Osiris
Alcaicedo
Osiris
Level 140
God Stats
13W - 20L
1,485 SR
Queue Stats
387W - 363L
1,429 Elo+
Party 2
Fenrir
Fenrir
Andreslc88
Fenrir
Level 127
God Stats
19W - 21L
1,541 SR
Queue Stats
225W - 231L
1,452 Elo+
Party 2
Janus
Janus
BennerzBoi
Janus
Level 245
God Stats
2W - 1L
1,692 SR
Queue Stats
362W - 402L
1,522 Elo+
Party 1
Sylvanus
Sylvanus
THEMOOSEKNUCKLER
Sylvanus
Level 124
God Stats
3W - 1L
1,745 SR
Queue Stats
5W - 14L
1,328 Elo+
Party 1
Charybdis
Charybdis
jimmygiv
Charybdis
Level 145
God Stats
12W - 9L
1,630 SR
Queue Stats
119W - 143L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,024
502
6,656
12,822
5,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
LethalLynx
Chiron
10
0 / 3 / 0
5,598
467
4,490
8,667
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tiamat
12
2 / 2 / 0
7,235
603
6,654
6,582
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 0
5,620
468
5,625
12,505
7,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
12
3 / 3 / 0
6,573
548
4,869
10,575
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Alcaicedo
Osiris
12
2 / 2 / 3
7,291
608
7,544
13,358
11,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Andreslc88
Fenrir
11
3 / 3 / 6
6,834
570
6,989
9,627
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Janus
14
5 / 0 / 2
8,126
677
4,447
5,188
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 1
6,365
530
6,786
10,438
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
jimmygiv
Charybdis
12
1 / 0 / 4
6,642
554
10,535
7,505
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
15
15
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
Alcaicedo
Osiris
2
2
3
1.75
W
Fenrir
Andreslc88
Fenrir
3
3
6
2
W
Janus
5
0
2
6
L
0
5
2
0.2
L
Chiron
LethalLynx
Chiron
0
3
0
0
W
4
0
1
4.5
L
Tiamat
2
2
0
1
L
0
2
0
0
L
Camazotz
3
3
0
1
W
Charybdis
jimmygiv
Charybdis
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,294
Damage
36,301
51,151
Taken
46,116
22,791
Mitigated
24,540
15,294
Healing
21,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Alcaicedo
Osiris
7,544
2,480
0
3,916
13,358
11,740
0
1,093
12,192
0
44,832
W
Fenrir
Andreslc88
Fenrir
6,989
1,412
0
3,493
9,627
3,214
28
2,171
7,270
0
37,646
W
Janus
4,447
285
0
1,818
5,188
1,488
0
1,528
3,460
59,473
0
L
6,656
1,302
0
2,440
12,822
5,088
0
640
12,120
219
37,939
L
Chiron
LethalLynx
Chiron
4,490
1,727
685
1,485
8,667
2,710
0
2,588
6,058
0
43,933
W
6,786
936
1,980
5,166
10,438
5,440
418
4,552
5,796
24,127
1,624
L
Tiamat
6,654
1,065
0
2,411
6,582
3,874
0
2,572
3,814
50,949
504
L
5,625
1,343
2,256
2,896
12,505
7,252
0
4,335
8,098
21,881
761
L
Camazotz
4,869
1,326
0
3,121
10,575
3,867
0
622
9,893
0
48,116
W
Charybdis
jimmygiv
Charybdis
10,535
5,771
0
4,725
7,505
2,658
630
2,407
5,088
0
56,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,050
Gold Earned
35,258
389
Minions Killed
389
0
Camps Cleared
0
1,214,339
Distance Traveled
1,244,357
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,291
608
69
6
0
242,312
0
W
Fenrir
6,834
570
62
5
0
248,343
6
W
Janus
8,126
677
130
11
0
257,241
4
L
Nike
6,024
502
64
5
0
242,447
0
L
Chiron
5,598
467
96
8
0
228,535
1
W
Sylvanus
6,365
530
43
4
0
264,911
0
L
Tiamat
7,235
603
111
9
0
249,359
0
L
Yemoja
5,620
468
30
3
0
210,916
0
L
Camazotz
6,573
548
88
7
0
283,082
0
W
Charybdis
6,642
554
85
7
0
231,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role