Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
BANEFUL_WARRIOR
Nike
Level 80
God Stats
8W - 10L
1,547 SR
Queue Stats
362W - 371L
1,496 Elo+
Solo
Hun Batz
Hun Batz
Sagepapi1
Hun Batz
Level 121
God Stats
9W - 5L
1,864 SR
Queue Stats
262W - 248L
1,519 Elo+
Solo
Nu Wa
Nu Wa
zanan20
Nu Wa
Level 105
God Stats
1W - 7L
1,465 SR
Queue Stats
40W - 43L
1,562 Elo+
Party 1
Team Averages
Level 130
1,575 SR
1,515 Elo+

VS

Team Averages
Level 144
1,634 SR
1,631 Elo+
Anhur
Anhur
Mate241
Anhur
Level 107
God Stats
15W - 3L
1,762 SR
Queue Stats
257W - 239L
1,533 Elo+
Solo
Sun Wukong
Sun Wukong
Shmoodlest
Sun Wukong
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 59L
1,754 Elo+
Solo
Cthulhu
Cthulhu
Walkinchubby
Cthulhu
Level 177
God Stats
25W - 8L
1,762 SR
Queue Stats
532W - 249L
1,663 Elo+
Party 2
Ra
Ra
Zaveana
Ra
Level 170
God Stats
8W - 3L
1,766 SR
Queue Stats
384W - 228L
1,671 Elo+
Party 2
Chronos
Chronos
zJoxe
Chronos
Level 159
God Stats
5W - 3L
1,382 SR
Queue Stats
189W - 91L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 1 / 1
6,368
1,274
1,523
6,386
5,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nox
 
Nox
11
1 / 0 / 1
6,305
1,261
2,745
3,933
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,387
1,077
2,124
2,815
1,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Sagepapi1
Hun Batz
10
1 / 4 / 1
6,037
1,207
6,155
6,589
2,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
zanan20
Nu Wa
10
0 / 2 / 1
5,601
1,120
3,291
2,269
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

323

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Mate241
Anhur
11
4 / 1 / 2
7,005
1,401
2,926
4,051
1,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
Shmoodlest
Sun Wukong
11
3 / 0 / 2
6,499
1,300
3,715
4,840
2,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Walkinchubby
Cthulhu
11
0 / 1 / 6
5,968
1,194
2,863
5,243
4,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 0 / 6
7,151
1,430
4,386
1,931
1,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos
zJoxe
Chronos
12
1 / 0 / 6
6,512
1,302
4,999
2,074
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
2
Kills
9
9
Deaths
2
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
1
1
0.5
L
Nox
 
Nox
1
0
1
1.5
L
0
2
1
0.25
W
Anhur
Mate241
Anhur
4
1
2
5
L
Hun Batz
Sagepapi1
Hun Batz
1
4
1
0.38
W
Sun Wukong
Shmoodlest
Sun Wukong
3
0
2
4
W
Cthulhu
Walkinchubby
Cthulhu
0
1
6
3
W
1
0
6
4
W
Chronos
zJoxe
Chronos
1
0
6
4
L
Nu Wa
zanan20
Nu Wa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,838
Damage
18,889
21,992
Taken
18,139
11,724
Mitigated
9,886
447
Healing
4,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,523
0
0
447
6,386
5,457
0
2,591
3,716
9,861
0
L
Nox
 
Nox
2,745
415
0
0
3,933
1,374
0
2,056
1,825
14,888
0
L
2,124
126
0
0
2,815
1,171
0
870
1,896
0
6,038
W
Anhur
Mate241
Anhur
2,926
1,954
0
124
4,051
1,285
0
1,821
2,230
0
10,482
L
Hun Batz
Sagepapi1
Hun Batz
6,155
1,407
0
0
6,589
2,961
0
4,493
2,096
0
15,226
W
Sun Wukong
Shmoodlest
Sun Wukong
3,715
552
0
770
4,840
2,546
0
2,064
2,776
0
12,536
W
Cthulhu
Walkinchubby
Cthulhu
2,863
208
474
511
5,243
4,362
0
2,534
2,709
13,174
0
W
4,386
205
1,680
696
1,931
1,014
0
693
1,238
21,631
409
W
Chronos
zJoxe
Chronos
4,999
1,620
0
153
2,074
679
0
340
1,734
14,514
1,211
L
Nu Wa
zanan20
Nu Wa
3,291
403
0
0
2,269
761
0
1,752
467
8,846
338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,698
Gold Earned
33,135
87
Minions Killed
129
3
Camps Cleared
8
436,742
Distance Traveled
546,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,368
1,274
18
4
0
91,293
0
L
Nox
6,305
1,261
38
8
2
107,265
0
L
Nike
5,387
1,077
1
0
0
43,150
0
W
Anhur
7,005
1,401
9
2
3
82,037
0
L
Hun Batz
6,037
1,207
14
3
1
109,484
0
W
Sun Wukong
6,499
1,300
20
4
0
116,933
0
W
Cthulhu
5,968
1,194
21
4
0
116,878
0
W
Ra
7,151
1,430
51
10
1
124,954
0
W
Chronos
6,512
1,302
28
6
4
105,756
0
L
Nu Wa
5,601
1,120
16
3
0
85,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role