Player Matchup

Odin
Odin
Forge714
Odin
Level 105
God Stats
11W - 5L
1,790 SR
Queue Stats
63W - 71L
1,453 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RatPipeMike
Tsukuyomi
Level 29
God Stats
5W - 5L
1,394 SR
Queue Stats
35W - 47L
1,397 Elo+
Party 2
Scylla
Scylla
TTVmonkmassa
Scylla
Level 146
God Stats
3W - 1L
1,421 SR
Queue Stats
10W - 7L
1,537 Elo+
Solo
Team Averages
Level 93
1,535 SR
1,462 Elo+

VS

Team Averages
Level 95
1,562 SR
1,488 Elo+
Jing Wei
Jing Wei
Aye Monch
Jing Wei
Level 120
God Stats
1W - 1L
1,738 SR
Queue Stats
148W - 160L
1,496 Elo+
Party 1
Erlang Shen
Erlang Shen
Doomfstursis
Erlang Shen
Level 75
God Stats
4W - 4L
1,655 SR
Queue Stats
177W - 197L
1,495 Elo+
Party 1
Vulcan
Vulcan
acidjaybird
Vulcan
Level 89
God Stats
1W - 6L
1,293 SR
Queue Stats
289W - 291L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
4 / 0 / 3
8,552
855
4,332
9,899
8,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tsukuyomi
RatPipeMike
Tsukuyomi
14
1 / 1 / 6
7,865
787
6,252
8,072
4,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
16
3 / 0 / 4
8,917
892
7,439
4,032
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aye Monch
Jing Wei
12
0 / 2 / 0
7,146
715
4,668
7,089
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Erlang Shen
Doomfstursis
Erlang Shen
12
0 / 3 / 1
6,974
697
4,051
8,915
4,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vulcan
14
1 / 3 / 0
7,754
775
7,213
5,044
1,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
8
Kills
1
1
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aye Monch
Jing Wei
0
2
0
0
L
Erlang Shen
Doomfstursis
Erlang Shen
0
3
1
0.17
W
Odin
4
0
3
5.5
W
Tsukuyomi
RatPipeMike
Tsukuyomi
1
1
6
4
W
Scylla
3
0
4
5
L
Vulcan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,023
Damage
15,932
22,003
Taken
21,048
13,935
Mitigated
9,192
4,465
Healing
2,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aye Monch
Jing Wei
4,668
2,767
0
705
7,089
2,396
132
2,046
4,784
0
19,720
L
Erlang Shen
Doomfstursis
Erlang Shen
4,051
2,071
0
1,702
8,915
4,939
0
2,725
5,872
0
16,702
W
Odin
4,332
933
0
1,733
9,899
8,326
0
3,097
6,802
0
19,114
W
Tsukuyomi
RatPipeMike
Tsukuyomi
6,252
1,353
0
472
8,072
4,453
0
2,685
5,387
0
21,833
W
Scylla
7,439
430
537
1,723
4,032
1,156
0
1,480
2,552
35,005
796
L
Vulcan
7,213
49
0
125
5,044
1,857
0
1,982
2,914
28,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,334
Gold Earned
21,874
143
Minions Killed
110
0
Camps Cleared
0
606,813
Distance Traveled
556,742
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,146
715
35
4
0
198,476
0
L
Erlang Shen
6,974
697
24
2
0
176,683
0
W
Odin
8,552
855
26
3
0
209,561
0
W
Tsukuyomi
7,865
787
33
3
0
218,719
0
W
Scylla
8,917
892
84
8
0
178,533
0
L
Vulcan
7,754
775
51
5
0
181,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role