Player Matchup

Lancelot
Lancelot
Impolestar
Lancelot
Level 110
God Stats
15W - 5L
1,466 SR
Queue Stats
119W - 85L
1,490 Elo+
Solo
Aphrodite
Aphrodite
K2shmoker
Aphrodite
Level 66
God Stats
7W - 4L
1,421 SR
Queue Stats
337W - 346L
1,420 Elo+
Solo
Osiris
Osiris
NBS Thomas
Osiris
Level 51
God Stats
2W - 0L
1,703 SR
Queue Stats
39W - 33L
1,369 Elo+
Solo
Zeus
Zeus
kenmashajin466
Zeus
Level 88
God Stats
3W - 2L
1,419 SR
Queue Stats
41W - 39L
1,422 Elo+
Solo
Apollo
Apollo
lDannyP6572
Apollo
Level 137
God Stats
6W - 4L
1,490 SR
Queue Stats
53W - 32L
1,515 Elo+
Solo
Team Averages
Level 90
1,500 SR
1,443 Elo+

VS

Team Averages
Level 89
1,547 SR
1,447 Elo+
Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Mancojoshua
Chaac
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 43L
1,550 Elo+
Solo
Heimdallr
Heimdallr
SimbaFlacko
Heimdallr
Level 84
God Stats
4W - 8L
1,617 SR
Queue Stats
90W - 102L
1,332 Elo+
Solo
Izanami
Izanami
SoleWalk613610
Izanami
Level 51
God Stats
3W - 4L
1,523 SR
Queue Stats
56W - 80L
1,376 Elo+
Solo
Cthulhu
Cthulhu
runaway_erik
Cthulhu
Level 104
God Stats
80W - 51L
1,595 SR
Queue Stats
473W - 457L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Impolestar
Lancelot
6
1 / 1 / 0
3,524
705
1,343
2,567
815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
K2shmoker
Aphrodite
5
0 / 0 / 1
3,697
739
326
2,402
767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
NBS Thomas
Osiris
4
0 / 4 / 0
3,066
613
1,532
3,363
1,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,700
740
204
1,183
210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apollo
7
1 / 0 / 0
3,780
756
657
2,563
651
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
0 / 1 / 0
3,596
719
659
2,587
547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
5 / 0 / 0
4,644
929
2,945
4,203
1,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
SimbaFlacko
Heimdallr
6
0 / 1 / 0
2,909
582
2,378
2,503
660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
2,433
487
0
0
0
Cthulhu
runaway_erik
Cthulhu
1
0 / 0 / 0
935
187
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
5
5
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
1
0
0
W
Lancelot
Impolestar
Lancelot
1
1
0
1
W
Aphrodite
K2shmoker
Aphrodite
0
0
1
0.5
L
5
0
0
5
W
Osiris
NBS Thomas
Osiris
0
4
0
0
L
Heimdallr
SimbaFlacko
Heimdallr
0
1
0
0
L
0
0
0
0
W
0
0
0
0
W
Apollo
1
0
0
1
L
Cthulhu
runaway_erik
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,062
Damage
5,982
12,078
Taken
9,293
3,717
Mitigated
2,718
4,555
Healing
3,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
659
132
0
1,490
2,587
547
0
204
2,383
17,219
0
W
Lancelot
Impolestar
Lancelot
1,343
385
0
530
2,567
815
0
315
2,212
0
13,443
W
Aphrodite
K2shmoker
Aphrodite
326
111
1,053
1,674
2,402
767
268
0
2,402
8,862
0
L
2,945
1,334
0
1,768
4,203
1,511
0
0
4,203
0
21,311
W
Osiris
NBS Thomas
Osiris
1,532
828
0
234
3,363
1,274
0
0
3,363
0
10,291
L
Heimdallr
SimbaFlacko
Heimdallr
2,378
753
0
652
2,503
660
0
326
2,177
0
12,343
L
0
0
0
0
0
0
0
0
0
0
0
W
204
0
0
250
1,183
210
0
260
879
19,742
1,359
W
Apollo
657
538
0
814
2,563
651
558
0
2,563
0
22,719
L
Cthulhu
runaway_erik
Cthulhu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,767
Gold Earned
14,517
142
Minions Killed
106
0
Camps Cleared
0
468,805
Distance Traveled
303,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
3,596
719
52
10
0
100,456
0
W
Lancelot
3,524
705
31
6
0
111,748
0
W
Aphrodite
3,697
739
16
3
0
110,886
0
L
Chaac
4,644
929
40
8
0
102,357
0
W
Osiris
3,066
613
19
4
0
82,045
0
L
Heimdallr
2,909
582
14
3
0
101,045
0
L
Izanami
2,433
487
0
0
0
0
0
W
Zeus
3,700
740
40
8
0
79,663
0
W
Apollo
3,780
756
36
7
0
84,463
0
L
Cthulhu
935
187
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role