Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
LegendaryDuk
Eset
Level 69
God Stats
2W - 1L
1,777 SR
Queue Stats
160W - 150L
1,463 Elo+
Solo
Jing Wei
Jing Wei
Mississipio
Jing Wei
Level 158
God Stats
4W - 12L
1,305 SR
Queue Stats
499W - 427L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
ShadowMedy
Cthulhu
Level 201
God Stats
75W - 106L
1,435 SR
Queue Stats
860W - 950L
1,455 Elo+
Party 2
Susano
Susano
Zornik_87
Susano
Level 144
God Stats
13W - 18L
1,387 SR
Queue Stats
189W - 197L
1,500 Elo+
Solo
Team Averages
Level 136
1,481 SR
1,467 Elo+

VS

Team Averages
Level 102
1,457 SR
1,464 Elo+
Jormungandr
Jormungandr
AstarothPL
Jormungandr
Level 159
God Stats
2W - 1L
1,238 SR
Queue Stats
24W - 28L
1,479 Elo+
Party 3
Tiamat
Tiamat
INXANEunderscore
Tiamat
Level 48
God Stats
27W - 38L
1,422 SR
Queue Stats
279W - 309L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
MvonRichthofen
Kukulkan
Level 128
God Stats
2W - 0L
1,538 SR
Queue Stats
24W - 29L
1,474 Elo+
Party 3
Mulan
Mulan
Namirus
Mulan
Level 112
God Stats
2W - 1L
1,531 SR
Queue Stats
23W - 28L
1,476 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
arn0s0n
Ah Muzen Cab
Level 63
God Stats
28W - 21L
1,556 SR
Queue Stats
379W - 411L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
0 / 3 / 1
7,604
951
2,296
6,941
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 2 / 1
7,337
917
1,201
2,460
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Mississipio
Jing Wei
13
3 / 2 / 0
8,485
1,061
4,519
6,673
2,460
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
ShadowMedy
Cthulhu
14
0 / 0 / 4
8,949
1,119
8,441
10,143
9,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Susano
Zornik_87
Susano
13
1 / 1 / 2
7,932
992
2,674
6,121
2,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

282

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AstarothPL
Jormungandr
14
2 / 1 / 5
8,830
1,104
12,351
6,688
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
1 / 2 / 3
7,931
991
6,293
4,220
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
14
2 / 0 / 4
8,622
1,078
4,027
1,986
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Namirus
Mulan
14
3 / 0 / 5
8,675
1,084
3,888
4,704
4,195
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
arn0s0n
Ah Muzen Cab
14
0 / 1 / 3
7,814
977
3,946
3,189
1,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
4
Kills
8
8
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
3
1
0.17
W
Jormungandr
AstarothPL
Jormungandr
2
1
5
4.5
W
1
2
3
1.25
L
0
2
1
0.25
L
Jing Wei
Mississipio
Jing Wei
3
2
0
1.5
W
Kukulkan
2
0
4
4
W
Mulan
Namirus
Mulan
3
0
5
5.5
L
Cthulhu
ShadowMedy
Cthulhu
0
0
4
2
L
Susano
Zornik_87
Susano
1
1
2
2
W
Ah Muzen Cab
arn0s0n
Ah Muzen Cab
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,131
Damage
30,505
32,338
Taken
20,787
18,198
Mitigated
12,157
3,965
Healing
3,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,296
437
1,706
852
6,941
2,709
0
5,406
1,423
15,748
359
W
Jormungandr
AstarothPL
Jormungandr
12,351
3,355
0
1,548
6,688
3,082
0
3,368
3,320
30,300
470
W
6,293
439
150
638
4,220
2,697
0
2,446
1,774
16,644
0
L
1,201
126
0
0
2,460
812
0
2,011
423
9,963
0
L
Jing Wei
Mississipio
Jing Wei
4,519
3,579
0
0
6,673
2,460
0
4,789
1,762
0
18,354
W
Kukulkan
4,027
416
0
207
1,986
738
0
1,313
673
23,419
0
W
Mulan
Namirus
Mulan
3,888
447
0
1,242
4,704
4,195
0
2,677
2,027
0
5,008
L
Cthulhu
ShadowMedy
Cthulhu
8,441
121
314
1,093
10,143
9,830
0
4,944
4,791
15,661
1,704
L
Susano
Zornik_87
Susano
2,674
351
0
0
6,121
2,387
0
4,538
1,283
0
12,674
W
Ah Muzen Cab
arn0s0n
Ah Muzen Cab
3,946
590
0
73
3,189
1,445
0
1,491
1,698
0
18,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,307
Gold Earned
41,872
161
Minions Killed
167
4
Camps Cleared
8
756,461
Distance Traveled
863,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,604
951
42
5
1
153,105
0
W
Jormungandr
8,830
1,104
38
5
4
173,337
0
W
Tiamat
7,931
991
46
6
1
170,746
0
L
Eset
7,337
917
14
2
0
72,827
0
L
Jing Wei
8,485
1,061
40
5
1
179,377
0
W
Kukulkan
8,622
1,078
48
6
1
172,523
0
W
Mulan
8,675
1,084
8
1
1
177,870
0
L
Cthulhu
8,949
1,119
28
4
0
179,233
0
L
Susano
7,932
992
37
5
2
171,919
0
W
Ah Muzen Cab
7,814
977
27
3
1
168,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role