Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JuanDeibos
Anubis
Level 25
God Stats
19W - 16L
1,379 SR
Queue Stats
88W - 82L
1,412 Elo+
Party 3
Danzaburou
Danzaburou
Nerodomas
Danzaburou
Level 83
God Stats
11W - 9L
1,369 SR
Queue Stats
35W - 29L
1,407 Elo+
Party 1
Ne Zha
Ne Zha
PlasticCutlery
Ne Zha
Level 85
God Stats
6W - 2L
1,537 SR
Queue Stats
31W - 23L
1,427 Elo+
Party 1
Fafnir
Fafnir
maxMC0000
Fafnir
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
222W - 203L
1,415 Elo+
Party 3
Team Averages
Level 95
1,457 SR
1,432 Elo+

VS

Team Averages
Level 62
1,533 SR
1,451 Elo+
Ao Kuang
Ao Kuang
Akuseru_Obanai
Ao Kuang
Level 63
God Stats
5W - 1L
2,035 SR
Queue Stats
99W - 80L
1,454 Elo+
Party 2
Heimdallr
Heimdallr
Alphantis_Ant
Heimdallr
Level 28
God Stats
2W - 3L
1,309 SR
Queue Stats
34W - 21L
1,521 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MrZurqwe
Cu Chulainn
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
SLIMEY_223_LNF
Hera
Level 112
God Stats
1W - 3L
1,403 SR
Queue Stats
572W - 596L
1,489 Elo+
Solo
Fafnir
Fafnir
micalefou
Fafnir
Level 37
God Stats
3W - 3L
1,420 SR
Queue Stats
22W - 28L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
4 / 0 / 3
7,476
748
3,915
3,214
770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anubis
JuanDeibos
Anubis
12
5 / 0 / 2
7,075
708
5,033
5,195
1,822
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Nerodomas
Danzaburou
9
1 / 1 / 3
5,300
530
5,500
4,158
1,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 0 / 1
5,848
585
526
6,199
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fafnir
maxMC0000
Fafnir
10
2 / 0 / 2
6,421
642
3,374
5,900
5,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
9
1 / 2 / 0
4,919
492
3,193
7,459
2,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Alphantis_Ant
Heimdallr
8
0 / 3 / 1
4,683
468
2,473
4,927
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
MrZurqwe
Cu Chulainn
6
0 / 7 / 0
4,256
426
332
6,846
1,807
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
5,123
512
1,655
4,478
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
micalefou
Fafnir
8
0 / 1 / 1
5,236
524
1,849
6,918
5,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
1
1
Deaths
16
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
3
5.5
L
Ao Kuang
1
2
0
0.5
L
Heimdallr
Alphantis_Ant
Heimdallr
0
3
1
0.17
W
Anubis
JuanDeibos
Anubis
5
0
2
6
L
Cu Chulainn
MrZurqwe
Cu Chulainn
0
7
0
0
W
Danzaburou
Nerodomas
Danzaburou
1
1
3
2.5
W
1
0
1
1.5
L
0
3
0
0
W
Fafnir
maxMC0000
Fafnir
2
0
2
3
L
Fafnir
micalefou
Fafnir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,348
Damage
9,502
24,666
Taken
30,628
11,633
Mitigated
11,901
9,704
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,915
626
0
2,257
3,214
770
885
156
3,058
50,173
1,715
L
Ao Kuang
3,193
940
0
341
7,459
2,163
0
2,896
4,563
27,592
51
L
Heimdallr
Alphantis_Ant
Heimdallr
2,473
1,726
0
918
4,927
1,513
0
1,930
2,997
0
24,718
W
Anubis
JuanDeibos
Anubis
5,033
96
0
3,116
5,195
1,822
760
2,495
2,527
40,579
1,710
L
Cu Chulainn
MrZurqwe
Cu Chulainn
332
260
0
1,371
6,846
1,807
0
2,040
4,806
0
12,044
W
Danzaburou
Nerodomas
Danzaburou
5,500
1,373
0
885
4,158
1,291
0
2,156
2,002
0
32,830
W
526
112
0
769
6,199
2,194
0
0
6,199
0
47,173
L
1,655
272
0
591
4,478
802
0
3,021
1,457
26,158
473
W
Fafnir
maxMC0000
Fafnir
3,374
1,046
0
2,677
5,900
5,556
0
1,666
4,234
16,300
0
L
Fafnir
micalefou
Fafnir
1,849
530
0
2,489
6,918
5,616
0
2,473
4,445
10,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,120
Gold Earned
24,217
332
Minions Killed
216
0
Camps Cleared
0
983,286
Distance Traveled
998,743
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,476
748
90
9
0
169,277
0
L
Ao Kuang
4,919
492
55
6
0
231,140
0
L
Heimdallr
4,683
468
63
6
0
195,693
0
W
Anubis
7,075
708
92
9
0
177,337
0
L
Cu Chulainn
4,256
426
20
2
0
186,148
1
W
Danzaburou
5,300
530
55
6
0
180,642
2
W
Ne Zha
5,848
585
78
8
0
250,864
6
L
Hera
5,123
512
66
7
0
193,439
0
W
Fafnir
6,421
642
17
2
0
205,166
1
L
Fafnir
5,236
524
12
1
0
192,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role