Player Matchup

Susano
Susano
Diamond I
 
Susano
Diamond I
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Diamond II
 
Sobek
Diamond II
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond II
Baoluoxm
Ah Muzen Cab
Diamond II
Level 158
God Stats
2W - 1L
1,576 SR
Queue Stats
193W - 145L
2,360 MMR
Solo
Baron Samedi
Baron Samedi
Masters
ZackFair014
Baron Samedi
Masters
Level 156
God Stats
4W - 4L
1,432 SR
Queue Stats
668W - 644L
2,393 MMR
Solo
Apollo
Apollo
Diamond III
xTarzvn
Apollo
Diamond III
Level 158
God Stats
9W - 9L
1,595 SR
Queue Stats
361W - 348L
2,345 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,521 SR
2,020 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 198
1,541 SR
2,222 MMR
Rama
Rama
Masters
 
Rama
Masters
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond III
BlakeWhite
Geb
Diamond III
Level 221
God Stats
22W - 19L
1,665 SR
Queue Stats
139W - 106L
2,302 MMR
Party 1
Bastet
Bastet
Diamond II
Onizuka181
Bastet
Diamond II
Level 155
God Stats
0W - 1L
1,359 SR
Queue Stats
67W - 44L
2,456 MMR
Solo
Tiamat
Tiamat
Masters
Paincy
Tiamat
Masters
Level 271
God Stats
5W - 7L
1,538 SR
Queue Stats
467W - 448L
2,518 MMR
Solo
Bacchus
Bacchus
Diamond II
Śilem
Bacchus
Diamond II
Level 149
God Stats
1W - 2L
1,643 SR
Queue Stats
89W - 80L
2,333 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
8 / 1 / 3
7,435
744
6,777
7,503
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sobek
 
Sobek
10
2 / 0 / 7
6,522
652
4,692
9,368
7,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Baoluoxm
Ah Muzen Cab
12
2 / 1 / 2
6,742
674
4,919
8,480
2,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
ZackFair014
Baron Samedi
12
2 / 1 / 1
6,695
670
4,939
4,990
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
xTarzvn
Apollo
12
2 / 1 / 3
6,311
631
4,463
5,825
1,977
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Ix ChelMaman BrigitteAphroditeMedusaChang'e

VS

Bans
AthenaKumbhakarnaAo KuangCthulhuCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
1 / 5 / 0
5,023
502
3,939
7,845
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 0
6,503
650
3,636
8,788
4,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Onizuka181
Bastet
10
0 / 2 / 1
5,136
514
3,215
6,384
2,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Paincy
Tiamat
11
1 / 2 / 0
5,527
553
3,924
5,328
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Śilem
Bacchus
9
0 / 4 / 2
5,121
512
5,001
7,168
7,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
16
Kills
4
4
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
8
1
3
9.5
W
Sobek
 
Sobek
2
0
7
5.5
L
Rama
 
Rama
1
5
0
0.2
W
Ah Muzen Cab
Baoluoxm
Ah Muzen Cab
2
1
2
3
L
2
3
0
0.67
L
Bastet
Onizuka181
Bastet
0
2
1
0.25
L
Tiamat
Paincy
Tiamat
1
2
0
0.5
W
Baron Samedi
ZackFair014
Baron Samedi
2
1
1
2.5
W
Apollo
xTarzvn
Apollo
2
1
3
3.5
L
Bacchus
Śilem
Bacchus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,790
Damage
19,715
36,166
Taken
35,513
16,727
Mitigated
19,820
13,257
Healing
8,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
6,777
2,658
0
3,755
7,503
2,445
0
1,904
5,427
0
51,586
W
Sobek
 
Sobek
4,692
699
0
3,399
9,368
7,443
0
3,447
5,811
17,244
161
L
Rama
 
Rama
3,939
2,777
0
1,817
7,845
2,349
0
1,658
6,187
0
26,629
W
Ah Muzen Cab
Baoluoxm
Ah Muzen Cab
4,919
2,030
0
1,408
8,480
2,885
0
2,501
5,725
0
60,179
L
3,636
275
0
2,293
8,788
4,777
0
4,472
3,884
28,161
1,677
L
Bastet
Onizuka181
Bastet
3,215
539
0
1,734
6,384
2,277
0
584
5,800
0
30,644
L
Tiamat
Paincy
Tiamat
3,924
67
0
1,578
5,328
3,154
0
780
4,548
28,477
0
W
Baron Samedi
ZackFair014
Baron Samedi
4,939
751
0
1,926
4,990
1,977
0
2,076
2,590
38,069
980
W
Apollo
xTarzvn
Apollo
4,463
2,937
0
2,769
5,825
1,977
734
1,542
4,207
0
47,064
L
Bacchus
Śilem
Bacchus
5,001
587
0
1,434
7,168
7,263
0
1,575
5,593
16,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,705
Gold Earned
27,310
391
Minions Killed
292
0
Camps Cleared
0
1,099,550
Distance Traveled
1,038,704
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,435
744
89
9
0
262,490
0
W
Sobek
6,522
652
12
1
0
234,749
2
L
Rama
5,023
502
50
5
0
162,527
2
W
Ah Muzen Cab
6,742
674
117
12
0
227,173
0
L
Geb
6,503
650
74
7
0
217,799
4
L
Bastet
5,136
514
61
6
0
236,573
0
L
Tiamat
5,527
553
84
8
0
219,762
2
W
Baron Samedi
6,695
670
86
9
0
182,396
0
W
Apollo
6,311
631
87
9
0
192,742
0
L
Bacchus
5,121
512
23
2
0
202,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role