Player Matchup

Vamana
Vamana
 
Vamana
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Andy13226
Sol
Level 169
God Stats
0W - 3L
1,263 SR
Queue Stats
194W - 202L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
Monmusu
Sun Wukong
Level 155
God Stats
18W - 16L
1,504 SR
Queue Stats
593W - 635L
1,540 Elo+
Solo
Raijin
Raijin
Montes_SkyRed
Raijin
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,655 Elo+
Party 2
Serqet
Serqet
antoniomontes03
Serqet
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,635 Elo+
Party 2
Team Averages
Level 140
1,453 SR
1,572 Elo+

VS

Team Averages
Level 141
1,562 SR
1,537 Elo+
Tiamat
Tiamat
GROMASKO
Tiamat
Level 140
God Stats
22W - 15L
1,569 SR
Queue Stats
362W - 346L
1,518 Elo+
Party 1
Jormungandr
Jormungandr
JACHSONVILLE
Jormungandr
Level 163
God Stats
2W - 1L
1,500 SR
Queue Stats
218W - 230L
1,507 Elo+
Party 1
Ne Zha
Ne Zha
Sulpar4l
Ne Zha
Level 151
God Stats
7W - 5L
1,492 SR
Queue Stats
358W - 370L
1,611 Elo+
Solo
Gilgamesh
Gilgamesh
demas051
Gilgamesh
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 179L
1,472 Elo+
Party 1
Rama
Rama
kkashicopycat
Rama
Level 142
God Stats
2W - 0L
1,751 SR
Queue Stats
194W - 216L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 3 / 8
6,894
689
4,891
9,198
8,625
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
1 / 3 / 7
7,180
718
7,897
9,231
2,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sun Wukong
Monmusu
Sun Wukong
12
1 / 4 / 7
6,778
678
5,733
8,788
3,540
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

14
6 / 5 / 3
8,273
827
6,002
7,455
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 7
6,944
694
4,766
10,577
8,309
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GROMASKO
Tiamat
16
4 / 0 / 10
9,217
922
5,190
6,018
4,656
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
JACHSONVILLE
Jormungandr
14
5 / 2 / 10
8,801
880
8,451
7,692
7,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Sulpar4l
Ne Zha
16
6 / 2 / 9
9,323
932
17,154
8,042
3,938
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
demas051
Gilgamesh
14
2 / 4 / 10
8,866
887
4,312
11,548
11,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
2 / 2 / 11
8,734
873
7,167
7,324
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
69
10
Kills
19
19
Deaths
10
32
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
3
8
1.33
L
1
3
7
1.5
W
Tiamat
GROMASKO
Tiamat
4
0
10
9
W
Jormungandr
JACHSONVILLE
Jormungandr
5
2
10
5
L
Sun Wukong
Monmusu
Sun Wukong
1
4
7
1.13
L
6
5
3
1.5
W
Ne Zha
Sulpar4l
Ne Zha
6
2
9
5.25
L
2
4
7
1.38
W
Gilgamesh
demas051
Gilgamesh
2
4
10
1.75
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,289
Damage
42,274
45,249
Taken
40,624
25,901
Mitigated
30,120
12,320
Healing
11,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,891
1,433
596
2,085
9,198
8,625
0
1,608
7,516
0
11,316
L
7,897
1,821
0
4,277
9,231
2,683
0
2,606
6,505
20,227
601
W
Tiamat
GROMASKO
Tiamat
5,190
194
1,052
2,081
6,018
4,656
645
2,530
3,229
15,385
0
W
Jormungandr
JACHSONVILLE
Jormungandr
8,451
675
676
1,265
7,692
7,305
319
2,533
4,988
13,937
512
L
Sun Wukong
Monmusu
Sun Wukong
5,733
730
493
1,716
8,788
3,540
0
2,665
5,794
0
10,074
L
6,002
386
395
399
7,455
2,744
0
2,474
4,870
20,282
0
W
Ne Zha
Sulpar4l
Ne Zha
17,154
1,129
71
2,790
8,042
3,938
554
1,920
5,924
0
29,757
L
4,766
1,027
197
2,162
10,577
8,309
0
3,095
7,236
0
5,926
W
Gilgamesh
demas051
Gilgamesh
4,312
812
64
1,640
11,548
11,730
96
3,398
7,783
0
9,496
W
7,167
4,268
368
1,829
7,324
2,491
2,583
2,820
3,805
0
22,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,069
Gold Earned
44,941
92
Minions Killed
115
0
Camps Cleared
0
901,740
Distance Traveled
972,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,894
689
14
1
0
165,058
0
L
Sol
7,180
718
24
2
0
194,164
0
W
Tiamat
9,217
922
31
3
0
203,185
0
W
Jormungandr
8,801
880
10
1
0
198,001
0
L
Sun Wukong
6,778
678
10
1
0
188,081
0
L
Raijin
8,273
827
37
4
0
167,468
0
W
Ne Zha
9,323
932
11
1
0
217,706
0
L
Serqet
6,944
694
7
1
0
186,969
0
W
Gilgamesh
8,866
887
12
1
0
188,650
0
W
Rama
8,734
873
51
5
0
165,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role