Player Matchup

Ah Puch
Ah Puch
JacoBurns
Ah Puch
Level 144
God Stats
2W - 2L
1,418 SR
Queue Stats
61W - 88L
1,366 Elo+
Solo
Nemesis
Nemesis
Matanza-93
Nemesis
Level 101
God Stats
12W - 13L
1,540 SR
Queue Stats
330W - 353L
1,464 Elo+
Party 1
Persephone
Persephone
Pixell98
Persephone
Level 128
God Stats
14W - 14L
1,475 SR
Queue Stats
390W - 404L
1,499 Elo+
Party 2
Olorun
Olorun
Thano11
Olorun
Level 140
God Stats
11W - 3L
1,791 SR
Queue Stats
438W - 459L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
XTAZ_Ketur
Cthulhu
Level 48
God Stats
10W - 2L
1,856 SR
Queue Stats
344W - 365L
1,473 Elo+
Party 1
Team Averages
Level 112
1,616 SR
1,461 Elo+

VS

Team Averages
Level 103
1,414 SR
1,451 Elo+
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cupid
Cupid
IIMarceI
Cupid
Level 87
God Stats
0W - 2L
1,329 SR
Queue Stats
52W - 52L
1,469 Elo+
Party 3
Camazotz
Camazotz
ProBananaFace
Camazotz
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,403 Elo+
Solo
Poseidon
Poseidon
Zalaxa
Poseidon
Level 119
God Stats
0W - 2L
1,133 SR
Queue Stats
28W - 38L
1,424 Elo+
Party 4
Hachiman
Hachiman
ylIigtX
Hachiman
Level 120
God Stats
1W - 2L
1,607 SR
Queue Stats
43W - 45L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JacoBurns
Ah Puch
15
1 / 1 / 6
8,853
885
9,516
5,557
2,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Matanza-93
Nemesis
15
9 / 3 / 3
9,834
983
8,771
14,232
7,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Persephone
Pixell98
Persephone
15
1 / 1 / 6
8,773
877
6,699
5,047
2,122
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
Thano11
Olorun
14
1 / 3 / 7
8,264
826
4,427
8,091
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
XTAZ_Ketur
Cthulhu
14
3 / 3 / 10
8,558
856
11,875
16,588
13,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
4 / 4 / 5
8,303
830
6,604
13,841
16,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
IIMarceI
Cupid
12
0 / 4 / 6
6,528
653
4,003
9,545
3,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
ProBananaFace
Camazotz
12
0 / 2 / 8
6,617
662
5,620
6,469
2,404
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Poseidon
Zalaxa
Poseidon
12
1 / 3 / 8
6,933
693
7,667
6,156
2,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
ylIigtX
Hachiman
15
5 / 2 / 3
8,189
819
6,557
7,941
3,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
40
15
Kills
10
11
Deaths
15
32
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
4
5
1.63
L
Cupid
IIMarceI
Cupid
0
4
6
0.75
W
Ah Puch
JacoBurns
Ah Puch
1
1
6
4
W
Nemesis
Matanza-93
Nemesis
9
3
3
3.5
W
Persephone
Pixell98
Persephone
1
1
6
4
L
Camazotz
ProBananaFace
Camazotz
0
2
8
2
W
Olorun
Thano11
Olorun
1
3
7
1.5
W
Cthulhu
XTAZ_Ketur
Cthulhu
3
3
10
2.67
L
Poseidon
Zalaxa
Poseidon
1
3
8
1.67
L
Hachiman
ylIigtX
Hachiman
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,288
Damage
30,451
49,515
Taken
43,952
28,548
Mitigated
27,728
22,725
Healing
15,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,604
189
605
3,614
13,841
16,163
0
7,825
5,437
12,418
0
L
Cupid
IIMarceI
Cupid
4,003
1,027
3,181
3,111
9,545
3,678
0
7,252
1,866
0
13,252
W
Ah Puch
JacoBurns
Ah Puch
9,516
40
491
1,244
5,557
2,345
156
1,449
4,108
23,540
0
W
Nemesis
Matanza-93
Nemesis
8,771
2,122
148
4,713
14,232
7,347
865
4,533
9,699
0
13,259
W
Persephone
Pixell98
Persephone
6,699
219
808
1,556
5,047
2,122
1,104
1,341
3,702
18,898
697
L
Camazotz
ProBananaFace
Camazotz
5,620
870
350
2,025
6,469
2,404
0
4,257
1,977
0
10,462
W
Olorun
Thano11
Olorun
4,427
1,851
5,177
3,085
8,091
3,661
4,427
1,631
6,460
19,060
1,143
W
Cthulhu
XTAZ_Ketur
Cthulhu
11,875
272
1,283
4,220
16,588
13,073
193
5,313
11,275
16,019
476
L
Poseidon
Zalaxa
Poseidon
7,667
1,149
295
329
6,156
2,287
0
5,268
757
17,663
0
L
Hachiman
ylIigtX
Hachiman
6,557
3,055
512
1,652
7,941
3,196
0
6,066
1,590
0
18,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,282
Gold Earned
36,570
120
Minions Killed
103
0
Camps Cleared
0
902,267
Distance Traveled
936,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,303
830
10
1
0
173,896
0
L
Cupid
6,528
653
18
2
0
199,080
0
W
Ah Puch
8,853
885
38
4
0
177,305
0
W
Nemesis
9,834
983
12
1
0
185,714
0
W
Persephone
8,773
877
26
3
0
194,346
0
L
Camazotz
6,617
662
5
1
0
200,276
0
W
Olorun
8,264
826
29
3
0
167,604
0
W
Cthulhu
8,558
856
15
2
0
177,298
0
L
Poseidon
6,933
693
27
3
0
191,644
0
L
Hachiman
8,189
819
43
4
0
171,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role