Player Matchup

Ganesha
Ganesha
DadpoolStreams
Ganesha
Level 106
God Stats
2W - 2L
1,363 SR
Queue Stats
134W - 143L
1,404 Elo+
Solo
Ishtar
Ishtar
Ricardo Gambaro
Ishtar
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,498 Elo+
Solo
Da Ji
Da Ji
jothe
Da Ji
Level 122
God Stats
5W - 2L
1,759 SR
Queue Stats
134W - 66L
1,656 Elo+
Party 1
Achilles
Achilles
margad111
Achilles
Level 147
God Stats
4W - 4L
1,555 SR
Queue Stats
157W - 168L
1,446 Elo+
Solo
Kukulkan
Kukulkan
mkwolf69
Kukulkan
Level 136
God Stats
8W - 1L
1,928 SR
Queue Stats
363W - 167L
1,585 Elo+
Party 1
Team Averages
Level 134
1,621 SR
1,518 Elo+

VS

Team Averages
Level 107
1,475 SR
1,456 Elo+
Rama
Rama
Bunduruu
Rama
Level 121
God Stats
2W - 4L
1,395 SR
Queue Stats
63W - 68L
1,471 Elo+
Solo
Merlin
Merlin
Serafim1258
Merlin
Level 68
God Stats
8W - 3L
1,544 SR
Queue Stats
145W - 135L
1,456 Elo+
Solo
Athena
Athena
TheHammer420
Athena
Level 120
God Stats
1W - 1L
1,551 SR
Queue Stats
50W - 62L
1,488 Elo+
Solo
Chaac
Chaac
VP_DripCheney
Chaac
Level 68
God Stats
1W - 1L
1,675 SR
Queue Stats
7W - 11L
1,371 Elo+
Solo
Jormungandr
Jormungandr
dirty und13s
Jormungandr
Level 159
God Stats
7W - 13L
1,213 SR
Queue Stats
525W - 540L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 9
6,353
1,059
4,048
6,979
7,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 1 / 12
6,910
1,152
2,099
3,990
1,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
jothe
Da Ji
12
9 / 4 / 3
7,812
1,302
8,398
5,757
2,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
margad111
Achilles
10
1 / 2 / 6
6,075
1,013
2,903
5,261
4,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
mkwolf69
Kukulkan
14
5 / 1 / 7
7,561
1,260
9,743
3,361
1,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
4 / 2 / 4
6,261
1,044
4,121
4,994
1,833
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
9
1 / 3 / 2
5,394
899
2,753
3,724
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
12
1 / 3 / 9
6,290
1,048
2,239
7,782
7,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 2 / 6
6,660
1,110
5,120
6,373
4,341
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
dirty und13s
Jormungandr
11
1 / 5 / 5
6,247
1,041
4,655
6,665
2,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
15
Kills
10
10
Deaths
15
37
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
4
2
4
3
W
0
2
9
2.25
W
0
1
12
6
L
Merlin
1
3
2
0.67
L
Athena
1
3
9
1.83
L
3
2
6
3
L
Jormungandr
dirty und13s
Jormungandr
1
5
5
0.7
W
Da Ji
jothe
Da Ji
9
4
3
2.63
W
Achilles
margad111
Achilles
1
2
6
2
W
Kukulkan
mkwolf69
Kukulkan
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,191
Damage
18,888
25,348
Taken
29,538
18,137
Mitigated
16,810
7,520
Healing
6,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
4,121
3,722
195
1,436
4,994
1,833
0
1,973
2,981
0
12,863
W
4,048
242
415
1,200
6,979
7,073
22
2,499
4,480
7,305
530
W
2,099
947
204
1,160
3,990
1,804
497
1,333
2,657
0
10,820
L
Merlin
2,753
128
786
617
3,724
999
0
841
2,781
7,914
0
L
Athena
2,239
625
454
1,188
7,782
7,021
0
3,450
4,222
2,543
0
L
5,120
463
0
1,535
6,373
4,341
0
3,860
2,408
0
10,738
L
Jormungandr
dirty und13s
Jormungandr
4,655
587
109
300
6,665
2,616
0
3,036
3,592
8,846
566
W
Da Ji
jothe
Da Ji
8,398
1,453
490
435
5,757
2,901
362
2,228
3,529
0
11,008
W
Achilles
margad111
Achilles
2,903
329
1,273
1,465
5,261
4,969
0
1,449
3,812
0
4,100
W
Kukulkan
mkwolf69
Kukulkan
9,743
1,361
301
577
3,361
1,390
180
1,906
1,455
24,234
755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,711
Gold Earned
30,852
71
Minions Killed
53
0
Camps Cleared
0
622,355
Distance Traveled
620,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,261
1,044
17
3
0
129,114
0
W
Ganesha
6,353
1,059
0
0
0
123,650
0
W
Ishtar
6,910
1,152
27
5
0
111,999
0
L
Merlin
5,394
899
8
1
0
102,529
0
L
Athena
6,290
1,048
0
0
0
144,099
0
L
Chaac
6,660
1,110
14
2
0
129,395
0
L
Jormungandr
6,247
1,041
14
2
0
115,741
0
W
Da Ji
7,812
1,302
4
1
0
121,867
0
W
Achilles
6,075
1,013
1
0
0
126,960
0
W
Kukulkan
7,561
1,260
39
7
0
137,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role