Player Matchup

Athena
Athena
Bronze IV
IcedWat3r
Athena
Bronze IV
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,583 MMR
Party 2
Izanami
Izanami
Bronze IV
Icedwat3rs
Izanami
Bronze IV
Level 91
God Stats
0W - 1L
1,591 SR
Queue Stats
3W - 9L
1,301 MMR
Party 2
Ymir
Ymir
Bronze IV
Kam1kaz316
Ymir
Bronze IV
Level 109
God Stats
0W - 4L
1,625 SR
Queue Stats
2W - 9L
1,178 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 102
1,572 SR
1,354 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,611 SR
1,327 MMR
Surtr
Surtr
Gold III
The_Death_Skull_
Surtr
Gold III
Level 145
God Stats
4W - 1L
1,513 SR
Queue Stats
66W - 60L
1,558 MMR
Party 1
Kukulkan
Kukulkan
Gold III
Trout081
Kukulkan
Gold III
Level 145
God Stats
33W - 27L
1,584 SR
Queue Stats
65W - 59L
1,545 MMR
Party 1
Atlas
Atlas
Silver III
bla_bla-92123
Atlas
Silver III
Level 89
God Stats
2W - 0L
1,736 SR
Queue Stats
28W - 31L
879 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
IcedWat3r
Athena
16
2 / 5 / 4
10,932
729
11,734
24,014
24,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Icedwat3rs
Izanami
17
5 / 5 / 1
12,018
801
13,104
13,870
5,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 6 / 6
10,363
691
7,447
20,163
19,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
JanusMulanChronosAchillesKumbhakarna

VS

Bans
ThothArtemisAnubisChironVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 8
12,599
840
16,726
24,533
21,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Trout081
Kukulkan
20
5 / 1 / 10
13,552
903
23,621
9,122
3,837
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 1 / 11
12,265
818
11,885
17,822
20,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
7
Kills
16
16
Deaths
7
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Athena
IcedWat3r
Athena
2
5
4
0.8
L
Izanami
Icedwat3rs
Izanami
5
5
1
1.1
L
0
6
6
0.5
W
6
5
8
2
W
Kukulkan
Trout081
Kukulkan
5
1
10
10
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,285
Damage
52,232
58,047
Taken
51,477
49,164
Mitigated
45,883
8,711
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
IcedWat3r
Athena
11,734
2,068
74
4,247
24,014
24,371
0
11,058
11,443
35,082
848
L
Izanami
Icedwat3rs
Izanami
13,104
9,474
0
2,366
13,870
5,617
893
9,056
4,251
0
54,184
L
7,447
640
716
1,308
20,163
19,176
90
14,684
4,803
21,452
0
W
16,726
5,463
121
5,299
24,533
21,624
467
9,647
14,134
1,602
32,813
W
Kukulkan
Trout081
Kukulkan
23,621
562
566
1,813
9,122
3,837
1,642
2,035
6,967
86,439
667
W
11,885
3,561
0
2,862
17,822
20,422
1,683
6,010
11,455
26,720
238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,313
Gold Earned
38,416
164
Minions Killed
176
0
Camps Cleared
0
735,332
Distance Traveled
851,394
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,932
729
56
4
0
266,758
2
L
Izanami
12,018
801
79
5
0
235,831
4
L
Ymir
10,363
691
29
2
0
232,743
0
W
Surtr
12,599
840
33
2
0
274,449
0
W
Kukulkan
13,552
903
116
8
0
293,482
3
W
Atlas
12,265
818
27
2
0
283,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role