Player Matchup

Nut
Nut
 
Nut
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Elkghost
Vulcan
Level 89
God Stats
1W - 2L
1,491 SR
Queue Stats
29W - 32L
1,455 Elo+
Party 2
Hel
Hel
Il_Mitico_Gandhi
Hel
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 230L
1,484 Elo+
Solo
Achilles
Achilles
Kuzakii
Achilles
Level 105
God Stats
6W - 2L
1,809 SR
Queue Stats
48W - 34L
1,540 Elo+
Party 2
Bakasura
Bakasura
Kôtohime
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,494 Elo+
Party 2
Team Averages
Level 116
1,560 SR
1,495 Elo+

VS

Team Averages
Level 153
1,435 SR
1,520 Elo+
Cupid
Cupid
BsmiterB
Cupid
Level 164
God Stats
7W - 12L
1,364 SR
Queue Stats
700W - 645L
1,531 Elo+
Party 3
Agni
Agni
Evanescence2
Agni
Level 188
God Stats
13W - 8L
1,641 SR
Queue Stats
315W - 319L
1,509 Elo+
Party 3
Hercules
Hercules
JOTAS2000
Hercules
Level 109
God Stats
4W - 8L
1,344 SR
Queue Stats
32W - 29L
1,496 Elo+
Party 1
Yemoja
Yemoja
Wisdom0fRage
Yemoja
Level 176
God Stats
9W - 10L
1,327 SR
Queue Stats
421W - 379L
1,558 Elo+
Solo
Ratatoskr
Ratatoskr
pedromoratt
Ratatoskr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
3 / 5 / 1
6,730
561
10,931
8,846
2,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Elkghost
Vulcan
10
0 / 4 / 0
5,665
472
2,634
6,160
1,580
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 4 / 0
5,690
474
5,138
10,306
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Achilles
Kuzakii
Achilles
11
1 / 2 / 1
6,089
507
6,389
10,786
7,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Kôtohime
Bakasura
10
0 / 3 / 0
5,502
459
1,493
9,287
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BsmiterB
Cupid
12
0 / 2 / 8
6,599
550
5,957
10,944
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

13
2 / 0 / 3
7,820
652
4,324
4,209
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
JOTAS2000
Hercules
14
3 / 0 / 1
7,875
656
5,914
8,902
4,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
12
4 / 1 / 4
6,368
531
6,301
10,862
9,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
pedromoratt
Ratatoskr
13
9 / 1 / 2
7,812
651
5,855
7,747
2,313
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
18
18
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
3
5
1
0.7
W
Cupid
BsmiterB
Cupid
0
2
8
2
L
Vulcan
Elkghost
Vulcan
0
4
0
0
W
2
0
3
3.5
L
0
4
0
0
W
Hercules
JOTAS2000
Hercules
3
0
1
3.5
L
Achilles
Kuzakii
Achilles
1
2
1
0.75
L
Bakasura
Kôtohime
Bakasura
0
3
0
0
W
Yemoja
4
1
4
6
W
Ratatoskr
pedromoratt
Ratatoskr
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,585
Damage
28,351
45,385
Taken
42,664
17,974
Mitigated
20,389
16,202
Healing
17,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
10,931
8,594
0
2,523
8,846
2,918
0
2,673
6,173
0
48,382
W
Cupid
BsmiterB
Cupid
5,957
3,628
305
4,843
10,944
3,316
18
0
10,944
0
41,354
L
Vulcan
Elkghost
Vulcan
2,634
0
0
1,048
6,160
1,580
0
3,266
2,894
32,955
0
W
4,324
332
0
831
4,209
1,237
315
2,033
2,105
55,528
1,613
L
5,138
372
0
4,803
10,306
2,997
0
0
9,825
29,865
0
W
Hercules
JOTAS2000
Hercules
5,914
1,933
0
3,484
8,902
4,372
0
4,272
4,042
0
57,094
L
Achilles
Kuzakii
Achilles
6,389
1,041
0
3,352
10,786
7,664
0
3,268
7,518
0
20,615
L
Bakasura
Kôtohime
Bakasura
1,493
900
0
4,476
9,287
2,815
0
1,418
7,869
0
28,182
W
Yemoja
6,301
1,641
2,087
2,612
10,862
9,151
13
0
10,862
20,909
0
W
Ratatoskr
pedromoratt
Ratatoskr
5,855
1,157
0
3,304
7,747
2,313
0
869
6,666
0
48,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,676
Gold Earned
36,474
310
Minions Killed
423
0
Camps Cleared
0
1,177,378
Distance Traveled
1,214,089
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,730
561
79
7
0
202,620
0
W
Cupid
6,599
550
78
7
0
207,031
0
L
Vulcan
5,665
472
65
5
0
226,615
0
W
Agni
7,820
652
126
11
0
238,891
0
L
Hel
5,690
474
61
5
0
229,747
1
W
Hercules
7,875
656
104
9
0
251,409
0
L
Achilles
6,089
507
32
3
0
242,192
3
L
Bakasura
5,502
459
73
6
0
276,204
0
W
Yemoja
6,368
531
32
3
0
227,425
3
W
Ratatoskr
7,812
651
83
7
0
289,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role