Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
AyeLowkeyLoki
Susano
Level 178
God Stats
8W - 13L
1,414 SR
Queue Stats
396W - 382L
1,491 Elo+
Solo
Serqet
Serqet
Instamadness
Serqet
Level 159
God Stats
0W - 3L
1,186 SR
Queue Stats
167W - 164L
1,517 Elo+
Party 3
Yemoja
Yemoja
TenderMuffin
Yemoja
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 303L
1,508 Elo+
Solo
Danzaburou
Danzaburou
Thorax517
Danzaburou
Level 159
God Stats
3W - 2L
1,610 SR
Queue Stats
121W - 122L
1,525 Elo+
Party 3
Team Averages
Level 157
1,442 SR
1,508 Elo+

VS

Team Averages
Level 124
1,394 SR
1,511 Elo+
Ishtar
Ishtar
BurningHarmony
Ishtar
Level 148
God Stats
5W - 3L
1,500 SR
Queue Stats
194W - 187L
1,469 Elo+
Solo
Yemoja
Yemoja
Insp Caulk
Yemoja
Level 122
God Stats
1W - 0L
1,236 SR
Queue Stats
55W - 57L
1,486 Elo+
Party 2
Yu Huang
Yu Huang
LameGame71
Yu Huang
Level 158
God Stats
2W - 4L
1,339 SR
Queue Stats
129W - 122L
1,544 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lumpleton
Ah Muzen Cab
Level 146
God Stats
2W - 3L
1,346 SR
Queue Stats
179W - 154L
1,520 Elo+
Party 1
Surtr
Surtr
adhdpenguin813
Surtr
Level 47
God Stats
4W - 1L
1,549 SR
Queue Stats
104W - 90L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
4 / 3 / 3
7,916
792
15,627
7,305
2,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 2
6,480
648
5,686
8,096
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
14
3 / 2 / 4
7,782
778
6,224
12,490
11,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
13
0 / 4 / 6
7,650
765
3,353
13,307
10,175
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Thorax517
Danzaburou
15
2 / 5 / 4
8,832
883
12,527
11,688
4,230
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 8
8,174
817
8,100
8,034
2,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Insp Caulk
Yemoja
15
3 / 1 / 11
9,107
911
5,407
10,434
6,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
LameGame71
Yu Huang
15
2 / 2 / 10
8,457
846
12,710
7,647
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Lumpleton
Ah Muzen Cab
16
5 / 1 / 9
8,787
879
12,611
11,307
4,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 2 / 10
8,780
878
10,379
12,356
9,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
9
Kills
18
18
Deaths
9
19
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
3
3
1.83
L
0
4
2
0.25
W
3
3
8
2.33
W
Yemoja
Insp Caulk
Yemoja
3
1
11
8.5
L
Serqet
3
2
4
2.5
W
Yu Huang
LameGame71
Yu Huang
2
2
10
3.5
W
Ah Muzen Cab
Lumpleton
Ah Muzen Cab
5
1
9
9.5
L
Yemoja
0
4
6
0.75
L
Danzaburou
Thorax517
Danzaburou
2
5
4
0.8
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,417
Damage
49,207
52,886
Taken
49,778
31,752
Mitigated
25,793
18,297
Healing
22,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
15,627
218
338
729
7,305
2,716
0
2,092
5,054
32,251
932
L
5,686
330
777
983
8,096
2,697
0
2,108
5,662
0
13,276
W
8,100
4,768
0
869
8,034
2,585
107
3,416
4,390
0
15,673
W
Yemoja
Insp Caulk
Yemoja
5,407
436
10,495
5,456
10,434
6,809
164
4,728
5,706
14,527
829
L
Serqet
6,224
661
1,017
1,695
12,490
11,934
0
3,700
8,468
0
9,067
W
Yu Huang
LameGame71
Yu Huang
12,710
643
1,122
1,052
7,647
2,540
333
2,562
4,959
23,730
863
W
Ah Muzen Cab
Lumpleton
Ah Muzen Cab
12,611
5,763
758
2,160
11,307
4,019
2,261
5,404
5,675
0
35,072
L
Yemoja
3,353
481
7,262
3,601
13,307
10,175
0
4,459
8,480
7,512
0
L
Danzaburou
Thorax517
Danzaburou
12,527
4,023
214
1,681
11,688
4,230
0
5,575
5,821
0
35,991
W
10,379
2,918
248
763
12,356
9,840
54
2,739
9,437
3,291
12,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,660
Gold Earned
43,305
154
Minions Killed
128
0
Camps Cleared
0
881,745
Distance Traveled
967,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,916
792
40
4
0
192,545
0
L
Susano
6,480
648
10
1
0
162,046
0
W
Ishtar
8,174
817
24
2
0
165,467
0
W
Yemoja
9,107
911
23
2
0
196,961
0
L
Serqet
7,782
778
23
2
0
209,883
0
W
Yu Huang
8,457
846
26
3
0
198,436
0
W
Ah Muzen Cab
8,787
879
45
5
0
199,777
0
L
Yemoja
7,650
765
15
2
0
149,164
0
L
Danzaburou
8,832
883
66
7
0
168,107
0
W
Surtr
8,780
878
10
1
0
207,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role