Player Matchup

Artemis
Artemis
Bronze III
Daybien
Artemis
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,404 MMR
Party 1
Mercury
Mercury
Gold IV
Dextroxitohero
Mercury
Gold IV
Level 169
God Stats
2W - 2L
1,670 SR
Queue Stats
72W - 81L
1,420 MMR
Solo
Ares
Ares
Bronze III
Relrisque
Ares
Bronze III
Level 102
God Stats
0W - 2L
1,496 SR
Queue Stats
8W - 14L
1,343 MMR
Party 1
Merlin
Merlin
Gold IV
TheMagicsound
Merlin
Gold IV
Level 144
God Stats
6W - 5L
1,558 SR
Queue Stats
43W - 45L
1,446 MMR
Solo
Cerberus
Cerberus
Gold V
j2xclusive525
Cerberus
Gold V
Level 156
God Stats
23W - 27L
1,465 SR
Queue Stats
630W - 657L
1,411 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,538 SR
1,405 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 171
1,468 SR
1,438 MMR
Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 268
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
Canvercell
Hachiman
Gold IV
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 273L
1,433 MMR
Solo
King Arthur
King Arthur
Silver I
MoonlightBoy65
King Arthur
Silver I
Level 125
God Stats
2W - 2L
1,560 SR
Queue Stats
35W - 38L
1,402 MMR
Solo
Terra
Terra
Gold IV
Pierix12
Terra
Gold IV
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 161L
1,418 MMR
Solo
Neith
Neith
Gold III
tanquefelino
Neith
Gold III
Level 152
God Stats
1W - 2L
1,283 SR
Queue Stats
226W - 225L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Daybien
Artemis
8
0 / 3 / 1
4,647
465
5,176
7,143
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 3 / 1
5,139
514
2,732
10,468
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
8
1 / 3 / 0
5,090
509
3,970
10,593
6,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
0 / 1 / 0
5,547
555
3,401
5,235
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cerberus
j2xclusive525
Cerberus
10
1 / 2 / 0
5,617
562
3,816
9,581
8,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CthulhuAchillesAwilixEsetKuzenbo

VS

Bans
SkadiMartichorasMaman BrigitteCu ChulainnKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 1 / 4
5,695
570
3,506
8,232
2,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hachiman
Canvercell
Hachiman
11
5 / 0 / 2
5,915
592
9,712
6,248
1,978
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
MoonlightBoy65
King Arthur
9
1 / 1 / 0
5,517
552
5,831
8,514
5,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
Pierix12
Terra
10
1 / 0 / 5
5,828
583
4,459
9,187
6,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 0 / 3
6,819
682
5,639
4,852
1,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
12
12
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
1
4
4
W
Hachiman
Canvercell
Hachiman
5
0
2
6
L
Artemis
Daybien
Artemis
0
3
1
0.17
L
0
3
1
0.17
W
King Arthur
MoonlightBoy65
King Arthur
1
1
0
1
W
Terra
Pierix12
Terra
1
0
5
3.5
L
Ares
1
3
0
0.33
L
0
1
0
0
L
Cerberus
j2xclusive525
Cerberus
1
2
0
0.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,095
Damage
29,147
43,020
Taken
37,033
21,308
Mitigated
18,484
12,443
Healing
16,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,506
1,090
0
5,547
8,232
2,998
0
1,493
6,739
0
39,582
W
Hachiman
Canvercell
Hachiman
9,712
5,046
0
2,900
6,248
1,978
0
1,023
5,225
0
46,856
L
Artemis
Daybien
Artemis
5,176
2,163
0
1,786
7,143
2,345
0
2,166
4,977
0
28,504
L
2,732
575
0
4,642
10,468
2,912
0
447
10,021
0
40,260
W
King Arthur
MoonlightBoy65
King Arthur
5,831
1,191
0
1,607
8,514
5,446
0
2,896
5,618
0
31,325
W
Terra
Pierix12
Terra
4,459
502
952
3,665
9,187
6,560
0
2,811
6,376
16,618
0
L
Ares
3,970
503
0
2,252
10,593
6,219
0
1,846
8,747
12,137
1,362
L
3,401
243
0
774
5,235
1,628
0
0
5,235
37,287
733
L
Cerberus
j2xclusive525
Cerberus
3,816
415
0
2,989
9,581
8,204
0
0
9,581
32,043
2,463
W
5,639
1,439
0
1,896
4,852
1,502
282
2,366
2,486
0
51,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,040
Gold Earned
29,774
284
Minions Killed
309
0
Camps Cleared
0
1,019,508
Distance Traveled
1,052,395
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,695
570
64
6
0
235,178
0
W
Hachiman
5,915
592
76
8
0
187,310
0
L
Artemis
4,647
465
37
4
0
185,884
0
L
Mercury
5,139
514
74
7
0
244,880
0
W
King Arthur
5,517
552
49
5
0
209,755
2
W
Terra
5,828
583
22
2
0
220,051
2
L
Ares
5,090
509
23
2
0
198,044
2
L
Merlin
5,547
555
78
8
0
203,728
4
L
Cerberus
5,617
562
72
7
0
186,972
0
W
Neith
6,819
682
98
10
0
200,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role