Player Matchup

Ra
Ra
ArrancaHuev0s
Ra
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 26L
1,122 Elo+
Party 2
Scylla
Scylla
Jackesparrou379
Scylla
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,051 Elo+
Party 2
Serqet
Serqet
LuisPuente
Serqet
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
28W - 40L
1,062 Elo+
Party 2
Hachiman
Hachiman
SapoSwok
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
xXMANOLITOXx69
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,081 Elo+
Party 2
Team Averages
Level 39
1,500 SR
1,163 Elo+

VS

Team Averages
Level 111
1,636 SR
1,525 Elo+
Hercules
Hercules
Desena408
Hercules
Level 72
God Stats
2W - 0L
1,716 SR
Queue Stats
25W - 16L
1,566 Elo+
Party 1
Anubis
Anubis
HungarianTemplar
Anubis
Level 82
God Stats
30W - 29L
1,403 SR
Queue Stats
316W - 304L
1,470 Elo+
Solo
Ullr
Ullr
SN0WMANS
Ullr
Level 105
God Stats
13W - 5L
1,681 SR
Queue Stats
30W - 18L
1,621 Elo+
Solo
Fenrir
Fenrir
oPanduh
Fenrir
Level 183
God Stats
5W - 0L
1,851 SR
Queue Stats
226W - 221L
1,505 Elo+
Party 1
Ymir
Ymir
spamuel7
Ymir
Level 115
God Stats
100W - 83L
1,531 SR
Queue Stats
128W - 129L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
6,120
471
9,539
8,728
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 0
6,183
476
3,154
6,455
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
LuisPuente
Serqet
10
1 / 2 / 4
6,272
482
2,425
10,221
6,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
SapoSwok
Hachiman
10
1 / 6 / 2
5,622
432
3,924
8,310
1,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
xXMANOLITOXx69
Sun Wukong
12
2 / 3 / 0
6,923
533
5,699
11,560
6,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Desena408
Hercules
12
1 / 2 / 4
6,953
535
5,360
10,452
8,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
6 / 1 / 2
8,232
633
6,511
8,394
3,668
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
13
4 / 2 / 7
7,990
615
8,428
7,201
2,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
oPanduh
Fenrir
14
9 / 0 / 5
8,224
633
7,600
11,082
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
3 / 2 / 8
7,421
571
4,096
10,262
6,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
7
Kills
23
23
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Hercules
Desena408
Hercules
1
2
4
1.5
W
6
1
2
7
L
1
6
0
0.17
L
Serqet
LuisPuente
Serqet
1
2
4
1.5
W
Ullr
4
2
7
3.75
L
Hachiman
SapoSwok
Hachiman
1
6
2
0.33
W
Fenrir
oPanduh
Fenrir
9
0
5
11.5
W
Ymir
3
2
8
3.5
L
Sun Wukong
xXMANOLITOXx69
Sun Wukong
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,741
Damage
31,995
45,274
Taken
47,391
18,731
Mitigated
25,422
9,698
Healing
20,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,539
969
283
2,292
8,728
2,128
0
816
7,879
40,531
249
W
Hercules
Desena408
Hercules
5,360
868
0
5,328
10,452
8,637
362
1,542
8,764
0
40,288
W
6,511
51
0
4,010
8,394
3,668
1,102
3,885
4,434
55,506
1,465
L
3,154
505
0
500
6,455
1,398
0
2,785
3,628
33,742
0
L
Serqet
LuisPuente
Serqet
2,425
714
0
1,643
10,221
6,362
0
3,022
7,113
0
19,473
W
Ullr
8,428
3,210
0
1,892
7,201
2,333
1,280
1,368
5,734
0
54,911
L
Hachiman
SapoSwok
Hachiman
3,924
2,567
0
1,362
8,310
1,844
0
2,182
6,128
0
27,841
W
Fenrir
oPanduh
Fenrir
7,600
1,630
0
5,225
11,082
4,152
0
3,860
7,082
0
56,185
W
Ymir
4,096
912
253
3,784
10,262
6,632
236
1,766
8,419
20,761
700
L
Sun Wukong
xXMANOLITOXx69
Sun Wukong
5,699
556
0
3,618
11,560
6,999
0
1,350
9,624
0
42,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,120
Gold Earned
38,820
301
Minions Killed
400
0
Camps Cleared
0
1,320,402
Distance Traveled
1,281,410
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,120
471
68
5
0
281,318
1
W
Hercules
6,953
535
67
5
0
238,146
2
W
Anubis
8,232
633
106
8
0
247,186
2
L
Scylla
6,183
476
63
5
0
245,920
2
L
Serqet
6,272
482
33
3
0
281,500
5
W
Ullr
7,990
615
106
8
0
249,639
2
L
Hachiman
5,622
432
48
4
0
248,347
0
W
Fenrir
8,224
633
96
7
0
302,888
0
W
Ymir
7,421
571
25
2
0
243,551
1
L
Sun Wukong
6,923
533
89
7
0
263,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role