Player Matchup

Bellona
Bellona
BurningTurtle
Bellona
Level 157
God Stats
7W - 3L
1,549 SR
Queue Stats
230W - 182L
1,548 Elo+
Party 1
Susano
Susano
IronFistAlex
Susano
Level 43
God Stats
11W - 6L
1,659 SR
Queue Stats
49W - 38L
1,603 Elo+
Solo
Aphrodite
Aphrodite
N0vaLegend
Aphrodite
Level 139
God Stats
19W - 8L
1,603 SR
Queue Stats
230W - 182L
1,548 Elo+
Party 1
Ullr
Ullr
TobiramaFlo
Ullr
Level 25
God Stats
4W - 3L
1,536 SR
Queue Stats
71W - 55L
1,516 Elo+
Party 2
Janus
Janus
iSmokedYou420-
Janus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 47L
1,512 Elo+
Party 2
Team Averages
Level 98
1,569 SR
1,545 Elo+

VS

Team Averages
Level 109
1,591 SR
1,547 Elo+
Janus
Janus
Compti
Janus
Level 126
God Stats
1W - 5L
1,378 SR
Queue Stats
81W - 82L
1,546 Elo+
Party 4
Ra
Ra
Jpageyy
Ra
Level 126
God Stats
3W - 5L
1,380 SR
Queue Stats
85W - 88L
1,523 Elo+
Party 4
Danzaburou
Danzaburou
PunchedEmperor
Danzaburou
Level 140
God Stats
5W - 9L
1,504 SR
Queue Stats
275W - 233L
1,567 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SamadAlHayadi
Kumbhakarna
Level 46
God Stats
9W - 8L
1,963 SR
Queue Stats
225W - 189L
1,568 Elo+
Party 3
King Arthur
King Arthur
kingstigs
King Arthur
Level 107
God Stats
6W - 3L
1,731 SR
Queue Stats
72W - 79L
1,531 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
3 / 2 / 3
8,644
617
12,787
18,087
20,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
14
5 / 0 / 3
7,806
558
4,711
9,960
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
N0vaLegend
Aphrodite
10
2 / 0 / 3
6,562
469
2,648
5,356
3,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 4
7,330
524
6,192
12,331
3,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 5
7,614
544
6,943
4,934
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Compti
Janus
13
0 / 3 / 1
6,455
461
3,044
8,949
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 1 / 0
7,646
546
5,815
6,226
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PunchedEmperor
Danzaburou
9
1 / 3 / 2
5,911
422
6,404
6,629
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
SamadAlHayadi
Kumbhakarna
8
2 / 1 / 1
5,797
414
2,703
9,891
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
kingstigs
King Arthur
13
2 / 4 / 0
7,520
537
11,178
17,768
14,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
12
Kills
5
5
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
3
2
3
2.25
L
Janus
Compti
Janus
0
3
1
0.17
W
Susano
5
0
3
6.5
L
0
1
0
0
W
Aphrodite
N0vaLegend
Aphrodite
2
0
3
3.5
L
Danzaburou
PunchedEmperor
Danzaburou
1
3
2
0.67
L
Kumbhakarna
SamadAlHayadi
Kumbhakarna
2
1
1
2.5
W
0
3
4
0.67
W
2
0
5
4.5
L
King Arthur
kingstigs
King Arthur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,281
Damage
29,144
50,668
Taken
49,463
32,377
Mitigated
26,407
23,290
Healing
16,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
12,787
5,822
0
6,795
18,087
20,959
0
2,335
15,752
2,379
57,021
L
Janus
Compti
Janus
3,044
0
0
3,784
8,949
2,671
0
1,292
7,497
50,796
0
W
Susano
4,711
1,116
0
4,961
9,960
2,976
0
2,800
7,083
0
52,081
L
5,815
236
742
2,231
6,226
1,912
0
1,626
4,490
70,971
0
W
Aphrodite
N0vaLegend
Aphrodite
2,648
423
3,258
3,799
5,356
3,144
0
2,010
3,300
9,587
0
L
Danzaburou
PunchedEmperor
Danzaburou
6,404
2,800
0
2,620
6,629
1,811
0
2,371
4,098
0
37,543
L
Kumbhakarna
SamadAlHayadi
Kumbhakarna
2,703
953
0
2,341
9,891
5,251
0
2,859
6,888
12,067
0
W
6,192
2,273
0
3,573
12,331
3,781
0
3,192
9,139
0
56,176
W
6,943
456
0
904
4,934
1,517
0
1,372
3,521
63,474
1,246
L
King Arthur
kingstigs
King Arthur
11,178
846
0
4,958
17,768
14,762
0
1,582
16,149
0
54,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,956
Gold Earned
33,329
436
Minions Killed
394
0
Camps Cleared
0
1,480,315
Distance Traveled
1,374,605
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,644
617
112
8
0
280,389
3
L
Janus
6,455
461
100
7
0
312,640
2
W
Susano
7,806
558
90
6
0
338,568
0
L
Ra
7,646
546
146
10
0
318,012
1
W
Aphrodite
6,562
469
17
1
0
284,842
3
L
Danzaburou
5,911
422
42
3
0
210,911
0
L
Kumbhakarna
5,797
414
12
1
0
239,982
2
W
Ullr
7,330
524
96
7
0
256,858
1
W
Janus
7,614
544
121
9
0
319,658
0
L
King Arthur
7,520
537
94
7
0
293,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role