Player Matchup

Bacchus
Bacchus
AngelLaMaquinaPR
Bacchus
Level 139
God Stats
146W - 192L
1,416 SR
Queue Stats
196W - 279L
1,403 Elo+
Party 2
Mercury
Mercury
DarkLord-Smoke_
Mercury
Level 114
God Stats
0W - 2L
1,285 SR
Queue Stats
124W - 200L
1,344 Elo+
Party 2
Surtr
Surtr
IamTheApHA
Surtr
Level 76
God Stats
24W - 22L
1,560 SR
Queue Stats
264W - 247L
1,470 Elo+
Party 3
Eset
Eset
Thesillysalmon
Eset
Level 121
God Stats
6W - 7L
1,542 SR
Queue Stats
213W - 191L
1,494 Elo+
Party 3
Anhur
Anhur
YoungHoudini_PR
Anhur
Level 119
God Stats
6W - 10L
1,660 SR
Queue Stats
107W - 139L
1,366 Elo+
Party 2
Team Averages
Level 114
1,493 SR
1,415 Elo+

VS

Team Averages
Level 64
1,508 SR
1,416 Elo+
Xing Tian
Xing Tian
BloodPittPC
Xing Tian
Level 60
God Stats
3W - 8L
1,556 SR
Queue Stats
23W - 28L
1,442 Elo+
Solo
Charybdis
Charybdis
Dizurv
Charybdis
Level 26
God Stats
1W - 2L
1,474 SR
Queue Stats
4W - 8L
1,273 Elo+
Party 1
Thanatos
Thanatos
MobKorleone
Thanatos
Level 16
God Stats
6W - 15L
1,209 SR
Queue Stats
32W - 55L
1,388 Elo+
Party 1
Anubis
Anubis
YourTypicalGoon
Anubis
Level 111
God Stats
5W - 3L
1,675 SR
Queue Stats
93W - 65L
1,442 Elo+
Party 1
Poseidon
Poseidon
sinfwul
Poseidon
Level 105
God Stats
7W - 6L
1,628 SR
Queue Stats
138W - 151L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 7
7,478
499
7,032
20,481
13,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 6 / 6
7,793
520
4,035
12,130
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
13
3 / 7 / 1
7,565
504
5,642
15,068
9,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 4 / 4
8,931
595
8,813
9,782
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
6 / 4 / 5
8,411
561
9,215
9,418
2,409
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BloodPittPC
Xing Tian
12
3 / 3 / 8
8,340
556
9,061
13,273
10,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Dizurv
Charybdis
11
0 / 7 / 9
6,831
455
12,508
12,136
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
MobKorleone
Thanatos
13
0 / 2 / 5
6,999
467
2,865
11,001
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
17 / 3 / 1
11,189
746
15,626
10,074
4,864
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Poseidon
sinfwul
Poseidon
16
6 / 3 / 0
9,657
644
9,722
9,108
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
49
18
Kills
26
26
Deaths
18
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
W
Xing Tian
BloodPittPC
Xing Tian
3
3
8
2.33
L
3
6
6
1
W
Charybdis
Dizurv
Charybdis
0
7
9
0.64
L
Surtr
3
7
1
0.5
W
Thanatos
MobKorleone
Thanatos
0
2
5
1.25
L
4
4
4
1.5
L
6
4
5
2.13
W
17
3
1
5.83
W
Poseidon
sinfwul
Poseidon
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,737
Damage
49,782
66,879
Taken
55,592
31,807
Mitigated
24,698
14,481
Healing
17,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,032
612
0
5,787
20,481
13,682
0
9,935
10,546
22,086
1,762
W
Xing Tian
BloodPittPC
Xing Tian
9,061
901
0
3,106
13,273
10,172
0
2,374
10,756
28,566
1,136
L
4,035
1,452
0
730
12,130
3,784
0
5,244
6,744
0
38,367
W
Charybdis
Dizurv
Charybdis
12,508
5,943
0
1,842
12,136
3,408
589
3,787
8,309
0
38,738
L
Surtr
5,642
2,157
0
4,708
15,068
9,149
105
6,170
8,756
262
38,795
W
Thanatos
MobKorleone
Thanatos
2,865
427
0
6,701
11,001
4,045
0
2,412
8,445
0
47,363
L
8,813
537
229
1,142
9,782
2,783
821
6,973
2,305
57,099
0
L
9,215
5,839
0
1,885
9,418
2,409
270
4,659
4,759
0
50,831
W
15,626
741
90
4,648
10,074
4,864
690
1,736
8,035
60,259
2,665
W
Poseidon
sinfwul
Poseidon
9,722
1,495
0
662
9,108
2,209
724
4,675
3,923
67,671
1,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,178
Gold Earned
43,016
349
Minions Killed
401
0
Camps Cleared
0
1,461,918
Distance Traveled
1,426,796
20
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,478
499
22
1
0
277,816
10
W
Xing Tian
8,340
556
40
3
0
294,314
0
L
Mercury
7,793
520
70
5
0
307,522
3
W
Charybdis
6,831
455
52
3
0
263,014
0
L
Surtr
7,565
504
64
4
0
322,466
5
W
Thanatos
6,999
467
69
5
0
312,375
0
L
Eset
8,931
595
108
7
0
298,991
2
L
Anhur
8,411
561
85
6
0
255,123
0
W
Anubis
11,189
746
103
7
0
241,116
0
W
Poseidon
9,657
644
137
9
0
315,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role