Player Matchup

Mulan
Mulan
Gold V
ACG1k
Mulan
Gold V
Level 114
God Stats
7W - 2L
1,513 SR
Queue Stats
217W - 223L
1,372 MMR
Solo
Skadi
Skadi
Gold II
EvBrownie
Skadi
Gold II
Level 120
God Stats
15W - 16L
1,518 SR
Queue Stats
215W - 228L
1,516 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
MaceWinduMofo
Kuzenbo
Gold II
Level 167
God Stats
2W - 1L
1,588 SR
Queue Stats
93W - 95L
1,435 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
Oretalp
Ratatoskr
Silver III
Level 97
God Stats
13W - 9L
1,515 SR
Queue Stats
13W - 13L
1,394 MMR
Solo
Nu Wa
Nu Wa
Gold IV
avengexlife
Nu Wa
Gold IV
Level 161
God Stats
59W - 38L
1,632 SR
Queue Stats
238W - 248L
1,472 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,553 SR
1,438 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,485 SR
1,438 MMR
Pele
Pele
Gold IV
ADCorfaq
Pele
Gold IV
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,464 MMR
Solo
King Arthur
King Arthur
Silver I
Biblical
King Arthur
Silver I
Level 159
God Stats
3W - 3L
1,421 SR
Queue Stats
31W - 39L
1,359 MMR
Solo
Danzaburou
Danzaburou
Silver I
BluXorcist
Danzaburou
Silver I
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 96L
1,325 MMR
Party 1
Janus
Janus
Bronze III
Gamiirok
Janus
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,513 MMR
Party 1
Ganesha
Ganesha
Gold IV
SakonShima
Ganesha
Gold IV
Level 133
God Stats
7W - 12L
1,506 SR
Queue Stats
42W - 45L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ACG1k
Mulan
17
6 / 0 / 7
11,312
665
11,590
14,880
15,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
EvBrownie
Skadi
17
10 / 4 / 5
10,972
645
10,627
8,886
3,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
14
4 / 1 / 15
10,042
591
7,851
14,636
16,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ratatoskr
Oretalp
Ratatoskr
17
12 / 0 / 10
10,996
647
13,730
9,884
3,721
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 1 / 16
10,888
640
16,978
5,051
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MedusaKumbhakarnaHeraAo Kuang

VS

Bans
CharybdisArtemisAthenaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
3 / 8 / 0
7,467
439
5,925
16,208
5,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Biblical
King Arthur
13
1 / 6 / 0
7,928
466
7,281
19,558
13,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
BluXorcist
Danzaburou
11
0 / 7 / 1
7,360
433
3,813
11,757
3,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Gamiirok
Janus
12
2 / 7 / 1
7,478
440
4,481
10,076
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
SakonShima
Ganesha
10
0 / 8 / 4
7,139
420
3,573
18,157
13,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
12
36
Kills
6
6
Deaths
36
53
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
ACG1k
Mulan
6
0
7
9.5
L
Pele
3
8
0
0.38
L
King Arthur
Biblical
King Arthur
1
6
0
0.17
L
Danzaburou
BluXorcist
Danzaburou
0
7
1
0.07
W
Skadi
EvBrownie
Skadi
10
4
5
3.13
L
Janus
Gamiirok
Janus
2
7
1
0.36
W
Kuzenbo
4
1
15
11.5
W
Ratatoskr
Oretalp
Ratatoskr
12
0
10
17
L
Ganesha
SakonShima
Ganesha
0
8
4
0.25
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,776
Damage
25,073
53,337
Taken
75,756
40,294
Mitigated
39,601
18,596
Healing
9,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
ACG1k
Mulan
11,590
1,473
0
5,646
14,880
15,384
72
1,519
13,323
0
79,806
L
Pele
5,925
1,382
0
1,995
16,208
5,835
0
3,621
12,128
0
57,939
L
King Arthur
Biblical
King Arthur
7,281
459
0
3,210
19,558
13,403
0
3,499
15,767
0
52,710
L
Danzaburou
BluXorcist
Danzaburou
3,813
1,139
0
1,047
11,757
3,469
0
3,759
7,808
0
49,662
W
Skadi
EvBrownie
Skadi
10,627
5,093
0
1,892
8,886
3,022
4,878
1,874
6,976
0
81,173
L
Janus
Gamiirok
Janus
4,481
295
0
654
10,076
2,900
0
4,476
5,258
43,850
0
W
Kuzenbo
7,851
2,854
0
4,413
14,636
16,619
99
4,171
10,230
21,505
2,048
W
Ratatoskr
Oretalp
Ratatoskr
13,730
2,414
0
4,974
9,884
3,721
558
2,160
7,710
0
76,110
L
Ganesha
SakonShima
Ganesha
3,573
448
0
2,123
18,157
13,994
0
7,233
10,509
23,178
0
W
16,978
3,107
0
1,671
5,051
1,548
2,186
734
4,261
82,817
401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,210
Gold Earned
37,372
518
Minions Killed
388
0
Camps Cleared
0
1,811,495
Distance Traveled
1,461,646
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,312
665
128
8
0
358,409
3
L
Pele
7,467
439
103
6
0
289,761
4
L
King Arthur
7,928
466
70
4
0
281,271
0
L
Danzaburou
7,360
433
113
7
0
313,101
2
W
Skadi
10,972
645
116
7
0
316,354
5
L
Janus
7,478
440
94
6
0
299,751
0
W
Kuzenbo
10,042
591
30
2
0
364,346
2
W
Ratatoskr
10,996
647
100
6
0
433,255
0
L
Ganesha
7,139
420
8
0
0
277,762
3
W
Nu Wa
10,888
640
144
8
0
339,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role