Player Matchup

Achilles
Achilles
CRIktomi
Achilles
Level 123
God Stats
2W - 0L
1,590 SR
Queue Stats
54W - 37L
1,547 Elo+
Solo
Cerberus
Cerberus
CosmicKiryn
Cerberus
Level 124
God Stats
3W - 2L
1,223 SR
Queue Stats
376W - 388L
1,404 Elo+
Solo
Anubis
Anubis
MenstrualGeyser
Anubis
Level 156
God Stats
9W - 17L
1,361 SR
Queue Stats
1,853W - 1,899L
1,447 Elo+
Solo
Ymir
Ymir
Supliluliuma
Ymir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 89L
1,427 Elo+
Solo
Merlin
Merlin
atamarmion
Merlin
Level 45
God Stats
10W - 2L
1,640 SR
Queue Stats
168W - 204L
1,450 Elo+
Solo
Team Averages
Level 110
1,463 SR
1,455 Elo+

VS

Team Averages
Level 92
1,435 SR
1,370 Elo+
King Arthur
King Arthur
 
King Arthur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Albatross9386
Skadi
Level 129
God Stats
1W - 1L
1,702 SR
Queue Stats
203W - 200L
1,356 Elo+
Solo
Thoth
Thoth
TheEddieGrimm
Thoth
Level 38
God Stats
0W - 1L
1,330 SR
Queue Stats
43W - 41L
1,486 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WickDiggles
Cu Chulainn
Level 123
God Stats
2W - 4L
1,384 SR
Queue Stats
484W - 554L
1,372 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
familiarr
Ah Muzen Cab
Level 29
God Stats
0W - 2L
1,259 SR
Queue Stats
2W - 16L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CRIktomi
Achilles
16
5 / 2 / 12
9,401
940
6,745
14,404
13,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
CosmicKiryn
Cerberus
14
3 / 5 / 11
8,894
889
8,119
16,131
17,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 6 / 10
8,212
821
4,192
7,082
3,360
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 12
9,502
950
8,304
15,321
11,183
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Merlin
atamarmion
Merlin
15
3 / 3 / 9
9,357
936
8,860
6,339
2,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 4 / 6
7,472
747
6,713
14,667
11,573
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 3 / 6
7,622
762
9,754
5,969
1,728
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 3 / 8
8,363
836
16,066
6,434
1,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
WickDiggles
Cu Chulainn
12
1 / 2 / 7
6,925
693
1,938
4,527
3,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
familiarr
Ah Muzen Cab
14
6 / 7 / 5
8,417
842
5,999
9,278
3,193
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
47
19
Kills
15
17
Deaths
19
54
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
6
1.25
L
3
3
6
2
W
Achilles
CRIktomi
Achilles
5
2
12
5.5
W
Cerberus
CosmicKiryn
Cerberus
3
5
11
1.7
W
2
6
10
1.17
W
6
1
12
12
L
3
3
8
2.33
L
Cu Chulainn
WickDiggles
Cu Chulainn
1
2
7
2.25
W
Merlin
atamarmion
Merlin
3
3
9
2.5
L
Ah Muzen Cab
familiarr
Ah Muzen Cab
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,220
Damage
40,470
59,277
Taken
40,875
47,979
Mitigated
22,291
21,044
Healing
8,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,713
913
205
3,796
14,667
11,573
0
9,684
4,983
0
10,403
L
9,754
3,262
505
803
5,969
1,728
0
3,655
2,314
0
16,292
W
Achilles
CRIktomi
Achilles
6,745
967
1,147
6,075
14,404
13,047
1,732
2,218
11,719
0
14,104
W
Cerberus
CosmicKiryn
Cerberus
8,119
266
429
3,358
16,131
17,677
349
3,727
12,003
14,788
0
W
4,192
341
48
1,082
7,082
3,360
927
1,905
5,058
9,256
308
W
8,304
1,467
1,523
6,126
15,321
11,183
347
5,479
9,295
14,526
1,480
L
16,066
105
1,040
785
6,434
1,970
0
5,150
1,284
32,679
0
L
Cu Chulainn
WickDiggles
Cu Chulainn
1,938
36
204
319
4,527
3,827
0
2,668
1,859
0
2,048
W
Merlin
atamarmion
Merlin
8,860
633
760
496
6,339
2,712
797
2,737
3,444
28,843
297
L
Ah Muzen Cab
familiarr
Ah Muzen Cab
5,999
3,821
0
390
9,278
3,193
0
7,829
1,449
0
12,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,366
Gold Earned
38,799
110
Minions Killed
78
0
Camps Cleared
0
868,656
Distance Traveled
695,182
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,472
747
7
1
0
171,769
0
L
Skadi
7,622
762
17
2
0
127,908
0
W
Achilles
9,401
940
15
2
0
192,383
0
W
Cerberus
8,894
889
15
2
0
182,031
0
W
Anubis
8,212
821
17
2
0
145,068
0
W
Ymir
9,502
950
20
2
0
200,425
0
L
Thoth
8,363
836
35
4
0
195,434
0
L
Cu Chulainn
6,925
693
4
0
0
85,064
0
W
Merlin
9,357
936
43
4
0
148,749
1
L
Ah Muzen Cab
8,417
842
15
2
0
115,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role