Player Matchup

Zeus
Zeus
ARDILLA69
Zeus
Level 149
God Stats
3W - 4L
1,539 SR
Queue Stats
187W - 182L
1,560 Elo+
Solo
Mulan
Mulan
Hejryt12
Mulan
Level 124
God Stats
3W - 0L
2,122 SR
Queue Stats
20W - 4L
1,840 Elo+
Party 2
Gilgamesh
Gilgamesh
greensquall
Gilgamesh
Level 164
God Stats
14W - 0L
1,964 SR
Queue Stats
176W - 21L
1,969 Elo+
Party 2
Team Averages
Level 146
1,875 SR
1,789 Elo+

VS

Team Averages
Level 119
1,702 SR
1,537 Elo+
Cupid
Cupid
Grand Spartan69
Cupid
Level 216
God Stats
1W - 2L
1,612 SR
Queue Stats
77W - 83L
1,536 Elo+
Solo
King Arthur
King Arthur
Tempest1996
King Arthur
Level 120
God Stats
1W - 4L
1,767 SR
Queue Stats
111W - 97L
1,539 Elo+
Party 1
Yu Huang
Yu Huang
ThegamingFent
Yu Huang
Level 21
God Stats
0W - 1L
1,726 SR
Queue Stats
25W - 20L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 4 / 6
8,496
850
9,306
5,727
1,612
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Hejryt12
Mulan
16
4 / 0 / 6
9,385
939
7,592
6,786
6,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
greensquall
Gilgamesh
16
5 / 1 / 5
9,756
976
7,515
9,083
7,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
8,395
840
5,823
9,496
3,522
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Tempest1996
King Arthur
14
1 / 3 / 4
8,166
817
4,413
9,849
8,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
ThegamingFent
Yu Huang
14
2 / 3 / 2
8,973
897
6,500
7,512
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
11
Kills
5
5
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
2
4
6
1.25
L
2
5
2
0.6
W
Mulan
Hejryt12
Mulan
4
0
6
7
L
King Arthur
Tempest1996
King Arthur
1
3
4
1
L
Yu Huang
ThegamingFent
Yu Huang
2
3
2
1
W
Gilgamesh
greensquall
Gilgamesh
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,413
Damage
16,736
21,596
Taken
26,857
15,331
Mitigated
14,559
4,214
Healing
1,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
9,306
747
0
250
5,727
1,612
0
2,009
3,514
30,637
193
L
5,823
3,512
0
564
9,496
3,522
0
3,995
5,261
0
25,113
W
Mulan
Hejryt12
Mulan
7,592
1,037
0
2,147
6,786
6,140
676
1,740
4,832
246
25,793
L
King Arthur
Tempest1996
King Arthur
4,413
527
0
790
9,849
8,221
0
3,397
6,070
579
15,437
L
Yu Huang
ThegamingFent
Yu Huang
6,500
123
0
500
7,512
2,816
0
2,087
5,161
27,216
0
W
Gilgamesh
greensquall
Gilgamesh
7,515
1,671
0
1,817
9,083
7,579
930
2,562
6,205
0
30,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,637
Gold Earned
25,534
148
Minions Killed
129
0
Camps Cleared
0
594,649
Distance Traveled
532,261
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,496
850
53
5
0
166,088
3
L
Cupid
8,395
840
49
5
0
163,356
0
W
Mulan
9,385
939
28
3
0
215,812
0
L
King Arthur
8,166
817
22
2
0
187,522
0
L
Yu Huang
8,973
897
58
6
0
181,383
0
W
Gilgamesh
9,756
976
67
7
0
212,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role