Player Matchup

Sol
Sol
AlienPsychosis
Sol
Level 124
God Stats
1W - 1L
1,560 SR
Queue Stats
15W - 20L
1,432 Elo+
Solo
Chaac
Chaac
CptThunderClap
Chaac
Level 18
God Stats
1W - 1L
1,773 SR
Queue Stats
76W - 71L
1,386 Elo+
Party 2
Awilix
Awilix
IICRAKII1
Awilix
Level 148
God Stats
17W - 35L
1,389 SR
Queue Stats
566W - 589L
1,481 Elo+
Solo
Chiron
Chiron
adamlg123
Chiron
Level 123
God Stats
1W - 10L
1,500 SR
Queue Stats
367W - 333L
1,516 Elo+
Solo
Geb
Geb
icyyshadow11
Geb
Level 63
God Stats
3W - 6L
1,545 SR
Queue Stats
78W - 78L
1,364 Elo+
Party 2
Team Averages
Level 95
1,553 SR
1,436 Elo+

VS

Team Averages
Level 68
1,505 SR
1,469 Elo+
Ao Kuang
Ao Kuang
Andymontesco
Ao Kuang
Level 81
God Stats
9W - 9L
1,589 SR
Queue Stats
603W - 631L
1,469 Elo+
Solo
Chang'e
Chang'e
Betteraxe123
Chang'e
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 59L
1,482 Elo+
Party 1
Nike
Nike
DoubtingThomas23
Nike
Level 108
God Stats
601W - 546L
1,463 SR
Queue Stats
695W - 697L
1,464 Elo+
Solo
Athena
Athena
Ivnvo
Athena
Level 18
God Stats
14W - 12L
1,475 SR
Queue Stats
19W - 25L
1,409 Elo+
Party 1
Ullr
Ullr
cosmos26
Ullr
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 8L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,482
499
3,615
10,166
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 10 / 0
6,304
420
4,229
14,760
8,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
IICRAKII1
Awilix
12
3 / 5 / 0
7,459
497
2,687
10,832
3,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
adamlg123
Chiron
13
2 / 1 / 1
7,086
472
7,837
7,657
2,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 3 / 2
6,119
408
6,661
12,121
6,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Andymontesco
Ao Kuang
14
5 / 4 / 5
8,064
538
5,227
13,887
5,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chang'e
Betteraxe123
Chang'e
17
6 / 1 / 6
10,165
678
7,851
7,887
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
9 / 0 / 4
9,926
662
12,495
9,906
7,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
Ivnvo
Athena
12
0 / 0 / 5
7,528
502
3,851
10,282
8,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
14
4 / 2 / 1
7,697
513
8,634
8,808
2,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
24
24
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Ao Kuang
Andymontesco
Ao Kuang
5
4
5
1.88
W
Chang'e
Betteraxe123
Chang'e
6
1
6
9
L
0
10
0
0
W
9
0
4
11
L
Awilix
IICRAKII1
Awilix
3
5
0
0.6
W
Athena
Ivnvo
Athena
0
0
5
2.5
L
Chiron
adamlg123
Chiron
2
1
1
2.5
W
Ullr
4
2
1
2.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,029
Damage
38,058
55,536
Taken
50,770
24,410
Mitigated
27,067
13,965
Healing
17,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,615
1,118
0
2,838
10,166
2,495
0
4,879
4,903
56,614
4,408
W
Ao Kuang
Andymontesco
Ao Kuang
5,227
1,558
0
4,105
13,887
5,190
24
494
13,393
53,316
0
W
Chang'e
Betteraxe123
Chang'e
7,851
1,272
1,433
4,448
7,887
2,963
0
2,752
5,135
74,950
1,625
L
4,229
1,754
29
2,470
14,760
8,796
0
1,295
13,439
0
30,852
W
12,495
2,323
0
2,971
9,906
7,619
500
820
9,086
77
70,934
L
Awilix
IICRAKII1
Awilix
2,687
1,439
0
1,891
10,832
3,726
0
3,990
6,698
0
45,342
W
Athena
Ivnvo
Athena
3,851
1,266
0
2,767
10,282
8,484
0
3,376
6,906
27,971
1,358
L
Chiron
adamlg123
Chiron
7,837
913
862
2,517
7,657
2,478
0
2,624
5,033
0
53,042
W
Ullr
8,634
3,605
0
1,341
8,808
2,811
0
3,067
5,741
0
52,022
L
6,661
545
140
3,218
12,121
6,915
0
3,455
8,626
21,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,450
Gold Earned
43,380
382
Minions Killed
495
0
Camps Cleared
0
1,404,911
Distance Traveled
1,500,333
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,482
499
119
8
0
266,626
2
W
Ao Kuang
8,064
538
76
5
0
282,344
0
W
Chang'e
10,165
678
163
11
0
311,255
0
L
Chaac
6,304
420
68
5
0
264,988
0
W
Nike
9,926
662
116
8
0
294,866
0
L
Awilix
7,459
497
74
5
0
302,396
0
W
Athena
7,528
502
44
3
0
337,563
4
L
Chiron
7,086
472
91
6
0
266,672
2
W
Ullr
7,697
513
96
6
0
274,305
0
L
Geb
6,119
408
30
2
0
304,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role