Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
RadiationKIng34
Gilgamesh
Level 158
God Stats
6W - 8L
1,556 SR
Queue Stats
212W - 204L
1,491 Elo+
Solo
Scylla
Scylla
Timmyy2Turnt
Scylla
Level 159
God Stats
2W - 3L
1,373 SR
Queue Stats
178W - 168L
1,552 Elo+
Solo
Nu Wa
Nu Wa
xxTrAnZitxx
Nu Wa
Level 158
God Stats
7W - 7L
1,547 SR
Queue Stats
395W - 378L
1,559 Elo+
Solo
Team Averages
Level 167
1,495 SR
1,520 Elo+

VS

Team Averages
Level 125
1,604 SR
1,511 Elo+
Baron Samedi
Baron Samedi
FR33M0N3YNOSCHAM
Baron Samedi
Level 115
God Stats
1W - 2L
1,502 SR
Queue Stats
214W - 198L
1,524 Elo+
Party 1
Fenrir
Fenrir
JTdaGreat40
Fenrir
Level 157
God Stats
20W - 9L
1,782 SR
Queue Stats
174W - 180L
1,525 Elo+
Party 1
Raijin
Raijin
Obesorox
Raijin
Level 138
God Stats
2W - 2L
1,635 SR
Queue Stats
49W - 38L
1,573 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheDeadlyHornet
Kumbhakarna
Level 133
God Stats
2W - 3L
1,536 SR
Queue Stats
370W - 372L
1,479 Elo+
Party 2
Anhur
Anhur
VitalFlame30
Anhur
Level 81
God Stats
11W - 13L
1,563 SR
Queue Stats
270W - 297L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
4 / 1 / 0
4,729
788
2,962
3,908
915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
 
Zhong Kui
8
1 / 0 / 0
4,633
772
814
2,963
1,900
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gilgamesh
RadiationKIng34
Gilgamesh
9
2 / 2 / 0
4,925
821
2,163
5,942
2,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
8
0 / 0 / 3
4,176
696
1,231
2,294
421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 3
4,097
683
3,166
2,334
363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FR33M0N3YNOSCHAM
Baron Samedi
7
1 / 2 / 1
4,271
712
2,411
3,872
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
8
3 / 2 / 0
4,586
764
3,158
4,986
1,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
Obesorox
Raijin
1
0 / 0 / 0
2,694
449
0
0
0
Kumbhakarna
TheDeadlyHornet
Kumbhakarna
7
0 / 2 / 1
3,709
618
1,081
5,961
2,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 2
3,620
603
1,459
3,420
789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
7
Kills
4
4
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
1
0
4
W
Zhong Kui
 
Zhong Kui
1
0
0
1
L
Baron Samedi
FR33M0N3YNOSCHAM
Baron Samedi
1
2
1
0.75
L
Fenrir
3
2
0
1.5
L
Raijin
Obesorox
Raijin
0
0
0
0
W
Gilgamesh
RadiationKIng34
Gilgamesh
2
2
0
1
L
Kumbhakarna
TheDeadlyHornet
Kumbhakarna
0
2
1
0.25
W
Scylla
0
0
3
1.5
L
0
1
2
1
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,336
Damage
8,109
17,441
Taken
18,239
5,747
Mitigated
6,441
7,039
Healing
5,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,962
1,091
0
1,958
3,908
915
108
773
3,135
0
24,934
W
Zhong Kui
 
Zhong Kui
814
62
0
1,974
2,963
1,900
0
0
2,963
26,954
1,506
L
Baron Samedi
FR33M0N3YNOSCHAM
Baron Samedi
2,411
137
0
923
3,872
1,318
0
264
3,608
15,551
0
L
Fenrir
3,158
1,128
0
838
4,986
1,948
0
1,446
3,540
0
25,184
L
Raijin
Obesorox
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
RadiationKIng34
Gilgamesh
2,163
673
0
982
5,942
2,148
20
2,010
3,531
0
26,425
L
Kumbhakarna
TheDeadlyHornet
Kumbhakarna
1,081
57
0
1,779
5,961
2,386
0
1,787
3,947
7,768
0
W
Scylla
1,231
38
0
1,620
2,294
421
0
0
2,294
20,645
666
L
1,459
555
0
1,834
3,420
789
0
1,249
2,047
0
21,410
W
3,166
1,136
0
505
2,334
363
0
308
2,026
14,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,560
Gold Earned
18,880
224
Minions Killed
135
0
Camps Cleared
0
620,320
Distance Traveled
507,953
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,729
788
52
9
0
119,052
0
W
Zhong Kui
4,633
772
38
6
0
113,398
0
L
Baron Samedi
4,271
712
40
7
0
121,814
0
L
Fenrir
4,586
764
46
8
0
145,054
0
L
Raijin
2,694
449
0
0
0
0
0
W
Gilgamesh
4,925
821
55
9
0
119,644
2
L
Kumbhakarna
3,709
618
13
2
0
130,185
2
W
Scylla
4,176
696
57
10
0
149,524
0
L
Anhur
3,620
603
36
6
0
110,900
0
W
Nu Wa
4,097
683
22
4
0
118,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role