Player Matchup

Surtr
Surtr
EldenLordSleepy
Surtr
Level 128
God Stats
1W - 1L
1,698 SR
Queue Stats
34W - 27L
1,619 Elo+
Party 1
Hera
Hera
HangryMode
Hera
Level 148
God Stats
0W - 1L
1,749 SR
Queue Stats
20W - 15L
1,624 Elo+
Party 1
Artio
Artio
HeartlessBoi
Artio
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,651 Elo+
Party 1
Loki
Loki
PlsImWashed
Loki
Level 159
God Stats
4W - 3L
1,846 SR
Queue Stats
51W - 26L
1,654 Elo+
Party 1
Danzaburou
Danzaburou
Shrimpiiiii
Danzaburou
Level 109
God Stats
1W - 1L
1,858 SR
Queue Stats
16W - 12L
1,644 Elo+
Party 1
Team Averages
Level 125
1,730 SR
1,638 Elo+

VS

Team Averages
Level 116
1,572 SR
1,538 Elo+
He Bo
He Bo
Arrove
He Bo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 124L
1,550 Elo+
Party 3
Bake Kujira
Bake Kujira
Peelzhere
Bake Kujira
Level 130
God Stats
3W - 2L
1,650 SR
Queue Stats
19W - 23L
1,509 Elo+
Party 2
Hou Yi
Hou Yi
Suuii
Hou Yi
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,592 Elo+
Party 3
Horus
Horus
TheMaulingBear
Horus
Level 87
God Stats
3W - 2L
1,503 SR
Queue Stats
7W - 8L
1,511 Elo+
Party 2
Nemesis
Nemesis
digorow
Nemesis
Level 154
God Stats
2W - 0L
1,707 SR
Queue Stats
66W - 62L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,461
546
6,809
8,903
4,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 3
5,906
591
5,069
3,664
828
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
4,505
451
2,007
10,229
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 3 / 0
5,695
570
3,750
7,695
1,760
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
Shrimpiiiii
Danzaburou
9
1 / 5 / 2
5,128
513
4,000
8,232
2,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Arrove
He Bo
11
4 / 1 / 2
6,931
693
2,927
5,858
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
Peelzhere
Bake Kujira
11
3 / 2 / 2
6,547
655
5,976
9,419
5,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
Suuii
Hou Yi
12
6 / 2 / 2
6,950
695
6,205
8,205
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 2 / 11
6,147
615
3,766
6,937
3,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
digorow
Nemesis
11
4 / 0 / 5
6,361
636
7,783
8,037
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
18
18
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
He Bo
Arrove
He Bo
4
1
2
5
L
2
4
0
0.5
L
0
2
3
0.75
L
0
4
0
0
W
Bake Kujira
Peelzhere
Bake Kujira
3
2
2
2
L
3
3
0
1
L
Danzaburou
Shrimpiiiii
Danzaburou
1
5
2
0.4
W
Hou Yi
Suuii
Hou Yi
6
2
2
3.5
W
1
2
11
3.25
W
Nemesis
digorow
Nemesis
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,635
Damage
26,657
38,723
Taken
38,456
16,369
Mitigated
16,523
8,467
Healing
13,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Arrove
He Bo
2,927
125
0
1,523
5,858
1,606
308
2,211
3,647
38,874
950
L
6,809
2,539
0
2,176
8,903
4,521
0
4,273
4,584
1,261
29,565
L
5,069
759
0
433
3,664
828
0
1,608
1,826
38,779
799
L
2,007
306
415
1,934
10,229
6,520
0
1,419
8,810
6,814
404
W
Bake Kujira
Peelzhere
Bake Kujira
5,976
3,115
0
3,791
9,419
5,743
0
1,580
7,346
38,398
3,149
L
3,750
1,265
0
2,458
7,695
1,760
0
742
6,913
0
27,841
L
Danzaburou
Shrimpiiiii
Danzaburou
4,000
1,855
0
1,051
8,232
2,740
0
0
8,232
0
27,842
W
Hou Yi
Suuii
Hou Yi
6,205
2,572
0
4,515
8,205
2,565
735
443
7,762
0
50,041
W
3,766
2,326
717
2,220
6,937
3,864
28
1,980
4,922
0
11,496
W
Nemesis
digorow
Nemesis
7,783
3,186
0
953
8,037
2,745
0
1,220
6,739
0
39,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,695
Gold Earned
32,936
248
Minions Killed
329
0
Camps Cleared
0
1,117,963
Distance Traveled
1,094,325
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,931
693
91
9
0
224,580
6
L
Surtr
5,461
546
52
5
0
214,161
0
L
Hera
5,906
591
85
9
0
231,897
2
L
Artio
4,505
451
14
1
0
216,826
0
W
Bake Kujira
6,547
655
73
7
0
176,903
0
L
Loki
5,695
570
52
5
0
259,312
3
L
Danzaburou
5,128
513
45
5
0
195,767
1
W
Hou Yi
6,950
695
90
9
0
184,600
1
W
Horus
6,147
615
9
1
0
224,925
2
W
Nemesis
6,361
636
66
7
0
283,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role