Player Matchup

Bacchus
Bacchus
JanaJe
Bacchus
Level 127
God Stats
5W - 5L
1,513 SR
Queue Stats
357W - 338L
1,437 Elo+
Party 2
Nu Wa
Nu Wa
JohnDalex98
Nu Wa
Level 123
God Stats
77W - 74L
1,566 SR
Queue Stats
235W - 238L
1,461 Elo+
Party 2
Medusa
Medusa
LtBean
Medusa
Level 120
God Stats
2W - 2L
1,656 SR
Queue Stats
28W - 34L
1,465 Elo+
Party 1
Maui
Maui
YurShade
Maui
Level 135
God Stats
0W - 2L
1,288 SR
Queue Stats
57W - 56L
1,478 Elo+
Party 1
Ravana
Ravana
iFizhy
Ravana
Level 129
God Stats
1W - 2L
1,673 SR
Queue Stats
89W - 91L
1,469 Elo+
Party 1
Team Averages
Level 127
1,539 SR
1,462 Elo+

VS

Team Averages
Level 102
1,553 SR
1,462 Elo+
Athena
Athena
LetaLix
Athena
Level 157
God Stats
6W - 2L
1,785 SR
Queue Stats
206W - 203L
1,508 Elo+
Party 3
Bacchus
Bacchus
Matiias12
Bacchus
Level 25
God Stats
4W - 6L
1,301 SR
Queue Stats
14W - 13L
1,403 Elo+
Party 4
Scylla
Scylla
PotatoNiinja
Scylla
Level 156
God Stats
4W - 11L
1,439 SR
Queue Stats
225W - 218L
1,505 Elo+
Party 3
Rama
Rama
R4geOrTroll
Rama
Level 86
God Stats
8W - 2L
1,650 SR
Queue Stats
61W - 66L
1,454 Elo+
Party 4
Gilgamesh
Gilgamesh
by_alex_05
Gilgamesh
Level 86
God Stats
7W - 4L
1,589 SR
Queue Stats
30W - 35L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JanaJe
Bacchus
10
0 / 0 / 0
5,127
513
4,604
7,630
4,392
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 2
5,525
553
4,625
5,533
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
LtBean
Medusa
10
1 / 1 / 0
5,131
513
4,369
5,582
1,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
9
1 / 2 / 2
5,177
518
2,978
6,644
4,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ravana
iFizhy
Ravana
9
1 / 5 / 1
4,908
491
3,514
7,644
2,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
LetaLix
Athena
10
1 / 2 / 7
5,545
555
3,889
8,670
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Matiias12
Bacchus
9
1 / 0 / 4
5,647
565
2,658
5,812
5,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
12
6 / 1 / 1
6,964
696
5,883
3,793
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
2 / 1 / 1
5,856
586
3,743
5,204
1,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
by_alex_05
Gilgamesh
12
0 / 0 / 0
6,732
673
3,519
9,211
4,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
10
10
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
JanaJe
Bacchus
0
0
0
0
L
1
2
2
1
W
Athena
LetaLix
Athena
1
2
7
2.25
L
Medusa
LtBean
Medusa
1
1
0
1
W
Bacchus
Matiias12
Bacchus
1
0
4
3
W
Scylla
6
1
1
6.5
W
2
1
1
2.5
L
Maui
1
2
2
1
W
Gilgamesh
by_alex_05
Gilgamesh
0
0
0
0
L
Ravana
iFizhy
Ravana
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,090
Damage
19,692
33,033
Taken
32,690
15,526
Mitigated
16,195
6,937
Healing
10,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
JanaJe
Bacchus
4,604
451
0
3,403
7,630
4,392
0
0
7,630
34,641
0
L
4,625
517
0
750
5,533
1,792
0
3,902
1,471
36,303
0
W
Athena
LetaLix
Athena
3,889
1,622
0
3,871
8,670
3,598
0
2,359
6,311
29,453
770
L
Medusa
LtBean
Medusa
4,369
1,625
0
778
5,582
1,682
0
927
4,655
0
38,916
W
Bacchus
Matiias12
Bacchus
2,658
365
0
1,834
5,812
5,462
0
1,859
3,953
13,387
971
W
Scylla
5,883
101
140
1,382
3,793
1,077
0
1,869
1,924
44,178
959
W
3,743
3,237
0
1,897
5,204
1,400
0
1,166
4,038
0
42,057
L
Maui
2,978
1,011
0
1,466
6,644
4,820
0
2,420
4,108
17,189
0
W
Gilgamesh
by_alex_05
Gilgamesh
3,519
980
0
1,508
9,211
4,658
0
4,954
4,257
0
52,694
L
Ravana
iFizhy
Ravana
3,514
894
0
540
7,644
2,840
0
4,201
3,150
0
31,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,868
Gold Earned
30,744
272
Minions Killed
359
0
Camps Cleared
0
1,016,196
Distance Traveled
1,055,425
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,127
513
58
6
0
183,769
1
L
Nu Wa
5,525
553
69
7
0
183,661
1
W
Athena
5,545
555
51
5
0
237,045
0
L
Medusa
5,131
513
59
6
0
220,494
1
W
Bacchus
5,647
565
25
3
0
214,616
4
W
Scylla
6,964
696
99
10
0
210,275
0
W
Rama
5,856
586
86
9
0
197,234
3
L
Maui
5,177
518
32
3
0
210,048
2
W
Gilgamesh
6,732
673
98
10
0
196,255
0
L
Ravana
4,908
491
54
5
0
218,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role