Player Matchup

Mercury
Mercury
Egardb
Mercury
Level 121
God Stats
5W - 0L
1,829 SR
Queue Stats
206W - 172L
1,594 Elo+
Solo
Jormungandr
Jormungandr
JWreckless
Jormungandr
Level 24
God Stats
2W - 2L
1,778 SR
Queue Stats
81W - 105L
1,324 Elo+
Party 1
Cupid
Cupid
SHAMROKZ
Cupid
Level 118
God Stats
8W - 5L
1,476 SR
Queue Stats
183W - 201L
1,482 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YoungNoah_
Ah Muzen Cab
Level 201
God Stats
6W - 6L
1,613 SR
Queue Stats
364W - 374L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
dponte
Baron Samedi
Level 128
God Stats
28W - 28L
1,509 SR
Queue Stats
212W - 227L
1,505 Elo+
Party 1
Team Averages
Level 118
1,641 SR
1,477 Elo+

VS

Team Averages
Level 120
1,439 SR
1,488 Elo+
Artio
Artio
DIRtyD_FROmdA91O
Artio
Level 157
God Stats
1W - 2L
1,250 SR
Queue Stats
433W - 520L
1,462 Elo+
Party 2
Zhong Kui
Zhong Kui
DISRESPECKK
Zhong Kui
Level 65
God Stats
4W - 4L
1,690 SR
Queue Stats
108W - 125L
1,485 Elo+
Party 2
Chaac
Chaac
buenatarde
Chaac
Level 143
God Stats
0W - 3L
1,287 SR
Queue Stats
32W - 31L
1,509 Elo+
Solo
Bakasura
Bakasura
temp-347937
Bakasura
Level 110
God Stats
14W - 15L
1,467 SR
Queue Stats
218W - 192L
1,485 Elo+
Solo
Hachiman
Hachiman
tollhouse97
Hachiman
Level 125
God Stats
6W - 13L
1,503 SR
Queue Stats
209W - 192L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Egardb
Mercury
19
6 / 3 / 5
10,529
554
11,109
15,456
7,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
JWreckless
Jormungandr
17
7 / 1 / 3
9,242
486
6,496
8,188
6,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cupid
SHAMROKZ
Cupid
16
0 / 5 / 3
9,096
479
8,530
11,251
4,904
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
YoungNoah_
Ah Muzen Cab
18
2 / 2 / 5
11,220
591
12,742
17,253
7,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Baron Samedi
dponte
Baron Samedi
18
6 / 1 / 6
10,836
570
16,543
11,192
5,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 4
8,767
461
7,509
20,257
15,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Zhong Kui
DISRESPECKK
Zhong Kui
15
2 / 6 / 2
9,033
475
9,342
14,788
8,287
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
15
0 / 4 / 3
9,358
493
12,804
19,048
15,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bakasura
temp-347937
Bakasura
17
1 / 1 / 2
9,097
479
1,710
16,395
6,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hachiman
tollhouse97
Hachiman
18
5 / 3 / 1
10,753
566
14,029
12,263
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
21
Kills
12
12
Deaths
21
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
L
Zhong Kui
DISRESPECKK
Zhong Kui
2
6
2
0.5
W
Mercury
Egardb
Mercury
6
3
5
2.83
W
Jormungandr
JWreckless
Jormungandr
7
1
3
8.5
W
Cupid
SHAMROKZ
Cupid
0
5
3
0.3
W
Ah Muzen Cab
YoungNoah_
Ah Muzen Cab
2
2
5
2.25
L
Chaac
0
4
3
0.38
W
Baron Samedi
dponte
Baron Samedi
6
1
6
9
L
Bakasura
temp-347937
Bakasura
1
1
2
2
L
Hachiman
tollhouse97
Hachiman
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,420
Damage
45,394
63,340
Taken
82,751
31,442
Mitigated
51,591
15,181
Healing
35,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,509
1,395
894
6,912
20,257
15,434
462
7,481
12,115
29,236
311
L
Zhong Kui
DISRESPECKK
Zhong Kui
9,342
877
0
5,803
14,788
8,287
305
8,597
5,455
57,617
4,879
W
Mercury
Egardb
Mercury
11,109
5,629
0
500
15,456
7,117
0
3,313
12,143
0
100,827
W
Jormungandr
JWreckless
Jormungandr
6,496
758
0
1,566
8,188
6,628
0
2,061
6,127
44,652
203
W
Cupid
SHAMROKZ
Cupid
8,530
4,587
474
3,596
11,251
4,904
0
1,156
10,095
0
69,704
W
Ah Muzen Cab
YoungNoah_
Ah Muzen Cab
12,742
3,781
0
4,387
17,253
7,021
0
2,117
15,136
0
102,577
L
Chaac
12,804
3,013
0
5,583
19,048
15,846
51
522
18,484
0
67,530
W
Baron Samedi
dponte
Baron Samedi
16,543
1,109
831
3,827
11,192
5,772
0
7,886
3,096
89,883
0
L
Bakasura
temp-347937
Bakasura
1,710
900
0
10,801
16,395
6,410
0
3,447
12,593
0
86,901
L
Hachiman
tollhouse97
Hachiman
14,029
8,405
0
5,209
12,263
5,614
147
923
11,089
0
91,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,923
Gold Earned
47,008
665
Minions Killed
605
0
Camps Cleared
0
1,890,966
Distance Traveled
1,786,911
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,767
461
39
2
0
334,533
0
L
Zhong Kui
9,033
475
109
6
0
326,344
1
W
Mercury
10,529
554
136
7
0
466,938
0
W
Jormungandr
9,242
486
59
3
0
371,309
0
W
Cupid
9,096
479
142
7
0
356,354
2
W
Ah Muzen Cab
11,220
591
169
9
0
311,109
0
L
Chaac
9,358
493
151
8
0
364,866
10
W
Baron Samedi
10,836
570
159
8
0
385,256
0
L
Bakasura
9,097
479
140
7
0
415,369
0
L
Hachiman
10,753
566
166
9
0
345,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role