Player Matchup

Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
AlfaomegaDP
King Arthur
Gold V
Level 57
God Stats
35W - 33L
1,563 SR
Queue Stats
141W - 129L
1,409 MMR
Party 1
Cerberus
Cerberus
Silver I
Hercules16
Cerberus
Silver I
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 179L
1,350 MMR
Party 1
Thor
Thor
Gold IV
x8GHOSTY8x
Thor
Gold IV
Level 107
God Stats
11W - 14L
1,505 SR
Queue Stats
113W - 114L
1,325 MMR
Party 3
Ra
Ra
Gold V
xAJx04
Ra
Gold V
Level 81
God Stats
6W - 8L
1,394 SR
Queue Stats
18W - 16L
1,463 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 90
1,493 SR
1,409 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,594 SR
1,394 MMR
Nu Wa
Nu Wa
Gold IV
Lxndu
Nu Wa
Gold IV
Level 106
God Stats
11W - 4L
1,651 SR
Queue Stats
85W - 93L
1,441 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
Marlok19
Sun Wukong
Silver I
Level 155
God Stats
5W - 6L
1,420 SR
Queue Stats
61W - 61L
1,373 MMR
Solo
Anubis
Anubis
Gold V
Shahin_Kral
Anubis
Gold V
Level 125
God Stats
40W - 30L
1,577 SR
Queue Stats
200W - 208L
1,385 MMR
Party 2
Izanami
Izanami
Silver II
hectorpajas
Izanami
Silver II
Level 59
God Stats
4W - 1L
1,651 SR
Queue Stats
59W - 56L
1,395 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
i0badwolf0i
Gilgamesh
Gold IV
Level 66
God Stats
4W - 2L
1,669 SR
Queue Stats
109W - 102L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
5
0 / 1 / 0
3,015
603
1,615
3,615
782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
AlfaomegaDP
King Arthur
1
0 / 0 / 0
2,459
492
0
90
24
Cerberus
Hercules16
Cerberus
5
0 / 1 / 0
3,311
662
2,209
5,044
1,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 1 / 0
3,483
697
1,422
4,034
841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
5
0 / 0 / 1
3,146
629
696
1,479
258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AnhurAchillesCthulhuMedusa

VS

Bans
AgniSerqetLancelotMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lxndu
Nu Wa
7
0 / 0 / 1
3,873
775
2,268
2,087
419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Marlok19
Sun Wukong
7
0 / 0 / 0
3,901
780
290
2,102
657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
6
1 / 1 / 0
3,422
684
1,010
1,711
631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Izanami
hectorpajas
Izanami
6
2 / 0 / 0
3,803
761
2,180
1,838
457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
i0badwolf0i
Gilgamesh
6
0 / 0 / 2
3,307
661
3,299
4,684
2,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
0
0
L
King Arthur
AlfaomegaDP
King Arthur
0
0
0
0
L
Cerberus
Hercules16
Cerberus
0
1
0
0
W
Nu Wa
Lxndu
Nu Wa
0
0
1
0.5
W
Sun Wukong
Marlok19
Sun Wukong
0
0
0
0
W
Anubis
1
1
0
1
W
Izanami
hectorpajas
Izanami
2
0
0
2
W
Gilgamesh
i0badwolf0i
Gilgamesh
0
0
2
1
L
1
1
0
1
L
Ra
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,942
Damage
9,047
14,262
Taken
12,422
3,856
Mitigated
4,666
6,217
Healing
5,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,615
1,240
0
1,346
3,615
782
0
89
3,437
0
15,111
L
King Arthur
AlfaomegaDP
King Arthur
0
0
0
0
90
24
0
90
0
0
0
L
Cerberus
Hercules16
Cerberus
2,209
259
463
1,896
5,044
1,951
0
78
4,812
10,911
1,506
W
Nu Wa
Lxndu
Nu Wa
2,268
627
0
830
2,087
419
0
331
1,642
21,137
1,253
W
Sun Wukong
Marlok19
Sun Wukong
290
0
0
999
2,102
657
0
0
2,102
0
23,699
W
Anubis
1,010
38
0
978
1,711
631
0
203
1,460
15,827
0
W
Izanami
hectorpajas
Izanami
2,180
1,539
0
1,000
1,838
457
0
460
1,378
0
23,803
W
Gilgamesh
i0badwolf0i
Gilgamesh
3,299
1,264
0
1,328
4,684
2,502
0
1,522
3,162
0
13,060
L
1,422
580
0
1,694
4,034
841
0
1,910
2,124
0
13,022
L
Ra
696
86
102
716
1,479
258
0
971
508
9,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,414
Gold Earned
18,306
107
Minions Killed
180
0
Camps Cleared
0
414,384
Distance Traveled
514,766
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,015
603
27
5
0
111,354
0
L
King Arthur
2,459
492
0
0
0
0
0
L
Cerberus
3,311
662
29
6
0
113,040
0
W
Nu Wa
3,873
775
38
8
0
92,371
0
W
Sun Wukong
3,901
780
45
9
0
88,316
0
W
Anubis
3,422
684
29
6
0
127,092
0
W
Izanami
3,803
761
47
9
0
88,326
0
W
Gilgamesh
3,307
661
21
4
0
118,661
2
L
Thor
3,483
697
28
6
0
104,957
0
L
Ra
3,146
629
23
5
0
85,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role