Player Matchup

Chaac
Chaac
AxelVortex
Chaac
Level 123
God Stats
10W - 6L
1,545 SR
Queue Stats
158W - 159L
1,458 Elo+
Party 1
Apollo
Apollo
GOONGOBLIN6760
Apollo
Level 105
God Stats
2W - 2L
1,606 SR
Queue Stats
60W - 40L
1,511 Elo+
Solo
Nu Wa
Nu Wa
GiovaniCrack582
Nu Wa
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 214L
1,465 Elo+
Party 1
Ganesha
Ganesha
RazorNarsian
Ganesha
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 88L
1,446 Elo+
Solo
Fenrir
Fenrir
THELVADAAM25
Fenrir
Level 89
God Stats
62W - 41L
1,575 SR
Queue Stats
627W - 636L
1,414 Elo+
Solo
Team Averages
Level 84
1,545 SR
1,459 Elo+

VS

Team Averages
Level 79
1,487 SR
1,419 Elo+
Bacchus
Bacchus
Mil2Gz
Bacchus
Level 83
God Stats
3W - 2L
1,589 SR
Queue Stats
162W - 162L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
Payiva
Sun Wukong
Level 104
God Stats
156W - 147L
1,464 SR
Queue Stats
581W - 591L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
TheDude2625
Baron Samedi
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 25L
1,270 Elo+
Solo
Awilix
Awilix
lbrodymc
Awilix
Level 95
God Stats
71W - 70L
1,489 SR
Queue Stats
174W - 156L
1,403 Elo+
Solo
Nut
Nut
smackerss
Nut
Level 71
God Stats
30W - 33L
1,390 SR
Queue Stats
250W - 263L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
1 / 1 / 1
8,972
598
8,265
11,884
11,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 0
7,487
499
7,958
12,442
5,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
11 / 3 / 6
10,539
703
16,003
9,196
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
RazorNarsian
Ganesha
13
0 / 3 / 3
7,798
520
5,496
14,687
12,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Fenrir
14
7 / 1 / 2
8,664
578
7,813
8,291
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mil2Gz
Bacchus
11
2 / 1 / 3
6,750
450
8,167
12,671
11,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Payiva
Sun Wukong
13
1 / 3 / 0
7,522
501
6,660
13,974
7,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
TheDude2625
Baron Samedi
11
1 / 11 / 2
6,666
444
4,653
14,207
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
lbrodymc
Awilix
15
5 / 4 / 3
8,048
537
6,311
14,478
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 2 / 5
7,010
467
12,414
11,991
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
21
Kills
10
10
Deaths
21
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
1
1
1.5
W
2
2
0
1
W
11
3
6
4.67
L
Bacchus
Mil2Gz
Bacchus
2
1
3
3.5
L
Sun Wukong
Payiva
Sun Wukong
1
3
0
0.33
W
Ganesha
RazorNarsian
Ganesha
0
3
3
0.5
W
Fenrir
7
1
2
8
L
Baron Samedi
TheDude2625
Baron Samedi
1
11
2
0.18
L
Awilix
lbrodymc
Awilix
5
4
3
1.63
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,535
Damage
38,205
56,500
Taken
67,321
35,843
Mitigated
31,683
21,468
Healing
21,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
8,265
1,527
0
4,458
11,884
11,857
22
0
11,884
0
71,095
W
7,958
4,234
0
4,475
12,442
5,782
0
4,468
7,974
0
55,764
W
16,003
3,885
0
1,550
9,196
3,089
3,512
4,613
4,583
62,904
402
L
Bacchus
Mil2Gz
Bacchus
8,167
1,337
119
3,677
12,671
11,217
0
3,287
9,384
21,860
717
L
Sun Wukong
Payiva
Sun Wukong
6,660
1,468
0
3,049
13,974
7,825
0
1,132
12,842
0
54,269
W
Ganesha
RazorNarsian
Ganesha
5,496
474
3,260
4,082
14,687
12,142
58
2,705
11,982
28,099
0
W
Fenrir
7,813
2,700
0
3,643
8,291
2,973
260
795
7,496
0
53,317
L
Baron Samedi
TheDude2625
Baron Samedi
4,653
305
59
2,326
14,207
4,346
0
9,356
4,851
37,153
0
L
Awilix
lbrodymc
Awilix
6,311
2,857
0
5,883
14,478
4,445
0
4,067
10,411
0
60,521
L
12,414
6,637
0
6,823
11,991
3,850
0
3,763
8,228
0
64,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,460
Gold Earned
35,996
424
Minions Killed
376
0
Camps Cleared
0
1,448,063
Distance Traveled
1,359,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,972
598
120
8
0
289,096
0
W
Apollo
7,487
499
133
9
0
279,534
0
W
Nu Wa
10,539
703
92
6
0
255,274
0
L
Bacchus
6,750
450
31
2
0
298,423
0
L
Sun Wukong
7,522
501
104
7
0
281,229
0
W
Ganesha
7,798
520
2
0
0
281,883
0
W
Fenrir
8,664
578
77
5
0
342,276
0
L
Baron Samedi
6,666
444
45
3
0
199,418
0
L
Awilix
8,048
537
97
6
0
318,908
0
L
Nut
7,010
467
99
7
0
261,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role