Player Matchup

Thor
Thor
 
Thor
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Its Clayface
Nox
Level 143
God Stats
0W - 4L
1,166 SR
Queue Stats
109W - 128L
1,498 Elo+
Party 2
Scylla
Scylla
Skylersloyan
Scylla
Level 142
God Stats
11W - 11L
1,546 SR
Queue Stats
374W - 407L
1,416 Elo+
Party 2
Skadi
Skadi
TL Rebellion
Skadi
Level 142
God Stats
8W - 9L
1,645 SR
Queue Stats
130W - 155L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
lts wired
Cthulhu
Level 126
God Stats
0W - 4L
1,173 SR
Queue Stats
205W - 243L
1,482 Elo+
Party 2
Team Averages
Level 128
1,406 SR
1,481 Elo+

VS

Team Averages
Level 124
1,540 SR
1,489 Elo+
Neith
Neith
DarkSpartacus
Neith
Level 142
God Stats
7W - 0L
1,851 SR
Queue Stats
277W - 268L
1,488 Elo+
Solo
Hercules
Hercules
Sanball97
Hercules
Level 122
God Stats
11W - 16L
1,406 SR
Queue Stats
301W - 282L
1,509 Elo+
Party 1
Set
Set
charlysure
Set
Level 149
God Stats
22W - 32L
1,412 SR
Queue Stats
366W - 354L
1,492 Elo+
Party 1
Merlin
Merlin
cookieeater5
Merlin
Level 58
God Stats
3W - 1L
1,613 SR
Queue Stats
103W - 115L
1,451 Elo+
Solo
Atlas
Atlas
dedde4849
Atlas
Level 149
God Stats
3W - 5L
1,417 SR
Queue Stats
389W - 382L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 4 / 0
4,829
483
1,499
7,327
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 0
5,239
524
1,005
3,928
1,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
11
0 / 2 / 0
5,954
595
1,097
5,458
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
0 / 4 / 0
5,517
552
6,330
7,080
1,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
lts wired
Cthulhu
10
2 / 3 / 0
6,019
602
5,704
6,984
6,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
5,968
597
3,815
6,036
2,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Sanball97
Hercules
9
0 / 2 / 2
5,083
508
2,000
7,188
5,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

12
9 / 0 / 3
7,207
721
7,589
7,392
3,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
11
1 / 0 / 2
5,937
594
3,271
3,319
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Atlas
dedde4849
Atlas
8
0 / 0 / 3
5,199
520
1,190
6,772
2,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
13
13
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
4
0
0
W
3
0
2
4
L
0
0
0
0
W
Hercules
Sanball97
Hercules
0
2
2
0.5
L
Scylla
0
2
0
0
L
0
4
0
0
W
9
0
3
10.5
W
Merlin
1
0
2
2
W
Atlas
dedde4849
Atlas
0
0
3
1.5
L
Cthulhu
lts wired
Cthulhu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,635
Damage
17,865
30,777
Taken
30,707
13,504
Mitigated
14,222
6,542
Healing
12,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,499
625
0
480
7,327
2,340
0
335
6,952
0
28,931
W
3,815
1,263
0
2,634
6,036
2,039
0
210
5,826
0
41,635
L
1,005
255
0
1,184
3,928
1,605
0
664
3,220
14,630
0
W
Hercules
Sanball97
Hercules
2,000
568
0
3,600
7,188
5,140
0
4,061
3,127
0
24,676
L
Scylla
1,097
45
0
1,935
5,458
1,351
0
2,495
2,495
42,087
1,078
L
6,330
2,580
0
645
7,080
1,907
0
388
6,692
0
50,266
W
7,589
3,024
0
1,472
7,392
3,758
0
1,355
6,037
0
51,734
W
Merlin
3,271
88
0
1,119
3,319
1,011
0
579
2,740
43,360
0
W
Atlas
dedde4849
Atlas
1,190
265
1,513
2,561
6,772
2,274
0
1,404
5,368
9,365
0
L
Cthulhu
lts wired
Cthulhu
5,704
1,026
0
2,298
6,984
6,301
0
27
6,647
35,722
1,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,558
Gold Earned
29,394
320
Minions Killed
326
0
Camps Cleared
0
1,066,727
Distance Traveled
1,094,085
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,829
483
46
5
0
245,036
0
W
Neith
5,968
597
95
10
0
190,586
0
L
Nox
5,239
524
33
3
0
208,505
4
W
Hercules
5,083
508
48
5
0
197,126
0
L
Scylla
5,954
595
99
10
0
221,957
1
L
Skadi
5,517
552
73
7
0
198,167
0
W
Set
7,207
721
73
7
0
253,134
0
W
Merlin
5,937
594
91
9
0
210,719
4
W
Atlas
5,199
520
19
2
0
242,520
3
L
Cthulhu
6,019
602
69
7
0
193,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role