Player Matchup

Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Kirky235
Anhur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,619 Elo+
Party 1
Charon
Charon
OhhTxmmyy
Charon
Level 108
God Stats
2W - 1L
1,556 SR
Queue Stats
14W - 10L
1,588 Elo+
Party 1
Loki
Loki
RiZe Warlord
Loki
Level 127
God Stats
2W - 0L
1,795 SR
Queue Stats
10W - 3L
1,753 Elo+
Party 1
Mulan
Mulan
Shtyrmov
Mulan
Level 87
God Stats
8W - 14L
1,480 SR
Queue Stats
86W - 82L
1,588 Elo+
Party 3
Team Averages
Level 122
1,566 SR
1,610 Elo+

VS

Team Averages
Level 97
1,465 SR
1,488 Elo+
Horus
Horus
Delta2998
Horus
Level 105
God Stats
8W - 14L
1,426 SR
Queue Stats
39W - 63L
1,375 Elo+
Party 2
Mercury
Mercury
EvillDidac
Mercury
Level 69
God Stats
2W - 2L
1,513 SR
Queue Stats
145W - 149L
1,537 Elo+
Party 4
Amaterasu
Amaterasu
andytore
Amaterasu
Level 67
God Stats
1W - 1L
1,174 SR
Queue Stats
173W - 177L
1,554 Elo+
Party 4
Charybdis
Charybdis
hxnwrk
Charybdis
Level 97
God Stats
5W - 7L
1,775 SR
Queue Stats
91W - 92L
1,495 Elo+
Party 2
Ra
Ra
one_Shichibukai_
Ra
Level 147
God Stats
13W - 20L
1,435 SR
Queue Stats
145W - 155L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 1 / 2
8,877
634
9,384
5,383
2,073
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Kirky235
Anhur
14
1 / 0 / 2
7,947
568
4,731
7,278
1,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
OhhTxmmyy
Charon
12
1 / 0 / 4
7,660
547
2,863
4,849
2,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 0 / 2
7,924
566
3,152
7,819
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Shtyrmov
Mulan
14
5 / 0 / 5
8,896
635
12,136
13,241
9,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Delta2998
Horus
11
0 / 3 / 0
6,342
453
1,250
9,772
6,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
EvillDidac
Mercury
11
0 / 4 / 0
6,145
439
4,771
12,531
3,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
andytore
Amaterasu
11
0 / 6 / 0
6,263
447
3,731
14,596
7,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
hxnwrk
Charybdis
13
0 / 1 / 0
7,121
509
5,079
7,472
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 0
6,799
486
1,818
3,276
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
14
Kills
1
1
Deaths
14
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
2
6
L
Horus
Delta2998
Horus
0
3
0
0
L
Mercury
EvillDidac
Mercury
0
4
0
0
W
Anhur
Kirky235
Anhur
1
0
2
2
W
Charon
OhhTxmmyy
Charon
1
0
4
3
W
2
0
2
3
W
Mulan
Shtyrmov
Mulan
5
0
5
7.5
L
Amaterasu
andytore
Amaterasu
0
6
0
0
L
Charybdis
hxnwrk
Charybdis
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,266
Damage
16,649
38,570
Taken
47,647
19,064
Mitigated
20,689
17,732
Healing
16,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,384
476
0
3,344
5,383
2,073
409
1,123
3,898
77,553
0
L
Horus
Delta2998
Horus
1,250
496
168
2,087
9,772
6,409
0
4,633
5,139
0
10,003
L
Mercury
EvillDidac
Mercury
4,771
2,543
0
5,056
12,531
3,563
0
2,069
10,462
0
54,541
W
Anhur
Kirky235
Anhur
4,731
2,477
0
4,377
7,278
1,960
462
0
7,278
0
59,801
W
Charon
OhhTxmmyy
Charon
2,863
544
0
1,829
4,849
2,558
516
131
4,654
22,033
185
W
3,152
625
0
4,938
7,819
2,821
0
50
7,729
0
65,407
W
Mulan
Shtyrmov
Mulan
12,136
879
0
3,244
13,241
9,652
1,071
0
12,721
0
50,635
L
Amaterasu
andytore
Amaterasu
3,731
1,162
0
4,172
14,596
7,720
0
2,290
12,306
0
33,107
L
Charybdis
hxnwrk
Charybdis
5,079
2,304
0
3,506
7,472
2,172
0
1,581
5,891
0
72,993
L
1,818
145
557
1,216
3,276
825
0
1,641
1,635
46,936
776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,304
Gold Earned
32,670
489
Minions Killed
423
0
Camps Cleared
0
1,364,198
Distance Traveled
1,497,003
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,877
634
133
10
0
258,372
0
L
Horus
6,342
453
11
1
0
304,082
1
L
Mercury
6,145
439
93
7
0
339,081
0
W
Anhur
7,947
568
135
10
0
264,204
2
W
Charon
7,660
547
24
2
0
250,360
4
W
Loki
7,924
566
116
8
0
332,065
3
W
Mulan
8,896
635
81
6
0
259,197
0
L
Amaterasu
6,263
447
68
5
0
286,609
0
L
Charybdis
7,121
509
142
10
0
267,064
2
L
Ra
6,799
486
109
8
0
300,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role